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    posted a message on CoolDownButtons - Offical Thread
    Bug:

    I have my cooldowns split so when they are close to expiring, they show up separately. If a cooldown is so short it will only display among the expiring, it is working fine. However, when a cooldown is long, it does not make the transition to the expiring.
    Posted in: General AddOns
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    posted a message on Pitbull / cowtip showing syntax error in 2.4
    Had these issues as well, but got it working mostly here now....

    [(if [IsPlayer or [IsEnemy and not IsPet]] then ClassColor) NameRealm]
    [(if Guild = "player":Guild then Green) Guild:Angle]
    [if TalentSpec then TalentTree] [if IsPlayer or [IsEnemy and not IsPet] then Class:ClassColor] [Level] [Classification (if IsPlayer then Race else Creature)]


    Problems persisting:

    - My own talent spec is displayed as None. Works on other players though.
    - No spacing between classification and race/creature.
    Posted in: Unit Frames
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    posted a message on CoolDownButtons - Offical Thread
    Completely agree with Saryai =)

    Found a "bug". In the early version of the addon, I think there was a submenu solely for item cooldowns. As it is now, they are simply grouped along with the spell cooldowns.

    However, omnicc settings are not applied to items when grouped with the spells. Basically this means that my spells got the omnicc timer on them, while all items got the spiral instead. I am simply unable to change the spiral into the omnicc timer.

    I tried uninstalling the addon and removing all saved variables, as I thought it had something to do with all the updating and new features. Problem is still there.

    EDIT: Okay, found the option to seperate all item cooldowns. A new menu appears where I could set the "Use omnicc settings". When I moved the item cooldowns back along with the spells, the items were now displayed correctly. A bit messy.

    Would probably be best if items would adhere to the spell settings unless you ticked the "Split item cooldowns".
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    I can make a mage on TTR if you want. What is your name there?
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Seen no bugs yet with the new update.

    What is status on the lockout of an entire spell school? The lag caused by all the icons showing up currently has killed me a few times :p
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Works great now, thanks a lot! =)

    Although the button spacing option would be nice, the overlapping is still occurring, although less than before.
    Posted in: General AddOns
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    posted a message on Proximo 2.0 - Beta Testing
    Quote from Grayhoof »

    Spif, the class icon is inherit to the design of the Proximo frame, its not something I plan to have an option for any time soon. By Grouping horizontally, do you mean as one long line?


    Yep.

    Regarding the class icons, they somehow got removed in Caith's UI compilation. Screen: http://img86.imageshack.us/my.php?image=chat1kq1.jpg

    Was that done with some heavy editing of the source code?
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Only had time to test it really quick, as I got some homework to do.

    Using my Caith cyCircled, the icons now overlap when the button scaling is lower than 0.85. As cyCircled skins vary a lot, it would probably be best to implement a feature to manually edit the distance between the icons.

    Also, as can be seen in this screen shot (http://img168.imageshack.us/my.php?image=wowscrnshot031908165047ay0.jpg), the borders are a bit different compared to the cyCircled skin.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Hehe, sounds good.

    Really looking forward to cyCircled support. My UI will look even more awesome =)
    Posted in: General AddOns
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    posted a message on Proximo 2.0 - Beta Testing
    Feature requests:

    - Be able to remove the class icon.
    - Be able to group the bars horizontally.

    Only tried it for a short while, but couldn't find these options anywhere.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    When a school gets locked out, all spells from that school is show as an icon. This causes big lag as well.

    Could you make a group for each school like you did with the shocks? So when holy is locked out for instance, a single icon representing the holy school is shown.

    Also, the pulse effect is slightly buggy. Hard to reproduce the bug, it seems to just happen over time. Makes the icons look strange, like in the screen shot posted earlier. As if the pulse effect freezes. And yes, got the latest version. +65011
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Just updated, it stopped working. Not displaying cooldowns at all.

    Error at line 702: for limit must be a number.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Quote from uaxli »

    eh, before todays update if I turned OFF "cooldown spiral" - it also hided OminCC's cooldowns. And now not :((

    I use OCC for my main bar and want numbers to be big, but bid on CDB is not good imo


    That was fixed, you need to update.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Feature request:

    I am using my trinkets as seperated cooldowns displayed underneath my character. As I am using different trinkets for pve and pvp, it would be nice to have trinket 1 and trinket 2 fixed in certain places. Would be awesome if this could be implemented =)
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    I simply love what you are doing with this addon. I went to visit a friend and when I came back the mod was even better.

    Now all I need is cyCircled support =)
    Posted in: General AddOns
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