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    posted a message on New Cartographer module: Cartographer_NoteTarget
    Quote from Wiltock »

    Question, currently I use Cart QuickNotes and a macro/button to note my target, but I have to use 2 macros/buttons for different colored notes in order to tell mob notes from other notes (red note for mobs and purple notes for everything else), is this similar functionality?


    Similar, but there is only a single slash command. The type of note (including the color of the note's title and the icon for that note) depends on whether or not the targeted unit is friendly to you or not (the defaults are Skull=unfriendly and Diamond=friendsly, but you can choose any icons cartographer knows about--I use a CT_MapMod icon pack I put together (but have not yet made available for download)). In this case, the addon is making the decision about the note icon for you. There is another addon, Cartographer_QuickNotes, that supplies different slash commands to create notes with different icons/colors. Its goal is slightly different than mine.
    Posted in: Map/Minimap AddOns
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    posted a message on New Cartographer module: Cartographer_NoteTarget
    My first addon attempt: Cartographer_NoteTarget

    Its purpose is to supply a slash command (/ctnt) for Cartographer users to capture a few details for the targeted unit and save them in a map note. Supports basic configuration of which note icons should be used for friend/foe notes and the coloring of the note's captured details. Can also set the DogTag code string used to format the target's info for the note. The idea is similar to that implemented by MapNotes' NoteTarget functionality.

    Feedback appreciated!

    Arguably, the DogTag options are a bit abstruse, but the defaults are comfortable enough.

    http://code.google.com/p/sekuyo-wow/

    There is a README.txt in the .zip file with documentation, and a Wiki page of the documentation on the project site above.
    Posted in: Map/Minimap AddOns
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    posted a message on Autobar (Toadkiller)
    I just got a Nightmare Seed today on my warrior and noticed it doesn't show up on any of the default buttons.
    Posted in: General AddOns
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    posted a message on XLoot
    Quote from sam.freak »

    I got a weird problem with Xloot Monitor. For some reason I can't see the loot anymore, even though there seem to be no (obvious) problems. I can get the anchor to show up, and can modify all settings, I've even tried deleting the xloot preference files, without making any difference.

    Is there some obvious thing I'm missing? It used to work fine before, but even when I revert to some older version I got no luck. I know it's me since it works fine for a friend of mine (who I help with all mod-related stuff).


    I noticed recently for no reason I could ascertain that I couldn't autoloot anymore. I went into Blizzard's Interface Options and turned off the "Auto Loot Corpse" check box (which I had turned on months ago) and things went back to normal. Don't know if anything like that will fix your problem.
    Posted in: General AddOns
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    posted a message on Cartographer_Notes:DeleteNote bug?
    Why is there no way to specify the database from which to delete the note?
    Posted in: Map/Minimap AddOns
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    posted a message on PeriodicTable-3.0
    In PeriodicTable-3.0-InstanceLoot, I believe the hierarchy string "Sunken Temple" is incorrect and should instead be "The Temple of Atal'Hakkar", since I get complaints from PeriodicTable that, for example, "InstanceLoot.The Temple of Atal'Hakkar.Kazkaz the Unholy" doesn't exist.
    Posted in: Libraries
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