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    posted a message on Recount
    Quote from rlds
    can you add the "new" totems Healing Stream Totem & Healing Tide Totem to the shaman's healing done?
    thank you


    Totems are guardians/pets and their healing will be merged if pet merge is enabled. Disable pet merge to see the totems individual contributions.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Dridzt

    PARTY_MEMBERS_CHANGED and RAID_ROSTER_UPDATE are gone.
    Replaced by GROUP_ROSTER_UPDATE.


    Thanks, is fixed in 1201.
    Posted in: General AddOns
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    posted a message on Recount
    Thanks for this. Looks like Blizzard added an execution time check for lua functions, but that check is bugged on macs and not on PCs. Based on the kinds of reports I have seen, my current assumption is that Recount's function calls do fall into the allowable time-frame on typical systems. I will monitor the situation to see if that assumptions holds.

    Mac users will have to wait until Blizzard fixes the Mac client as blue has indeed confirmed that it is a currently a bug.
    Posted in: General AddOns
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    posted a message on Recount
    Here is a link straight to the zip download. It's the latest alpha from the recount project page.

    http://www.wowace.com/media/files/600/903/Recount-r1200.zip
    Posted in: General AddOns
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    posted a message on Addons are now enabled on MoP
    Quote from Ketho
    http://www.wowpedia.org/Patch_5.0.1/API_changes
    GetNumPartyMembers, GetNumRaidMembers -> GetNumGroupMembers 


    It's my understanding that the correct substitutions are:

    GetNumRaidMembers -> GetNumGroupMembers
    GetNumPartyMembers -> GetNumSubgroupMembers
    Posted in: General Chat
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    posted a message on Recount
    Thanks. I committed a fix.

    Edit: I also received bug reports related to /recount gui. This problem was a needed fix with Ace3GUI which has already happened. I hope the blow has this correctly packaged:

    http://www.wowace.com/addons/recount/files/1538-r1200/

    Also monk power (energy) is supported already. I am not aware of any outstanding issues at this point. Any feedback very welcome.
    Posted in: General AddOns
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    posted a message on Recount
    A first version of Recount that should work sensibly well on MOP Beta has been committed. To install it grab the file from here:

    http://www.wowace.com/addons/recount/files/1538-r1200/

    Please report any issues, except for the known ones listed below. Specifically I am interested in unknown event type messages, UI error messages and clear bugs in functionality at this point.

    Known issues:
    *) No monk powers support yet
    Posted in: General AddOns
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    posted a message on Curse Premium for Addon Authors?
    Ah I see. Coolio. Thanks!
    Posted in: General Chat
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    posted a message on Curse Premium for Addon Authors?
    I got an email late February that the complementary premium subscription for authors got extended, but some time the recently it disappeared and I get a signup page on curse when I try to check my status.
    Posted in: General Chat
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    posted a message on How to reduce chance of UI taint from StaticPopupDialogs
    A recount ticket? Neat.
    Posted in: Lua Code Discussion
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    posted a message on Recount
    Just added support for boss frame detection to label combat segments. Please test. I'll tag it for release once I have sensible confirmation that it works as intended.

    P.S. Worked when I tested it. Tagged as 4.3.0d release.
    Posted in: General AddOns
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    posted a message on Recount
    Alright. I'll get to this when I have some disposable time, will not be very soon.
    Posted in: General AddOns
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    posted a message on Recount
    Perhaps the right thing to do is to ditch LibBossIDs for bossframe detection anyway. It will perhaps fail on some instance bosses, but I'm not sure anyone really cares. Sadly I don't have time in the near future, so it'll have to live on the wishlist. But it would surely spare us the maintenance effort for LibBossIDs.
    Posted in: General AddOns
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    posted a message on Notepad++ WoW API
    Useful addition. Thanks.
    Posted in: General Chat
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    posted a message on Recount
    On a more abstract level I think everything that is indeed unique to a boss fight and helps identify it can in some sense be called a boss. The reason why i started the lib was because it wasn't possible to detect if a boss was present or not anymore from the skull level of the boss, and as best I know there are already mobs in there where one can argue if they are adds or the boss-boss. To me this is a gray area issue where I'd side on the end of pragmatism. As long as the IDs we add are indeed unique to the boss fight and don't occur in other situations I really don't see any substantial problem with adding the ID.

    Doesn't mean that we need to add all adds of all boss fights. Just IDs that are most likely to ID a fight to make it even possible.

    Or I don't know of any actual addon that would be getting into trouble by pursuing this direction, so I'm not convinved there is a real issue here.

    I'd just add the ID. That's what we have done so far. It's more psychology than anything that we don't think of tendons as "bosses".
    But these tendons are the key part of the fight and are the "boss" to beat.
    Posted in: General AddOns
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