i still miss as protetcion paladin for the two new rightousness spells (hammer and shield) the theorycraft, maybe its because i have a german client? (Hammer der Rechtschaffenheit, Schild der Rechtschaffenheit)

also i use ct_bars and i get the numbers only in the actionbar, not in additional ones :(

i got another problem with a priest, its a smiter on lvl 63, 33/21/0 now

yesterday in the slavepens and underbog it said 1,081 damage modifier for all spells, also smite and holy fire

but i had
5% zangarbuff
4% discipline-focused power (all spells)
5% discipline-twindiscipline (instants)
10% holy-searing light (holy light and smite)

also the numbers in the tooltip and the real numbers were about 10-15% wrong (26 holy fire dot in tooltop but 33+ vor real, 850 smites maxdmg, but done 950 as minimum, etc.)

after todays update to r745 i get 1,1 modifier for smite/holy fire and 1,05 for instants in shattrath. so still the 4% from focused power are missing (maybe a translation error? "fokusierte macht" in german)

it seems the latest ct_barmod isnt supported any more, i only get the numbers on my actionbar (tested with hunter, priest and paladin, as we know paladin is a mess right now ^^)

i was a bit bored and made a german version of the localisation :>

any chance you will add this in next update? its one line and a copy for you, but a line to insert everytime i update to new drdamage version for me ^^

[2008/11/05 23:49:17-170-x1]: DrDamage-1.5.0\Data\Paladin.lua:298: attempt to index global 'spell' (a nil value)
<in C code>: ?
AceEvent-2.0-91091 (AceProfit):264: in function `TriggerEvent'
AceEvent-2.0-91091 (AceProfit):910: in function <...\AddOns\AceProfit\libs\AceEvent-2.0\AceEvent-2.0.lua:903>

---

well i guess this means yes i am a paladin :p now the error wont show up in the caster.lua anymore and directly in the paladin.lua

yes i do and the error didnt show up with earlier versions, i only updated DrDamage to r736, acprofit, allplayed, etc. still on first wotlk version (i think :>)

[2008/11/03 01:14:52-155-x1]: DrDamage-1.5.0\Caster.lua:849: attempt to perform arithmetic on field 'spellLevel' (a nil value)
<in C code>: ?
AceEvent-2.0-91091 (AllPlayed):264: in function `TriggerEvent'
AceEvent-2.0-91091 (AllPlayed):910: in function <...\AddOns\AllPlayed\libs\AceEvent-2.0\AceEvent-2.0.lua:903>

---

got same failure with aceprofit before after disableing it i got it from allplayed. so the tooltips wont add the theorecraft :/

i miss the dpsc value for the dots on my hunter, because with wotlk the venoms could get a bit more interessting (3% dmg to all then a sting is active)
so that i could determine the dmg gain compared to arkan shot and stuff

i think the survival huntertalent "thrill of the hunt" should get into account for the "dmg/mana" after all it indirectly reduces the manacost of the shots. so it would be possibly with the manuel talent settings to look how much mana it will save after all.

my hunter lvl 64 against lvl 67 mobs:

steady shot: 602 average dmg
manacost: 105 (efficency 2)

critchance: 23,14%
hitchance: 96,99%

dmg/mana: 5.8

so now some calculations:
i have thrill of the hunt at 2, so i have 66% chance to get 40% mana back on critical shots
for the steadychance this means i get 42 mana back, so in the case of a proc it effectivly costs 63 mana
the chance for a proc is crit*hit*talent (hit also because a miss still costs mana but cant crit and so it cant proc the talent too)
23,14% * 96,99% * 66% = 14,8%

so i have 14,8% to cost mit 63 mana and a rest of 85,2% to cost 105, makes average 98,78 mana

and so 6,1 dmg/mana not much but a bit more than one point in efficency and with further hit/crit chance the statistic manasave per talentpoint get more and more

the hitcap is 99% this is on equal target (95%) with 3% from talents and another 5% from items.
however it shows 100% as maximum hit

and the +1% dmg from hit is negative, should also be capped to minimum of zero to show "no more hit needed to improve dmg"

EDIT2:
ok the mechanics of raptorstrike say difference, and while dualwield i get 19% hit and 20% krit with the autoattak from the strike. so the differnce get bigger if the dualwielded mainhand make less dmg while raptorstrike stay on the hitcap. so its not really a bug :>

EDIT3:
and it seems the dmg bonus from focused fire is missing (2% extra dmg to everything while pet is active), so the coeff should be at least 1,02

Surv Hunters with Improvisation get wrong Dps(CD) for the fire traps

i have 720 dmg so far with my twink, results in 48 dps (15 sec duration) and 24 dps(cd) (cd is 30 seconds unskilled)
but with Improvisation the CD lowers by 2/4/6 Seconds. so the dps(cd) should be 30.

two little hunter bugs:
the two survival talents Monster Slaying and Humanoid Slaying are wrong into account with DrDamage
the tooltip says this skills increas the damange with 3% and critical >>damage<< addiontal 3%.. but drdmg counts it as 3% dmg and 3% critchance

and the second:
without mainhand melee weapon equiped mongoose bite and couterattack say 0 dmg, but they still do and have nothing to do with the main weapon, i just lose a few points dmg from the weapon stats

i actually have a fun twink, a melee hunter. and so far i skilled the improved raptorstrike vor 20% krit.

but somehow the dps(cd) vor raptorstrike isnt for real...

my values:
level 27 (so i have the 3% hit from survivaltree too)
49-74 dmg with a 2.6 spear
213 MAP
7,68% mcrit
98% to a equal target (lvl 27)

drdamage values on autohit:
avg 86
avg krit 172
avg total 91
dps 34.9 (91/2.6 would be exact 35, but i thin this i s a minor rounding error)

drdamage values on raptorstrike (rank 4)
27.68% krit
avg 115
avg krit 230
avg total 147
dps(cd) 6.1

so and now the error:
i do every 6 seconds on cd addiontal 56 damage (avg autohit 91 to avg total 147)
this would be a dps(cd) for 9.3
but included to the cd i can only use raptorstrike on next autohit after 6 secs, the real cd would be 7.8 sec with my 2.6 atkspeed spear. (6 sec i can only hit with 1.5, 2.0 and 3.0 weapons)
but again we have 7.1 dps and that about 1 more than displayed

now it also say 0.8 dmg/mana (6.1 dps on 6 seconds are 36.6 dmg with 45 mana)
the real dmg/mana would than be 7.1 dps for 7.8 sekonds so 56 dmg with 45 mana are 1.2 dmg/mana

on higher levels (and waepons) this will get more and more, in dual wield the improved bonus dmg is even more, because for the mainhand with raptorstrike i lose the hit penalty every 6 seconds (bit mor depending on weapon speed).
i dont have good dual wield weapons yet, but on lvl 30 i switch to mainhand-axe and offhand-dagger. i can do again some theorycraft then :>

i think this should be included into the dps(cd) for raptorstrike, because its realy depending one weaponspeed and the 20% krit also functionating total dps or the strike more than a bit

0

also i use ct_bars and i get the numbers only in the actionbar, not in additional ones :(

0

yesterday in the slavepens and underbog it said 1,081 damage modifier for all spells, also smite and holy fire

but i had

5% zangarbuff

4% discipline-focused power (all spells)

5% discipline-twindiscipline (instants)

10% holy-searing light (holy light and smite)

also the numbers in the tooltip and the real numbers were about 10-15% wrong (26 holy fire dot in tooltop but 33+ vor real, 850 smites maxdmg, but done 950 as minimum, etc.)

after todays update to r745 i get 1,1 modifier for smite/holy fire and 1,05 for instants in shattrath. so still the 4% from focused power are missing (maybe a translation error? "fokusierte macht" in german)

0

0

any chance you will add this in next update? its one line and a copy for you, but a line to insert everytime i update to new drdamage version for me ^^

well i guess this means yes i am a paladin :p now the error wont show up in the caster.lua anymore and directly in the paladin.lua

0

yes i do and the error didnt show up with earlier versions, i only updated DrDamage to r736, acprofit, allplayed, etc. still on first wotlk version (i think :>)

0

0

got same failure with aceprofit before after disableing it i got it from allplayed. so the tooltips wont add the theorecraft :/

0

so that i could determine the dmg gain compared to arkan shot and stuff

0

my hunter lvl 64 against lvl 67 mobs:

steady shot: 602 average dmg

manacost: 105 (efficency 2)

critchance: 23,14%

hitchance: 96,99%

dmg/mana: 5.8

so now some calculations:

i have thrill of the hunt at 2, so i have 66% chance to get 40% mana back on critical shots

for the steadychance this means i get 42 mana back, so in the case of a proc it effectivly costs 63 mana

the chance for a proc is crit*hit*talent (hit also because a miss still costs mana but cant crit and so it cant proc the talent too)

23,14% * 96,99% * 66% = 14,8%

so i have 14,8% to cost mit 63 mana and a rest of 85,2% to cost 105, makes average 98,78 mana

and so 6,1 dmg/mana not much but a bit more than one point in efficency and with further hit/crit chance the statistic manasave per talentpoint get more and more

0

0

EDIT

and found another one:

the hitcap is 99% this is on equal target (95%) with 3% from talents and another 5% from items.

however it shows 100% as maximum hit

and the +1% dmg from hit is negative, should also be capped to minimum of zero to show "no more hit needed to improve dmg"

EDIT2:

ok the mechanics of raptorstrike say difference, and while dualwield i get 19% hit and 20% krit with the autoattak from the strike. so the differnce get bigger if the dualwielded mainhand make less dmg while raptorstrike stay on the hitcap. so its not really a bug :>

EDIT3:

and it seems the dmg bonus from focused fire is missing (2% extra dmg to everything while pet is active), so the coeff should be at least 1,02

0

i have 720 dmg so far with my twink, results in 48 dps (15 sec duration) and 24 dps(cd) (cd is 30 seconds unskilled)

but with Improvisation the CD lowers by 2/4/6 Seconds. so the dps(cd) should be 30.

0

the two survival talents Monster Slaying and Humanoid Slaying are wrong into account with DrDamage

the tooltip says this skills increas the damange with 3% and critical >>damage<< addiontal 3%.. but drdmg counts it as 3% dmg and 3% critchance

and the second:

without mainhand melee weapon equiped mongoose bite and couterattack say 0 dmg, but they still do and have nothing to do with the main weapon, i just lose a few points dmg from the weapon stats

0

Weaponspeed 2.4

Autohit Mainhand

258 MAP

7,13% MCrit

79 Hit

Avg Total 74

Raptorstrike

27,13% Crit

98% Hit

Avg Total 147

avg difference 73

real cd: 7,2

real dps(cd): 10,1 (showed 6)

real dmg/mana: 1,6 (showed 0,8)

so the big hit difference also would boost raptorstrike without the 20% krit a bit

0

but somehow the dps(cd) vor raptorstrike isnt for real...

my values:

level 27 (so i have the 3% hit from survivaltree too)

49-74 dmg with a 2.6 spear

213 MAP

7,68% mcrit

98% to a equal target (lvl 27)

drdamage values on autohit:

avg 86

avg krit 172

avg total 91

dps 34.9 (91/2.6 would be exact 35, but i thin this i s a minor rounding error)

drdamage values on raptorstrike (rank 4)

27.68% krit

avg 115

avg krit 230

avg total 147

dps(cd) 6.1

so and now the error:

i do every 6 seconds on cd addiontal 56 damage (avg autohit 91 to avg total 147)

this would be a dps(cd) for 9.3

but included to the cd i can only use raptorstrike on next autohit after 6 secs, the real cd would be 7.8 sec with my 2.6 atkspeed spear. (6 sec i can only hit with 1.5, 2.0 and 3.0 weapons)

but again we have 7.1 dps and that about 1 more than displayed

now it also say 0.8 dmg/mana (6.1 dps on 6 seconds are 36.6 dmg with 45 mana)

the real dmg/mana would than be 7.1 dps for 7.8 sekonds so 56 dmg with 45 mana are 1.2 dmg/mana

on higher levels (and waepons) this will get more and more, in dual wield the improved bonus dmg is even more, because for the mainhand with raptorstrike i lose the hit penalty every 6 seconds (bit mor depending on weapon speed).

i dont have good dual wield weapons yet, but on lvl 30 i switch to mainhand-axe and offhand-dagger. i can do again some theorycraft then :>

i think this should be included into the dps(cd) for raptorstrike, because its realy depending one weaponspeed and the 20% krit also functionating total dps or the strike more than a bit