Why would they do something like that? This change from Blizzard is terrible.Quote from DridztThis is a change in the game sound engine, addons can't do anything about it.
PlaySoundFile() used to play sounds even with game sounds disabled.
After 4.0.1 it does not.
It's on Blizzard's side of things.
There's a separate addon that tries to 'fake' the pre-4.0.1 behavior by temporarily:
- turning game sound on when it wants to play a sound,
- play it then
- turn it back off,
but that's far from being a good solution.
It was so nice to have different sound levels for e.g. BigWigs (loud) and Game Sounds (quite).
Let's hope they change it back...
(Well, i shound't have expected anything else from 4.0.1. Its an unofficale beta.... good times :()
Haven't seen the blue post from 15. October 2010:
"Nethaera: We are aware of this issue and will be fixing it in an upcoming patch." :)