Loving xPerl; Kudos to all involved keeping it up and running so well. Some questions:
1. Will it ever be possible for you to allow the party frame to be split up per party member?
2. There is still a range finder problem in the current version 3.6.0 r751 where all friendly unitframes are faded regardless of proximity and all enemy units are not, also regardless of proximity. This is using the spell/item drop box as well as default ranges.
There's the export function still in there in the SUF layouts. It takes a little bit but spits out a copy and pasteable long batch of text you can send/receive from people and pop into your own SUF to load up the layout.
Is there anywhere in forums where we can 'show off' what we've created? I'd be interested in seeing. :)
Is it possible to share profiles across players? Or download others' profiles? I'd be interested in seeing how SUF users have set up their unitframes and possibly share across the user base?
Not sure if this has been reported...not found on my search:
[2008/05/23 23:06:55-1841-x1]: Skillet-1.10-61015\UI\Sorting.lua:188: invalid order function for sorting
<in C code>: ?
<in C code>: ?
<in C code>: in function `UseAction'
Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
(tail call): ?:
<in C code>: in function `securecall'
Interface\FrameXML\SecureStateHeader.lua:1052: in function <Interface\FrameXML\SecureStateHeader.lua:1033>:
It's not fatal but surely annoying having to close/reload the Skillet window to get it finally sorted out (no pun intended)
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1. Will it ever be possible for you to allow the party frame to be split up per party member?
2. There is still a range finder problem in the current version 3.6.0 r751 where all friendly unitframes are faded regardless of proximity and all enemy units are not, also regardless of proximity. This is using the spell/item drop box as well as default ranges.
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Is there anywhere in forums where we can 'show off' what we've created? I'd be interested in seeing. :)
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It's not fatal but surely annoying having to close/reload the Skillet window to get it finally sorted out (no pun intended)
W