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    posted a message on Autobar (Toadkiller)
    Crazy, as far as I can tell theres no escaping the code that sets it up at the start. Perhaps another mod is moving it?

    If you make a blank char on some random server & load up only the Autobar mod, does it still happen?
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Somebody finally deleted the bogus Autobar zip. Thanks! With everyone getting the AutoBar zip things should improve a lot.

    Ok it seems like in my svn noobishness I did a get on a file to see what rabbit had changed & wiped out my local edits.  They have been restored now and the issues with display settings not doing anything should be gone.  (Its actually changing settings, but not for the apparently selected profile).

    I think the positioning of the bar on relog issue may be related to this same problem.  I can not reproduce the error at any rate so if you still get it with 1.12.07.02 let me know + some detailed steps.

    "Beta version on Curse I can't get to work at all"
    I removed it to avoid confusion.  Use the release version.
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Sounds like you are used to the icky manual way it used to be done. I removed that and replaced it with a simple drag & drop operation from your bags. I should probably add some text or maybe a tooltip for empty items in a slot as this functionality is clearly not obvious / readily discoverable.

    I noticed the lack of bobbing apples and other candies last night so ill be adding them & the rest of the treats soon.
    Posted in: General AddOns
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    posted a message on So, I'm A Noob :)
    One thing you can also try is Autobar, it organizes the consumable junk in your inventory & lets you use them from a fake action bar that does not take up regular action slots. (Well until the mod killer that is BC lands that is.)

    Mmm, off to go look at getting the oh so popular circled stuff working for it I guess.
    Posted in: General AddOns
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    posted a message on ItemRack or AceWardrobe
    I used to use various Wardrobe versions but never went back once I used ItemRack. All the reasons above + it also lets you set keybindings right there from its gui (a minor point) as well as hide / show cloak & helm per outfit (major point). This lets me show cloak for resist sets & ony cloak so I can visually see I haven't screwed up & other people can tell me if i did. Yet I can still run around cloakless with my regular sets & show off that hawt AB tabbard.
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    OK then, I have been struggling trying to get the toc working and missed this entire thread.

    I am an svn noob and still trying to make RapidSVN let me add the externals properly.  Right now it seems to have a hard limit on text entry for the property I need to edit so I can not add everything.  I hacked it to just check out all the Ace2 libs. Grotesque I know, but now I have enough chars available to list everything. The latest version actually zips up into a working if somewhat plump version (Comm Hook Locale 2.0 & 2.2 as well as ModuleCore are unused so far).

    Now to find uses for the unused libraries ;-p

    I just need a few more lucky edits to the toc so it will show up on the Autobar wiki page. If anyone knows where I can see an error log for this that would be most excellent.

    Besides the externals screwup the svn checkins should be just as stable as the curse ones since I don't generally do works in progress.  (I use perforce for version control at home so things generally get posted when they are in good working order). Pretty much a release version will have very few bugs, and my betas may have some bugs / not necessarily preserve old settings.
    Posted in: General AddOns
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