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    posted a message on DaHud - Heads Up Display
    Here is a macro I use to hide the blizzard frames
    /script CastingBarFrame:UnregisterAllEvents()
    /script PetCastingBarFrame:UnregisterAllEvents()
    /script PlayerFrame:Hide()

    These lines can also be inserted into DaHud:OnEnable(), but i prefer not to edit the code too much (since all changes will be deleted on the next update)

    To hide the target frame open DaHud.lua and insert TargetFrame:Hide() in DaHud:PLAYER_TARGET_CHANGED()

    Hope this helps until a real solution comes
    Posted in: General AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    As for bloodboil there is something funny about threat for shadow priests.

    If i just keeps sw:p+ve up in normal fase and then allout in enrage fase, then i have often aggro get aggro when the fase ends.

    I am below all tanks when enrage starts, and have aggro when it ends.

    It might be VE healing, but its quite hard to any real tests.
    Posted in: Raid AddOns
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    posted a message on EngInventory replacement?
    It's nice improvement. They removed most of the loot lag, and the 10sec freeze when you moved a frame over the inventory frame.

    It's a very nice performance improvement, but I dont think he made changes to memory useag
    Posted in: Addon Ideas
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    posted a message on EngInventory replacement?
    My EngBags use more than 7MB memory, and it totally ruins my goal of having an effective mod pack.
    I've tried several alternatives, but nothing has come close.

    I cannot play without this.

    If anyone wants to create an alternative i suggest starting from scracth.
    Enginv code is scarry
    Posted in: Addon Ideas
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