There is no option for Right to Left and vice versa. Of the options that there are (Right Up, Left Up, Right Down, Right Up, and the reverse of these four), none put the Buffs/Debuffs immediately to the left of the Playerframe.
Just added the ability to remove bars / broadcast times last night - ctrl + left click to broadcast to party or raid (only broadcasts to party in the event that you aren't in a raid), shift + left click to remove a respawn time.
This feature does not seem to be working for me. I am using the latest revision 31734.
Cooldown Timers 2 is currently reporting this error when you try to unlock it to move the anchors around:
2007/04/02 15:08:26-372-x1]: CooldownTimers2\fubar-plugin.lua:477: attempt to index field 'anchors' (a nil value)
Dewdrop-2.0-31348 (DewdropLib):490: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:429>
It will not unlock. However, if you attempt to unlock it (and get the error above), then reload UI, the anchor will be unlocked after the reload, allowing you to move it.
The latest revision (31557) with the Aura options is causing errors for my unitframes.
2007/04/01 17:10:30-353-x1]: PitBull-r31557\Aura\Aura.lua:192: attempt to perform arithmetic on upvalue 'max_auras' (a nil value)
<in C code>: ?
AceEvent-2.0-30806 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-30806 (Ace2):997: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:990>
[2007/04/01 17:10:30-353-x1]: PitBull-r31557\Aura\Aura.lua:192: attempt to perform arithmetic on upvalue 'max_auras' (a nil value)
PitBull-r31557\Aura\Aura.lua:231: in function <Interface\AddOns\PitBull\Aura\Aura.lua:221>
PitBull-r31557\PitBull.lua:53: in function `OnUpdateFrame'
PitBull-r31557\PitBull.lua:1097: in function <Interface\AddOns\PitBull\PitBull.lua:1086>
PitBull-r31557\PitBull.lua:53: in function `UpdateFrame'
PitBull-r31557\PitBull.lua:1257: in function <Interface\AddOns\PitBull\PitBull.lua:1251>
PitBull-r31557\PitBull.lua:53: in function `PopulateUnitFrame'
PitBull-r31557\PitBull.lua:1447: in function <Interface\AddOns\PitBull\PitBull.lua:1441>
PitBull-r31557\PitBull.lua:53: in function <Interface\AddOns\PitBull\PitBull.lua:46>
<in C code>: in function `Show'
Interface\FrameXML\UnitWatch.lua:38: in function <Interface\FrameXML\UnitWatch.lua:20>:
As a result, I know longer have any unitframes appearing.
- A toggle to turn off the display of damage numbers / healing done on the unitframes.
- Yet another request for buff/debuff scaling/positioning.
- A new colors option called Debuff highlighting, which allows user to set colorschemes of his choice based on the school of debuff on the target/player. When a player is debuffed with a Curse, for example, the afflicted unitframe is highlighted, say, purple.
I loaded into Thrallmar early in the morning (i.e. few players around) and was receiving ~30 FPS with no addons. Upon reloading UI with the regular addons enabled, I was receiving ~30 FPS, in the same spot. Odd.
I've been getting some absurdly bad FPS issues upon my return to the game. My computer specs are as follows:
------------------
System Information
------------------
Time of this report: 2/12/2007, 00:28:47
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
BIOS: BIOS Date: 08/19/04 12:59:03 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 292MB used, 2170MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
---------------
Display Devices
---------------
Card name: RADEON X800 XT
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X800 XT (0x5D57)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5D57&SUBSYS_03121002&REV_00
Display Memory: 256.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6648 (English)
DDI Version: 9 (or higher)
Even on LOW visual settings using gfxToggle2 addon, I'm getting barely above 20 FPS in areas like Zangarmash. At the Cenarion Outpost, I'm lucky to exceed 20 FPS. Usually only get 15 FPS. This is a dramatic diffence from a few months ago. I used to get rocksolid FPSes in the 40-60 FPS range regardless of situation, on high video settings.
The raid addons are only enabled during raids. I've only listed these addons for posterity. If you can offer me advice on how to get respectable framerates again, please, any and all help will be appreciated.
Iceroth, I have a minor issue here, but I thought I'd let you know anyway...
...with the new Pet Happiness-indicating PetHealth bar, when the pet LOSES happiness (goes from Happy to Content), the color changes in "real time." However, when the pet goes from Content to Happy, the color does not change back until you untarget the pet and retarget.
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0
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This feature does not seem to be working for me. I am using the latest revision 31734.
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It will not unlock. However, if you attempt to unlock it (and get the error above), then reload UI, the anchor will be unlocked after the reload, allowing you to move it.
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As a result, I know longer have any unitframes appearing.
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- A toggle to turn off the display of damage numbers / healing done on the unitframes.
- Yet another request for buff/debuff scaling/positioning.
- A new colors option called Debuff highlighting, which allows user to set colorschemes of his choice based on the school of debuff on the target/player. When a player is debuffed with a Curse, for example, the afflicted unitframe is highlighted, say, purple.
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0
I've been getting some absurdly bad FPS issues upon my return to the game. My computer specs are as follows:
------------------
System Information
------------------
Time of this report: 2/12/2007, 00:28:47
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
BIOS: BIOS Date: 08/19/04 12:59:03 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 292MB used, 2170MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
---------------
Display Devices
---------------
Card name: RADEON X800 XT
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X800 XT (0x5D57)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5D57&SUBSYS_03121002&REV_00
Display Memory: 256.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6648 (English)
DDI Version: 9 (or higher)
-------------
Sound Devices
-------------
Description: SB Audigy 2 ZS Audio [B800]
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.1164 (English)
Even on LOW visual settings using gfxToggle2 addon, I'm getting barely above 20 FPS in areas like Zangarmash. At the Cenarion Outpost, I'm lucky to exceed 20 FPS. Usually only get 15 FPS. This is a dramatic diffence from a few months ago. I used to get rocksolid FPSes in the 40-60 FPS range regardless of situation, on high video settings.
I use the following addons:
!!!StandaloneLibraries and all the libraries contained within
!BugGrabber
!StopTheSpam
Ace2
ACP
ag_Unitframes
aUF_Banzai
Autobar & AutobarConfig
Automaton
AutoTurnin
Baggins & Baggins_Closetgnome
Bartender 3
BigWigs
Buffalo
BugSack
CandyBar
Cartographer & Opening/Quests modules
Chronometer
ClearFont2
ClosetGnome & Banker/Mount/OhNoes modules
CooldownTimers2
DeuceCommander
DrDamage
EnhancedColourPicker
EQCompare
ErrorMonsters
FreeRefills
Fubar & the following Fus: ClockFu, DuraTek, MoneyFu, PerformanceFu, QuestsFu, RegenFu, VolumeFu
FubarPlugin-2.0
gfxToggle2
Grid
HatTrick
Lexan
Mendeleev
oRA2
PallyPower
Postal
SCT & SCTD & options
SimpleChatMods
SimpleCombatLog
simpleMinimap
SupplyAndDemand
Talented
tekSupport
TinyTip & Options
XRS
The raid addons are only enabled during raids. I've only listed these addons for posterity. If you can offer me advice on how to get respectable framerates again, please, any and all help will be appreciated.
Thank you.
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It works when you test the addon with /chron test.
In actual use though (fighting a mob), it still doesn't work.
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...with the new Pet Happiness-indicating PetHealth bar, when the pet LOSES happiness (goes from Happy to Content), the color changes in "real time." However, when the pet goes from Content to Happy, the color does not change back until you untarget the pet and retarget.
A moot issue, but there it is.
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Please add the Hunter ability (by way of a talent) Quick Shots to the durations bar.
Thank you.
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