having a small problem. my panels are attached to pitbull frames and i have range checking on which fades the opacity if they are out of range. if one of my party members is oor the entire panel fades a bit. how do i get my panels to remain a consistent opacity? any help would be greatly appreciated.
also it seems that i have to go into my script and hit accept to make my panel change based on party size. here is the code:
local pmems = GetNumPartyMembers()
--
if (pmems == 4) then
self:SetHeight(347)
end
if (pmems == 3) then
self:SetHeight(262)
end
if (pmems == 2) then
self:SetHeight(177)
end
if (pmems == 1) then
self:SetHeight(92)
end
i need help writing a script that changes the vertical offset on my panel for my party frames, i already have made a script for changing the size as my party increases, but the frame is centered on the first party member. any help would be greatly appreciated.
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anyone give me a hand with this while he is on vacation? =)
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also it seems that i have to go into my script and hit accept to make my panel change based on party size. here is the code:
any way to fix this?
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I had a few other requests for this, so I uploaded my WTF up to curse. Link here - http://www.curse.com/downloads/details/13064/
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Party
Player + Target
Focus is the same as the Target. I can also post the Party Targets and Pets if anyone wants them, but they are pretty simple.
Also used eePanels in making these frames.
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example replace -2.7 with 2734 and change the color to red?
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