I have my cooldowns split so when they are close to expiring, they show up separately. If a cooldown is so short it will only display among the expiring, it is working fine. However, when a cooldown is long, it does not make the transition to the expiring.
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Mar 26, 2008Had these issues as well, but got it working mostly here now....Posted in: Unit Frames
[(if [IsPlayer or [IsEnemy and not IsPet]] then ClassColor) NameRealm] [(if Guild = "player":Guild then Green) Guild:Angle] [if TalentSpec then TalentTree] [if IsPlayer or [IsEnemy and not IsPet] then Class:ClassColor] [Level] [Classification (if IsPlayer then Race else Creature)]
- My own talent spec is displayed as None. Works on other players though.
- No spacing between classification and race/creature.
Mar 21, 2008Completely agree with Saryai =)Posted in: General AddOns
Found a "bug". In the early version of the addon, I think there was a submenu solely for item cooldowns. As it is now, they are simply grouped along with the spell cooldowns.
However, omnicc settings are not applied to items when grouped with the spells. Basically this means that my spells got the omnicc timer on them, while all items got the spiral instead. I am simply unable to change the spiral into the omnicc timer.
I tried uninstalling the addon and removing all saved variables, as I thought it had something to do with all the updating and new features. Problem is still there.
EDIT: Okay, found the option to seperate all item cooldowns. A new menu appears where I could set the "Use omnicc settings". When I moved the item cooldowns back along with the spells, the items were now displayed correctly. A bit messy.
Would probably be best if items would adhere to the spell settings unless you ticked the "Split item cooldowns".
Mar 19, 2008Posted in: General AddOnsQuote from Grayhoof »
Spif, the class icon is inherit to the design of the Proximo frame, its not something I plan to have an option for any time soon. By Grouping horizontally, do you mean as one long line?
Regarding the class icons, they somehow got removed in Caith's UI compilation. Screen: http://img86.imageshack.us/my.php?image=chat1kq1.jpg
Was that done with some heavy editing of the source code?
Mar 19, 2008Only had time to test it really quick, as I got some homework to do.Posted in: General AddOns
Using my Caith cyCircled, the icons now overlap when the button scaling is lower than 0.85. As cyCircled skins vary a lot, it would probably be best to implement a feature to manually edit the distance between the icons.
Also, as can be seen in this screen shot (http://img168.imageshack.us/my.php?image=wowscrnshot031908165047ay0.jpg), the borders are a bit different compared to the cyCircled skin.
Mar 19, 2008When a school gets locked out, all spells from that school is show as an icon. This causes big lag as well.Posted in: General AddOns
Could you make a group for each school like you did with the shocks? So when holy is locked out for instance, a single icon representing the holy school is shown.
Also, the pulse effect is slightly buggy. Hard to reproduce the bug, it seems to just happen over time. Makes the icons look strange, like in the screen shot posted earlier. As if the pulse effect freezes. And yes, got the latest version. +65011
Mar 18, 2008Posted in: General AddOnsQuote from uaxli »
eh, before todays update if I turned OFF "cooldown spiral" - it also hided OminCC's cooldowns. And now not :((
I use OCC for my main bar and want numbers to be big, but bid on CDB is not good imo
That was fixed, you need to update.
Mar 18, 2008Feature request:Posted in: General AddOns
I am using my trinkets as seperated cooldowns displayed underneath my character. As I am using different trinkets for pve and pvp, it would be nice to have trinket 1 and trinket 2 fixed in certain places. Would be awesome if this could be implemented =)
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