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    posted a message on UI Screenshots - Show us what you use!
    Quote from Alka »

    Ah, thanks for fast response. One more question - what is that (scrolling?) combat text on middle-left part of the screen? That's sct or something else? Thank you!


    Mik's Scrolling Battle Text (MSBT).
    Posted in: General Chat
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    posted a message on [Old] PitBull - official topic
    Quote from NewbieMan »

    Try decreasing either your number of buffs or debuffs. I previously ran into that kind of problem, and I figured that I don't need to see as many buffs as I do debuffs, so currently I have 3 buff slots and 8 debuff slots, with 1 buff slot gap in between. You can try 4/5, I'm sure that'll help fix the problem.


    Right, but why do the settings work for 6 groups and not the other 2? I just thought it was odd.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Ran into this while I was messing with Raid frames.



    It seems the 11 to 15 and 26 to 30 groups are handling auras differently than the others.

    Options:
    - Buff and Debuff size: 11
    - Max Buffs and Debuffs: 6
    - Snap
    - Sort
    Posted in: Unit Frames
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Posted in: General Chat
  • 0

    posted a message on Library idea: CandyBar anchor and options
    It seems one of the most common things addons do is create/save/restore an anchor position for a CandyBar bar group, and then process options for bar width, height, color, growth, reverse/inverse, font height, etc.

    I think a standard library would go a long way both towards developer convenience, and giving addon users a standardized interface and behavior for setting up addons which use CandyBar bars. The anchors would all look familiar, behave similarly, and the user would know which options to expect for customizing their bars.

    Is CandyShop too obvious a name? :)
    Posted in: Addon Ideas
  • 0

    posted a message on RatingBuster
    Quote from Kir »

    Vitality talent probably


    Ah yes! Thanks, forgot about that.
    Posted in: General AddOns
  • 0

    posted a message on RatingBuster
    Why does RatingBuster think going from Socrethar's Girdle to Gronn-Stitched Girdle makes me lose 23.5 agility (and thus 7.5 attack power)? What's the 0.5?
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    Log in at full mana, first thing I do is use ClosetGnome to swap to healing gear:

    [2007/04/28 19:06:07-1782-x3]: PitBull-r34002\Spark\Spark.lua:117: attempt to perform arithmetic on upvalue 'last_spellcast' (a nil value)
    
     ---
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from Athariel »

    Got few questions:
    1) Is it possible for PitBull to interact with MobInfo?
    2) Is there a tag that returns Class for players and Family for creatures? I miss that one from ag_UnitFrames... My problem is i can always see something like
    "70 Warrior Elemental". Who cares if he's a warrior or not? And without that unwanted word in a row i could've make my target frame shorter.
    3) Aura Position: Top makes debuffs appear over the unit frame.
    4) Is it possible to move Combat Text from the portrait to the frame itself?
    5) Is it possible to change font size separately for health and mana bars?
    6) How can i make HP/Mana amounts appear as 11680 instead of 11.7k?

    Updated: Stupid me, found "Player Classes only" option. Question #2 solved.


    3. It does if you don't modify the "Direction" option. At least I think it's Direction. Move debuffs to the top, then go to Auras > Direction > (Debuffs) > Right then up. That way they grow up, rather than down (over your unit frame).
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Anyone know why this is happening to my combo images after I change Combo Points > Side?



    Also, an option to hide the combo images, rather than the combo text, would be most appreciated.
    Posted in: Unit Frames
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    posted a message on BigWigs - Serpentshrine Cavern
    Leotheras becomes a demon 75 seconds after the 3 adds are dead, and whirlwinds on a normal timer after engage.

    @@ -96,18 +96,22 @@
     ------------------------------
     
     function mod:CHAT_MSG_MONSTER_YELL(msg)
    -	if self.db.profile.enrage and msg == L["enrage_trigger"] then
    -		self:Message(L2["enrage_start"]:format(boss, 10), "Important")
    -		self:DelayedMessage(300, L2["enrage_min"]:format(5), "Positive")
    -		self:DelayedMessage(420, L2["enrage_min"]:format(3), "Positive")
    -		self:DelayedMessage(540, L2["enrage_min"]:format(1), "Positive")
    -		self:DelayedMessage(570, L2["enrage_sec"]:format(30), "Positive")
    -		self:DelayedMessage(590, L2["enrage_sec"]:format(10), "Urgent")
    -		self:DelayedMessage(600, L2["enrage_end"]:format(boss), "Attention", nil, "Alarm")
    -		self:Bar(L2["enrage"], 600, "Spell_Shadow_UnholyFrenzy")
    -		self:DelayedMessage(3, L["whirlwind_warn"], "Attention")
    -		wwhelp = 0
    -		self:ScheduleEvent("bwdemon", self.DemonSoon, 16, self)
    +	if msg == L["enrage_trigger"] then
    +		self:Engage()
    +		
    +		if self.db.profile.enrage then
    +			self:Message(L2["enrage_start"]:format(boss, 10), "Important")
    +			self:DelayedMessage(300, L2["enrage_min"]:format(5), "Positive")
    +			self:DelayedMessage(420, L2["enrage_min"]:format(3), "Positive")
    +			self:DelayedMessage(540, L2["enrage_min"]:format(1), "Positive")
    +			self:DelayedMessage(570, L2["enrage_sec"]:format(30), "Positive")
    +			self:DelayedMessage(590, L2["enrage_sec"]:format(10), "Urgent")
    +			self:DelayedMessage(600, L2["enrage_end"]:format(boss), "Attention", nil, "Alarm")
    +			self:Bar(L2["enrage"], 600, "Spell_Shadow_UnholyFrenzy")
    +			self:DelayedMessage(3, L["whirlwind_warn"], "Attention")
    +			wwhelp = 0
    +			self:ScheduleEvent("bwdemon", self.DemonSoon, 16, self)
    +		end
     	elseif self.db.profile.phase and msg:find(L["phase_trigger"]) then
     		self:Message(L["phase_demon"], "Attention")
     		self:DelayedMessage(55, L["phase_normal"], "Important")


    And here's the Engage method:

    +function mod:Engage()
    +	if self.db.profile.whirlwind then
    +		self:WhirlwindBar()
    +	end
    +	
    +	if self.db.profile.phase then
    +		self:DelayedMessage(70, L["phase_demonsoon"], "Urgent")
    +		self:Bar(L["demon_nextbar"], 75, "Spell_Shadow_Metamorphosis")
    +	end
    +end


    He also splits at 15%, not 20%:

    @@ -143,10 +154,10 @@
     	if not self.db.profile.image then return end
     	if UnitName(msg) == boss then
     		local health = UnitHealth(msg)
    -		if health > 21 and health <= 24 and not imagewarn then
    +		if health > 16 and health <= 19 and not imagewarn then
     			self:Message(L["image_warning"], "Urgent")
     			imagewarn = true
    -		elseif health > 30 and imagewarn then
    +		elseif health > 25 and imagewarn then
     			imagewarn = false
     		end
     	end
    Posted in: Raid AddOns
  • 0

    posted a message on RatingBuster
    Getting this error every time I mouse-over an equipped fishing pole. Correction: This happens any time I mouse-over a two-handed weapon anywhere.

    [2007/04/20 23:35:54-1723-x7]: StatLogic-1.0-32967:2578: bad argument #1 to 'pairs' (table expected, got nil)
    StatLogic-1.0-32967:2578: in function <...ns\RatingBuster\libs\StatLogic-1.0\StatLogic-1.0.lua:2577>
    StatLogic-1.0-32967:6522: in function `GetDiff'
    RatingBuster-1.1.4 (r32968)\RatingBuster.lua:2359: in function `StatSummary'
    RatingBuster-1.1.4 (r32968)\RatingBuster.lua:1519: in function `handler'
    TipHooker-1.0-32966:246: in function <...ns\RatingBuster\libs\TipHooker-1.0\TipHooker-1.0.lua:240>
    <in C code>: in function `SetInventoryItem'
    Interface\FrameXML\PaperDollFrame.lua:1172: in function `PaperDollItemSlotButton_OnEnter':
    <string>:"CharacterMainHandSlot:OnEnter":2: in function <[string "CharacterMainHandSlot:OnEnter"]:1>
    
     ---
    Posted in: General AddOns
  • 0

    posted a message on BigWigs - Serpentshrine Cavern
    There's somewhat of a bug/unintended behavior on Leotheras. More than 1 player gets Insidious Whisper (I believe it's 5), but because of the sync throttle, you only get 1 notification per demon phase.

    			"<213.6> Kapetal is afflicted by Insidious Whisper. -[spell_friendDmg]-", -- [1603]
    			"<213.6> Ruhntar is afflicted by Insidious Whisper. -[spell_friendDmg]-", -- [1604]
    			"<213.6> Modrack is afflicted by Insidious Whisper. -[spell_partyDmg]-", -- [1606]
    			"<213.6> Dalvian is afflicted by Insidious Whisper. -[spell_friendDmg]-", -- [1607]
    			"<213.6> Kassaria is afflicted by Insidious Whisper. -[spell_friendDmg]-", -- [1608]
    Posted in: Raid AddOns
  • 0

    posted a message on What is it?
    Skinner?
    Posted in: General AddOns
  • 0

    posted a message on Cutup: A collection of Rogue addons
    Error should be fixed.

    Right now it can't track Crippling because I use charges to detect a proc, and Crippling doesn't have charges. And as far as I know you could track your target being afflicted by Crippling Poison, but that wouldn't work for re-applications.
    Posted in: General AddOns
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