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    posted a message on [Old] PitBull - official topic
    Quote from Zidomo »

    Quote from Thorndepth »

    Quote from nielc »

    last few builds today 16th, have serious crashing to desktop if someone joins or leaves party.


    Yeah, just happened today or yesterday. I invited someone while in combat, error wow crash.


    Same (WoW #132 desktop crash errors). Development builds or not, that's unacceptable.

    But upgraded to r40261 before last night's Kara raid here; no more crashes. It was actually crashing here in 5-man parties. But...then there was no more health text on the health bars (only damage taken text). As well, no more options for modifying the DogTag text in any bar except for color & size.

    And see in the dev log messages now (r40279): "add in a warning that PitBull crashes in raids until WoW 2.1.2. Recommend reversion to r39408 until said time". Only problem with that is the optimizations to reduce the in-raid performance problems come after r39408.

    Was really looking forward to seeing PitBull progress, as well as help test. But that's the end for me :(.


    Why are yu blaming or whining anyway by using recent version since WoWaceupdater or svn by default always used to be at first for developpers, thats players using it now abit so much maybe still Coders use it like it always used to be so go get an old version till next patch?

    You remember me the same type of drama users when Cartographer used to be beta whining on a beta developpement.
    Posted in: Unit Frames
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    posted a message on Pitbull Raid Performance Issue
    Since Wednesday raiding no problem at all even in that laggy SSC, nice to see Pitbull back in his glory^^
    Posted in: Unit Frames
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    posted a message on Skinner
    Quote from Seerah »

    Quote from Klam »

    How would it be hard or possible to skin panels made via Eepanel? :p

    Donno really if its possible but why not add an option somewhere in Skinner to enable/disable Eepanel pannels skins. Think would look awesome to have total interaction between both addons tho, keeping Eepanel flexibility and Skinner as skin design thing=)

    Have you tried enabling/using the other seven frames Skinner gives you? There movable and resizable.


    1) Far way not enough
    2) No Horizontal/vertical adjustement option
    3) No Lock option fortunely when yu play witch Shift/Alt+bind it come as a disaster
    4) No Size adjustement option all is about mouse by click and total inaccurate
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    How would it be hard or possible to skin panels made via Eepanel? :p

    Donno really if its possible but why not add an option somewhere in Skinner to enable/disable Eepanel pannels skins. Think would look awesome to have total interaction between both addons tho, keeping Eepanel flexibility and Skinner as skin design thing=)
    Posted in: General AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    Omen need is a class "filter" like for example just be able to see myself and the War/Druid classes thats all it need really.
    Dont care seeing others really not like a Damage Meter myself and Tanks only would be nice :P

    Could also use sort of KTM_Fu function, being able to see via SCT how its going like:
    Safe! Careful! etc or just yur position/threat.

    (this is a bump)
    Posted in: Raid AddOns
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    posted a message on SimpleChatMods question
    ok named it "scmFlags" dunno if it well purged or written (think so) its from vChat without all the options around so small and clean. Maybe could merge with another module or stay as new one. Again am not coder at all -.-

    scmFlags = AceLibrary("AceAddon-2.0"):new("AceHook-2.1")

    local _G = getfenv(0)
    local altflags = {
    CHAT_FLAG_AFK = "[AFK] ",
    CHAT_FLAG_DND = "[DND] ",
    CHAT_FLAG_GM = "[GM] ",
    }

    function scmFlags:OnEnable()
    self:Setflags(altflags)
    self:UnhookAll()
    end

    function scmFlags:Setflags(t, c)
    for k in pairs(c or t) do
    _G[k] = t[k]
    end
    end
    Posted in: General AddOns
  • 0

    posted a message on Omen - Bug Reports and Suggestions
    Just switched to Omen and loving it.
    Thing Omen need is a class "filter" like for example just be able to see myself and the War/Druid classes thats all it need really.

    Could also use sort of KTM_Fu function, being able to see via SCT how its going like:
    Safe! Careful! etc or just yur position/threat.

    Keep up the good job.
    Posted in: Raid AddOns
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    posted a message on SimpleChatMods question
    Hello there,

    Just a small request unfortunely tried to find a way to code it always failed -.-
    Just would like to know if it could be possible to add DND AFK GM tags with [] instead <>. That would just be the thing i would like to see^^

    CHAT_FLAG_AFK = "[AFK]",
    CHAT_FLAG_DND = "[DND]",
    CHAT_FLAG_GM = "[GM]",

    Dunnno how to add it or use it if its not so much time required to add it.
    hope a thx in advance :)
    Posted in: General AddOns
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    posted a message on Skinner
    Quote from Gandharva »

    [2007/06/05 20:13:57-8-x1]: Skinner-2.1\SkinMe\TinyTip.lua:4: AceHook-2.1: Bad argument #2 to `HookScript' (table expected, got nil)



    coz yu dont have Extra power bar enable from TT extra i guess. And if yu dont use anyway yu dont have to use the TT skinner file.
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    Am not coder or anything but thats just an idea about Raid UF and Pitbull. Wouldnt it help if Pitbull made a sort of mini cache (saving data) from Raiders in your Raid like saving names with classes or some sort of additionnal Dogtag infos.
    I mean anyway when you raid you usually only and mainly raid with yur guild so wouldnt it help to already get those infos "forever" from data saved. Toto player 70 Shaman with his color etc and infos will always stay the same.
    Roartindon made a save data about guilds colors/infos etc for Aloft nameplates maybe Pitbull could use the same way and help the Raid performance issues anyway yu always can an option on/off to enable/disable saving data?

    That was just an idea/suggestion but i dont know much more the thing am sure its as usually play in raids since 1 years or more with the same people so.
    Posted in: Unit Frames
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    posted a message on ClassTimer - Official thread
    Quote from l.s »

    These bars are really awsome, but with out a feature to click though the bars, one ends up sending spam to the raid/group channels (and looses the control over the screen when acciental klicking on them). So please *begs* make them non interactive.

    Regards, Lars


    Would it be possible to get like it used to be in RoguetimerFu a filling option (Left to Right instead default Right to Left) and non interactive like old Roguetimer bars or BigWigs as example.

    Regards (this is a bump :)
    Posted in: General AddOns
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    posted a message on Pitbull ? Maintank Frames
    Quote from Erebos »

    Well, I have no clue about coding and therefor cannot demand anything
    but I think many people using PitBull would really like to have ALL
    their unit frames displayed in one way: through PitBull. :)

    So if it's really that easy to be done (reads like that to me ^^)
    then I would really appreciate it, ckknight. The way it is now the
    MT feature is more or less useless for the raiding crowd imho.

    Anyway, as said before: thanks for the addon in its current state.
    It is really great already, but more "compatible" (to oRA2/CTraid,
    at least oRA2 would be nice) MT targets would be a nice addition.


    Indeed since i dont know any single guild not running with a Ora/CTraid system about Maintank/Assist for sure :)
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from lnevo »

    Quote from lnevo »

    Ok,

    I like to have my buffs over my unit frames, since I keep my frames along the bottom edge of the screen. When I set the Side for aura's to Top and the Growth Direction to Up, everything is fine, until I bump up the max-buffs and max-debuffs. Once they extend more than one line, the whole set of buffs rises up. Kinda wierd but a big deal for me. Anyone with a solution or confirmation of the same thing?

    Thanks,
    Lee


    /bump

    I've since switched my aura's Growth Direction to Down. This eliminates the space, but still not behaving the way I'd like.
    [font=Courier]
    (Before) (Current) (desired)
    Growth Up / Side Top Growth Down / Side Top

    xxxxx
    xxxxxxxxxxxxxxxxxxxxx XXXXXXXXXXXXXXXXXXXXXXX xxxxxx
    XXXX xxxxxxxxxxxxxxxxxx
    --------------------- ----------------------- -------------------
    | Frame | | Frame | | Frame |

    [/font]
    Any assistance on this would be great.



    Thats how it should be y but i cant get it look like it too.
    Posted in: Unit Frames
  • 0

    posted a message on Skinner
    Thx for the fix on Tooltip Border m8 works nice now.
    Just to know about TinyTipExtras.lua found inside:

    function Skinner:TinyTipExtrasz()
    self:glazeStatusBar(TinyTipExtras_ManaBar, 0)
    end

    Shouldnt it be TinyTipExtras() (without the "z" ;) and anyway even by changing it seems it dont skin that extra powerbar anyway. But maybe am missing somethg or just isnt possible?
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from Hogarr »

    Random resize of chat window.

    After installing Prat I have the problem that my chat window is getting resized randomly. I can resize it back to its old size, but then after a while it gets resized.

    I have been suggesting that it is some other addon than Prat doing it, but I cannot figure out which one (or conclude that Prat isnt the problem).

    My installed addons are: Atlas, AtlasLoot,Auctioneer, Bartender3, BigWigs, CBRipoff, CEnemyCastBar, Cartographer, Cartographer_Herbalism, Cartographer_Mining, Cartographer_Quests, ClosetGnome, ClosetGnome_Mount, Decursive, DrDamage, ElkBuffBars, FishingAce, FuBar, FuBar_BagFu, FuBar_ClockFu, FuBar_DuraTek, FuBar_PerformanceFu, FuBar_RegenFu, FuBar_RestFu, KLHThreatMeter, MobHealth, PitBull, Postal, Prat, SW_FixLogStrings, SW_Stats, SW_Stats_Profiles, SW_UniLog, Stubby, cyCircled, oRA2, sct, simpleMinimap



    Same to me and peronnaly would get rid of that ChatFrames module (coz maybe its that one troubling) but in is that Alpha option. Why not move that CHATFRAME_ALPHA option. Wouldnt it be better to just moe that small CHATFRAME_ALPHA option in another module? Be able to use CHATFRAME_ALPHA via ChatFrames module is annoying tho.
    Posted in: General AddOns
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