Thanks, found and dissabled the fontsize plugin and now its showing properly again.
And now i notised another section that is not getting properly formated by CF1.
When detaching a FuBar tooltip it looses the CF1 font.
Im using the basic font package included in CF1 with all the default CF1 settings.
Thou i would love to migrate to CF2 if i could maintain the same fonts and so on as in CF1.
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Jan 9, 2007Posted in: General AddOnsQuote from StormFX »
With my setup (I mentioned it above), it works perfectly with Prat. There's some issue with non-default settings that makes it so that it doesn't apply. I'm just not into the language enough to figure out why. :/
I just want the default CF font from CF1 to apply to everything... no need for anytrhing fancy, just replace every last letter in the entire game...
Jan 9, 2007Not sure if anything can be done from this en, but here goes:Posted in: General AddOns
After the update of Prat chatframes to version 2 clearfont (im using CF1 since CF2 isn't working the way i want it to since i can't get it to effect chat properly) nolonger replaces the chat font.
Thios ofc might have to be fixed from Prats end, but im asking here top just to make sure.
Jan 9, 2007Okay, is it just me or is Prat 2.0 overwriting ClearFont on the chat window fonts?, cos im back to being stuck with the crappy unreadable blizzard fonts in the chat window.Posted in: General AddOns
also it registers as being an "out of date" addon in the addons management window.
Jan 9, 2007_ForgeUser70972 posted a message on ElkBuffBar bug? Missing Argent Dawn Commendation buff unless I add another buff.Posted in: General AddOnsQuote from dypfryst »
got the same as OP, using the regular argent dawn trinket
Okay , i dun have the regular one anymore so i havent checked that.
Quote from dvr »
I (re)use Elkanos buffbars since a few days, and I have the same problem, but AFAICT it's Blizzard bug. I have the same problem with other buffs coming from items, like the Cryptstalker bonus, even without ElkBuffBar active.
Yeah, blizzard seems to have some problems with the handling of itembased buffs atm.
Jan 9, 2007Posted in: General AddOns
Quote from Siz »
- Open ElkBuffBar.lua
- Find this function "function ElkBuffBar:SetBuffButtonWeapon(buttonid, id, buffname, timeleft, timemax, count)"
- Scroll down a few lines and find the line "buffCount:Show()"
- Change this line to "buffCount:Hide()"
That worked like a harm, thanks.
Now i just have to remeber to exclude EBB from the updater *hehe*
And it shows i really need to learn some Lua coding...
Jan 9, 2007Okay now its looking like this:Posted in: General AddOns
now i just have a "1" instead of an icon.
I was kinda hoping for an icon, but without numbers on it.
**edit1: It might be some other addon doing it but that will take a few to check...
**edit2: kay its not from any other addon so, is there anyway to show the icon clean wuithout the charges count.
Jan 9, 2007_ForgeUser70972 posted a message on ElkBuffBar bug? Missing Argent Dawn Commendation buff unless I add another buff.Keep in mind that the upgraded versions of the AD trinket are bugged in curent patch and requires you to re-equip them if you die and get ressed (not sure iof any other events causes the error) so it might not be EBB thats behind it but an error in the item itself.Posted in: General AddOns
Try by removing it and putting it back on and see if that make sthe buff show.
Jan 9, 2007Okay here goes.Posted in: General AddOns
As you see on the image below the remaning charges for my poison hows both on the timerbar and over the icon itself.
Is there any way to stop it from showing on the icon and have it only show in the timer bar?
Jan 9, 2007I have been using moveanything but changed to visor as a step in converting as many of my addons as i can to Ace2.Posted in: General AddOns
However there is 1 thing i really miss... With MA ative when u mouse over a frame/object u have a small tootip telling you its full name and also the name of its parent.
is tere any way to add that type of function to the Visor GUI? comes in handy when moving small parts of addos, or sometimes moving frames that have messed up parent/child structures.
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