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    posted a message on Cartographer
    Quote from Sariash »

    Quote from Kerecha »
    I tested those and for Silithus the types and locations of nodes is completely messed up.. Showing small thorium and Mithril in the hives... and completely of position to.

    I guess the silithus data on gather.reet.org is from before the silithus revamps (old mapnotes were out of place too after the patch where that happened, they changed the map around for silithus). Nothing you can do, except deleting all of them and start from scratch in silithus.


    Will it work to just raw delete the entire silithus section from the lua file, or would that mess something up?
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    Quote from Sariash »

    Just converted the gather.reet.org data too - but both versions (ALL and only 225 to 300 skill)
    Feel free to download...
    :: Cartographer_Herbalism-225to300.zip
    :: Cartographer_Herbalism-ALL.zip
    :: Cartographer_Mining-225to300.zip
    :: Cartographer_Mining-ALL.zip



    I tested those and for Silithus the types and locations of nodes is completely messed up.. Showing small thorium and Mithril in the hives... and completely of position to.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    gonna test if i can link straight to the .tga file.

    http://hem.passagen.se/inchalla/txt/OreRThorium.tga

    not sure if this will work
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    Quote from Gandharva »

    Quote from Fraplamon »

    The last change to
    ["Arthas' Tears"] = "ArthasĀ“ Tr\195\164nen",

    is not working for me. Please use the encoded version from above. :)
    *fixed*

    I also added new Icons to Cartographer_Mining. You will like them :)

    preview: http://www.directupload.net/images/061219/4V2huuxv.jpg

    Quote from Kerecha »

    Kinda would like to change the rich thorium vein to the same "crystal" icon that other addons use so that it is visually different from the small thorium veins, and if its possible to make transparant icons (without that black boxlike border).
    Can you please post a pic of the icon you want to have?


    i can't edit the targa files on this comp but its the one that gatherer uses... gonna try to cinvert the targa once i get to my own omp.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    Is there any way to change the icons used on the map for mining?

    Kinda would like to change the rich thorium vein to the same "crystal" icon that other addons use so that it is visually different from the small thorium veins, and if its possible to make transparant icons (without that black boxlike border).

    Also one thing that im missing from Atlas is a list of the Tier sets for each class and the PvP rewards. Would love to see those as an optional database.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    Minor bug, not sure if its with Cartograper or if it originates from endetta (or a mix of both) or if it maybe is supposed to be, but in WSG the Horde flag when carried by an alliance player is displayed as Blue instead of Red on the map.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer

    Anyone know if theres an EU version of that converter? and if it will work to convert a pre 2.0 Gatherer database into a post 2.0 Cartographer one...?
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    I can't seem to find any thread specific for the mining/herbalism plugins so ill ask here.

    Im using it to replace gatherer and sofar its working nice, with a few minor issues.

    1: It does not differ between Rich thorium and small thorium, showing both as the "regular" thorium icon. Would be nice if it like gatherere used the crystal icon for the rich veins.

    2: On a purely estetic point, the black box border around the mining icons on the world map looks ... not so nice...
    Posted in: Map/Minimap AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    I used the old version with rings for your group aswell and i would really like to see that re-implemented. Or maybe added as a plugin "ArcHUD Groups" or something like that. I really loved having my grp nice and centerd in a good looking way.

    The ability to show ur grp as hud rings was (for me atleast) the thing that put ArcHUD miles ahead of any other HUD or partyframes.
    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    Quote from Ydrisselle »

    Quote from Taerot »

    Bless you for the update *cheers*. The ones posted on UI.worldofwar.net and on curse are posted by someone named Nenie. I'm not sure they are the real deal. The updated version on the svn is like coming home after a long trip. Thanks again!


    Uruloke says somewhere (I don't remember exactly the location) that he's nenie ;)

    Kerecha, ArcHUD2 doesn't have partyframe support, never had if I know well. ArcHUD did, but it was removed.


    Oh no!... Is there any way to make some sort of adaptation of extra plugin with group support (would try myself if i wasn't a total dimwit on lua programing) those partyframes was the reason i loved ArcHUD (and frankly the only reason i sed it)....
    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    The nameplates are showing now (might be caused by CTmod cos they came back when i removed ctmod)

    But i really miss the grp display :( (I keep my ElkBuffBar where blizz partyframes usually are)
    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    Some bugs (or just me not understanding how to get iot working)

    1: Target name/class is not showing.

    2: Target mana/hp display only shows HP nomatter what setting i use. ecb however shows. (for party/raid members aswell)

    3: No party display. (Really miss this, mian reason i loved ArcHUD so much, having my party as arches around my center HUD) This is like the no:1 reason i even use it (and the better looking design compared to DHUD) and has been THEcore of my entire UI, without it its just not the same. Its so much better then any other method of displaying current grp i have seen sofar.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Nill »

    Quote from cigar3tte »

    Quote from Nill »

    Am I the only one getting 7 buttons in the MicroMenu? We need 8 buttons now after the LFG button came into play. Now I'm missing the talent button there...


    you shouldn't be. Blizzard removed the worldmap button for the LFG button, so the number stays the same.


    I also have 7 bottons, with the talend one missing.
    Still 7 buttons as shown in the screenshot...


    Character Info, Spellbok & Abilities, Questlog, Social, Looking for Group, Main Menu, Help Requests. That makes 7, and if we add a Talentbutton there are 8... But I'm still only getting 7 :(
    Am I missing something here? Is it possible to remove some buttons somwhere or something?
    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    Any ETA on a updated version?

    Im running on an emergenmcy fix atm that just dosen't cut it. (Its no colors just black, and the entire group inteface part is gone) and that is the no:1 reason why i love ArcHUD, so much better then any other party frames i have ever seen.
    Posted in: General AddOns
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