• 0

    posted a message on Deus Vox Encounters
    Quote from Anadale
    I had the same problems as Calest yesterday on Saurfang. Here is the scenario:

    1. Fight begins, everything is OK, cooldown bars are running
    2. Just after first adds I get DC
    3. When I get back online DXE resyncs, but now I have two bars with adds cooldowns
    4. As soon as next adds come into play I get another DC
    5. Rinse, repeat.

    At the end I had to disable DXE to be able to continue the fight. I want to mention that it was the first time I'd encountered such a problem - everything was OK last week.


    I, also, had this last night on heroic Saurfang and was running the most recent alpha at that time (v477-90-gedda33b). I changed back to the most recent release (v477) and had no other disconnect issues. Everything is fine up until adds show up. Additionally, we were doing a regular 10-man to look at AVR: Encounters and had the same issues on Lady Deathwhisper. Everything was fine until the first adds spawned.

    I'll try again tonight since I see you have released two more alphas in the past 24 hours though I'm not sure if you did anything that would have fixed what could have been causing this disconnect.
    Posted in: Raid AddOns
  • 0

    posted a message on ZOMGBuffs Official Thread
    Quote from uhman
    I got a serious problem with ZOMGBuffs. Everytime someone logs in with ZOMGBuffs activated (in this scenario it was a mage logging in while I was on my pala) I get instantly disconnected. When I log in again the mage gets a disc. That problem happens until one of us disables the addon and always works fine from this on.
    Does anyone know this or has fixed the problem? I'm using the latest verison


    I have had serious disconnect issues the past few days during raids (and only from our 25-man raids). After cycling through turning off the few raiding addons I run, ZOMGBuffs does appear to be the culprit but I need to confirm that a little more with tonight's raid. For me, I am not sure yet whether or not another of our raiders uses ZOMGBuffs but I am going to find out that as well before the start of our raid.

    I'll update this after some more testing tonight. I really love this mod and would rather not have to live without it's use.

    Update: Ran with ZOMBBuffs with the PallyPower Comms module disabled and had no disconnects all evening in TotGC 25.
    Posted in: General AddOns
  • 0

    posted a message on X-Perl Thread
    First, really awesome unit frame that I really like using. I noticed several issues tonight in Naxx-25. After a death, when releasing, you rez at Venomspite graveyard with full health. Several times tonight I noticed that when I released and zoned out to the gy, I zoned in but was at "0" health. This persisted through zoning back into Naxx. Sometimes it would reset after zoning but for the most part it did not. I tried eatting at the gy, inside Naxx, etc., none of that fixed the problem. My health would reappear (full bar) but I couldn't ever figure out what was causing it to reset.

    I also noticed during the Patchwerk fight, as I dipped into the slime to keep my health down, just before, or just as, I entered the slime, my health would go from 60-70% to 100% (as I entered the slime) then back to the level it should have been at after leaving the slime. I was not getting heals except Imp. LotP which was ticking for 800ish so that would have not caused it. I check Recount and did not take any heals during the fight but something was a little buggy with the health display as I entered and left the slime.

    Thanks again for the great mod and all of your work!
    Posted in: Unit Frames
  • 0

    posted a message on Pitbull DogTag3.0 Error! HELP!
    I still am getting this same problem. I've listed the BugSack/BugGrabber log with the associated errors.

    [2008/04/23 23:04:35-1419-x2]: PitBull_AltAura-2.0\update.lua:475: Deleting a frame of type "Cooldown" that still has 1 children
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):297: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    [2008/04/23 23:06:20-1419-x152]: PitBull_AltAura-2.0\update.lua:475: Deleting a frame of type "Cooldown" that still has 1 children
    PitBull-r70475\PitBull.lua:885: in function <Interface\AddOns\PitBull\PitBull.lua:841>
    PitBull_AltAura-2.0\update.lua:475: in function `UpdateBuffs'
    PitBull_AltAura-2.0\update.lua:1098: in function `UpdateAuras'
    PitBull_AltAura-2.0\core.lua:148: in function `object_method'
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    [2008/04/23 23:06:40-1419-x12]: PitBull_AltAura-2.0\update.lua:70: Deleting a frame of type "Cooldown" that still has 1 children
    PitBull-r70475\PitBull.lua:5056: in function `object_method'
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    [2008/04/23 23:06:40-1419-x12]: PitBull-r70475\PitBull.lua:5011: Deleting a frame of type "Frame" that still has 1 regions
    PitBull-r70475\PitBull.lua:883: in function <Interface\AddOns\PitBull\PitBull.lua:841>
    PitBull-r70475\PitBull.lua:5011: in function `_ClearUnitFrame'
    PitBull-r70475\PitBull.lua:5056: in function `object_method'
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    I tabbed out and started researching this since it's been going on some time and wanted to see if anyone else was having this issue. When I tabbed back in, I had these also errors also.

    [2008/04/23 23:40:56-1419-x67]: PitBull_AltAura-2.0\update.lua:475: Deleting a frame of type "Cooldown" that still has 1 regions
    PitBull-r70475\PitBull.lua:883: in function <Interface\AddOns\PitBull\PitBull.lua:841>
    PitBull_AltAura-2.0\update.lua:475: in function `UpdateBuffs'
    PitBull_AltAura-2.0\update.lua:1098: in function `UpdateAuras'
    PitBull_AltAura-2.0\core.lua:148: in function `object_method'
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    [2008/04/23 23:46:35-1419-x1]: PitBull_AltAura-2.0\update.lua:70: Deleting a frame of type "Cooldown" that still has 1 regions
    PitBull-r70475\PitBull.lua:5056: in function `object_method'
    LibRockTimer-1.0-1118 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>


    [2008/04/23 23:49:26-1419-x1]: PitBull_AltAura-2.0\update.lua:475: Deleting a frame of type "Cooldown" that still has 1 children
    PitBull-r70475\PitBull.lua:5085: in function `PopulateUnitFrame'
    PitBull-r70475\PitBull.lua:4018: in function <Interface\AddOns\PitBull\PitBull.lua:4014>
    <in C code>: ?
    LibRockEvent-1.0-1118 (LibRockEvent-1.0):468: in function <...terface\AddOns\LibRockEvent-1.0\LibRockEvent-1.0.lua:414>
    (tail call): ?:
    <in C code>: in function `CameraOrSelectOrMoveStop'
    <string>:"CAMERAORSELECTORMOVE":4: in function <[string "CAMERAORSELECTORMOVE"]:1>


    I typically loose (goes blank) the target and target of target frames first. Tonight, I also lost the player frame as well.

    Thanks...
    Posted in: AddOn HELP!
  • 0

    posted a message on PitBull 2.0
    I've tried to switch back to PitBull several times from ag_UF but keep having the same problem. When I run PitBull something locks me up in combat (call it severe lag though I can continue to use the mouse AND get back to the Task Manager to crash WoW). This does not happen when I'm using ag_UF. I've researched this thoroughly and have seen hints of people having the same problem but most of that was back in the May-June 07 time frame. I can't really tell if this is a PitBull issue I am having or perhaps a conflict PitBull is having with another mod I'm running (only have a handful of mods that I run that is not an Ace mod). I religiously update with WAU and do not use Externals so I feel this is not an issue with not having PitBull or the associated libraries up-to-date.. Again, this always happens when in combat, happens on all of my current toons I play (5), and varies as to how long from starting the game it happens (from 5 minutes to say 30 minutes). Before I start the process of turning off all mods, except PitBull then slowly turning them back on I thought I'd see if anyone else has recently had this issue.

    Thanks in advance!
    Posted in: Unit Frames
  • 0

    posted a message on The invisible window
    I've noticed it also and Visor2 reports it as Tablet20DetachedFrame3.
    Posted in: General AddOns
  • To post a comment, please or register a new account.