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    posted a message on Recount
    Quote from trjp »

    I could just add up all the numbers in the combat log and save myself using a damage meter - it was just a suggestion for a useful feature tho - tbh :)


    Ah, it sounded like you didn't know there was a reset button, like you were forced to leave all this data around.

    I agree that have a delete on logout would be nice. After 3-4 hours in Mt Hyjal, it adds up to a lot data :)
    Posted in: General AddOns
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    posted a message on Recount
    You could just click the Reset Data button in the Recount window.
    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    The error I'm describing is before I even put poisons on my weapon. The problem is that it's sometimes not giving me the autobuff icon to put poison on my weapon when it has worn off.
    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    I have found a way to reliably reproduce the problem with rogue poisons not showing on the ZOMGBuffs button:

    1. Make sure you have no poisons on your weapons.
    2. Make sure you have poisons configured in ZOMGBuffs.
    3. Toggle auto-buffing off and then on again, it should show the configured poison and give you a warning that you need X poison on your weapon.
    4. Mount up. The poison will disappear from the button but you will get the warning again that you need X poison on your weapon.
    5. Dismount. Again you'll get the warning but this time the poison doesn't show in the button.

    This also seems to be triggered sometimes by gaining or losing buffs which makes me suspect that it's the buff scanning code used to detect the temp weapon enchants which is not working quite right.
    Posted in: General AddOns
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    posted a message on Grid2 - What it is, and what it's not
    With regards to the corner indicators, I was thinking that 8 corners should be sufficient: top-left/center/right, middle-left/right, bottom-left/center/right. Although I could see a case for having a middle-center indicator as well. These would appear as a list of checkboxes to allow the user to enable/disable specific corners. This could also be extended to include a count next to each corner which sets the number of indicators to be created for that corner. Corner indicators should always be referred to by their location, e.g. top-left. In the case of multiple indicators in a corner, they would be named numerically in order from the one closest to the corner, e.g. top-left-2.

    Now that I think about it, one could apply this to the icons too.
    Posted in: Grid & Grid2
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    posted a message on Bongos3 - A main actionbar replacement
    Quote from dracula »

    Awesome! Thanks for the tip, completely missed that.
    Edit: in fact, the tooltip doesn't mention this feature ;)


    The tooltip does in fact mention it. It says "<Shift-Left-Click to enter binding mode". I suppose it could say "... keybinding mode" to be clearer.
    Posted in: General AddOns
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    posted a message on Grid2 - What it is, and what it's not
    With regards to the number of indicator's, I'd like to point out that there's a difference between the capability of the base addon showing 0..n indicators and the default configuration showing 4.

    The base addon can support 9 indicators but the default configuration can only show 4 like the authors want, thus allowing users to use the default and then choose to increase as their needs change.

    And it would remove the need for Yet Another Grid Plugin.
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from Phanx »

    Yes, although when I see a question like that I wonder why you don't just take 10 seconds to try it and see...


    I was at work. And it worked when I tried it later at home.
    Posted in: Grid & Grid2
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    posted a message on PitBull 2.0
    Sorry, I'm out of ideas. It works for me.
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Badfrog »

    I have that checked, and that does hide it when I am in a raid. but they still show up when in a BG

    I have also unchecked "show in battleground"


    When you say "party unit frames" are you referring to the standard Blizzard party frames or the PitBull party frames?
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Badfrog »

    I tried searching on this, no luck however.

    how do I disable the party unit frames when I am in a BG?

    TIA


    Turn on the option to disable them when in a raid.
    Posted in: Unit Frames
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    posted a message on Grid
    Quote from Pastamancer »

    Yeah, add it as a debuff. It's been in the defaults since r41808.


    If I enable the Ghost debuff for the center text indicator with a higher priority than the Death indicator, would that show the word "Ghost" instead of "Dead"?
    Posted in: Grid & Grid2
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    posted a message on ButtonFacade (was LibButtonSkin-1.0)
    Quote from malcolmx9 »

    I'm having troubles making this work, could use any help :-).
    I'm using Bongos 3, and i understood that in order to change the normal action bars skin, i need to download buttonfacade+the skin i want.
    i did off course, for the skin i choose "Apathy".
    i placed all the folders in the right place, logged in the game and in the menu choose "apathy" as the skin. nothing happened! the normal skin is still on. how come i can't change this?



    You need to install Bongos3_ButtonFacade from Wowace. Bongos3 does not include native support for ButtonFacade itself.
    Posted in: General AddOns
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    posted a message on Bongos3 - A main actionbar replacement
    Quote from Tuller »

    I'll start off by saying I mean no harm :P

    Binding to the spell book and macros are done via using an implementation of keybound. The question is: Do multiple addons need to embed this functionality? I do not think that this is the case. I think we can get by with just an addon that has the functionality.


    I think I see Tuller's point and I agree. Binding keys to macros and spells in your spellbook has nothing to do with Autobar or Bongos. It should be a separate addon that makes use of LibKeyBound to offer a similar style of configuration.
    Posted in: General AddOns
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    posted a message on Grid
    Quote from axxo »

    can just add the ghost debuff as a status if i'm not mistakes


    Hmm... I'll try that. Thanks.
    Posted in: Grid & Grid2
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