• 0

    posted a message on Baggins - Official Thread
    Does WhoDrop inject information into tooltips ?

    If so I think it might be a Baggins problem that is being amplified by addons that add info to tooltips, when I get home i'll hopefully be able to fix it.
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Ellipsis: I can look into fixing that, currently the count on a stack is the number of items you have of that type, since there are few cases where it won't be all the items of that type. Pretty sure with whats in place now I could do it propertly, have to see.

    Can the people getting lag spikes see if it still happens with only Baggins Loaded.
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    I'm guessing it's either interaction with another addon or an option that I dont have enabled as i'm not having any problems when visting the bank.
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    You probably have an old rule set still loaded. The keyring category was set to ignore empty slots and the change to remove that wouldn't have been applied to your config unless you loaded a profile.
    Open the Category editor and remove 'Ignore Empty Slots' From the rule in the keyring category.
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    It can be setup either way, there are Built in profiles for each as starting points.
    Load Profile -> Default is seperate bags, All In One Sorted is one bag with the categories in it
    Posted in: General AddOns
  • 0

    posted a message on Waterfall-1.0
    Yep I've noticed the commits ToadKiller.

    I've finally tracked down the issue with Niagara, It was manually pulling in PitBulls config table which is now incompatible with Waterfall. I've committed a fix to Niagara and all should be working again.
    Posted in: Libraries
  • 0

    posted a message on Waterfall-1.0
    The error seems like an addon has args set to a function somewhere in its options table, i'll add a check for it so it doesnt stop everything.
    Posted in: Libraries
  • 0

    posted a message on Baggins - Official Thread
    Tinhay: There are a few options that are incompatible with compression, most likely you have set sorting to 'slot'. This orders items in the same order they appear in the bliz bags and since compression requires like items to be next to each other it is disabled when chosen.
    Posted in: General AddOns
  • 0

    posted a message on MainAssist Request
    Siz, if you want to change it over to SharedMedia go ahead, I havent raided at all recently so havent been using MainAssist which has meant i'm not working with it much these days.

    I'd rather not add hiding of other mods frames since they can always be turned off in those mods since its unneeded complexity that will rely on those mods not changing.
    Posted in: General AddOns
  • 0

    posted a message on Waterfall-1.0
    I can't reproduce that error on the enUS version so not sure whats going on there, I do notice that there is no obvious error reporting addon installed. Do you know if script errors are enabled in that screenshot? My guess is that an error is happening which is preventing the refresh from happening.

    Update: I think i just reproduced it, Selecting the Group Settings option is getting me this error and leaving the title from the previous page

    [2007/09/08 11:07:11-1182-x10]: CooldownTimers2\Options.lua:530: attempt to index field '?' (a nil value)
    Waterfall-1.0-47874:2921: in function `Refresh'
    Waterfall-1.0-47874:670: in function `AddControl'
    Waterfall-1.0-47874:1132: in function `FeedAceOptionsTable'
    Waterfall-1.0-47874:408: in function `children'
    Waterfall-1.0-47874:1564: in function `ChangePane'
    Waterfall-1.0-47874:3690: in function `SetSelected'
    Waterfall-1.0-47874:3795: in function <...CooldownTimers2\Libs\Waterfall-1.0\Waterfall-1.0.lua:3793>
    Posted in: Libraries
  • 0

    posted a message on Baggins - Official Thread
    Make sure the option 'Hide Default Bank' is disabled, then simply deleting all the bank bags using the editor will mean Baggins does nothing with the Bank
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Havent been able to reproduce the error, but i've added a check to stop it happening
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    What are you doing when that error happens?
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Quote from Marroc »

    Not sure if this has been brought up yet (I'm at work so I can't test it myself), but I'm trying to figure out if I should make the switch from advanced bags to baggins. I certainly want to, but the biggest feature in advanced bags (and one I don't see mentioned here) is the ability to hook the virtual 'filter' bags onto the bag bar, and the option of having additional bags on a secondary bag bar.



    I used Advanced Bags before writing Baggins so I've seen the functionality you're talking about, this isn't currently in but has been requested before. I'm planning on getting something like this in, not sure if i'll take over the default bag bar but I do want to get one that has the Baggins bags done sometime.
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    I've rearranged the config window to get around the Control Limit. Sections now have seperate details pages for thier options, this will hopefully be less cluttered and easier to follow as well.
    Posted in: General AddOns
  • To post a comment, please or register a new account.