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    posted a message on Bartender4 - Official Topic
    Is there anyway to make bartender show "empty" buttons?
    Posted in: General AddOns
  • 0

    posted a message on PitBull 4.0
    I looked and i thought absolute was it, but there was something off about it. :P
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 4.0
    wow that's it? I feel really dumb, so i can jsut set it to do

    return "%s%%",Percent(cur,max)

    for my ToT frame?

    Also if i don't want it short, is "long" an option?
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 4.0
    I'm having an issue formatting texts...

    What i would like is to show my health (and targets health) as Number | percent, instead of the default truncated number/truncated max | percent

    Then on the ToT frame I just want %.

    Every time I try to edit the text, it makes all text in the frame disappear.

    Please help, and thanks in advance :)

    Is it also possible to color the border based on class?

    So Druid target would have orange border, warrior brown ect? (I didn't see the option for border colors, only textures) (I'm trying to do this in kgpanel, but can't get the target script to work :( )
    Posted in: Unit Frames
  • 0

    posted a message on kgPanels Offical Thread
    OK i have the following code working for player, how do i set it to work on my target and ToT frames?

    self:RegisterEvent("PLAYER_ENTERING_WORLD")
    self:RegisterEvent("PLAYER_LOGIN")
    local _, class = UnitClass("player");
      if class == "WARRIOR" then
            self.bg:SetVertexColor(0.95, 0.23, 0.23, 0.00)
      elseif class == "PRIEST" then
            self.bg:SetVertexColor(1, 0.96, 0.98, 0.00)
      elseif class == "MAGE" then
            self.bg:SetVertexColor(0.00, 1, 1, 0.00)
      elseif class == "DRUID" then
            self.bg:SetVertexColor(1, 0.49, 0.04, 0.00)
      elseif class == "PALADIN" then
            self.bg:SetVertexColor(0.92, 0.22, 0.46, 0.00)
      elseif class == "HUNTER" then
            self.bg:SetVertexColor(0.33, 0.86, 0.00, 0.00)
      elseif class == "ROGUE" then
            self.bg:SetVertexColor(1, 0.94, 0.16, 0.00)
      elseif class == "SHAMAN" then
            self.bg:SetVertexColor(0.13, 0.42, 1, 0.00)
      elseif class == "WARLOCK" then
            self.bg:SetVertexColor(0.36, 0.18, 1, 0.00)
      elseif class == "Death Knight" then
    	self.bg:SetVertexColor(0.77, 0.12, 0.23, 0.00)
      end


    I've tried various things on onload and onevent sections, with no luck. :(

    Any assistance would be great.
    I'm just trying to get the scripts to work, i'm returning from a 1.5 year break from WoW, and haven't messed with pitbull4 enough yet, so i'm currently using aguf. :)

    Again, i'm just trying to get the scripts to work, when i get pitbull set up i'll get the parents and all that set up properly. :)

    Thanks in advance!
    Posted in: General AddOns
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