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    posted a message on ag_Uf party targets (target of party member)
    Is there a way to see party targets? It's one thing I miss from using Perl Classic.
    Posted in: Unit Frames
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    posted a message on Still no pets?
    How does Perl Classic Unit Frames do it? It's never had a problem with it since 2.0, except for sometimes showing a party pet after you leave a party.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Would it be possible to populate the Custom boxes when a preset text display style is chosen? This would be very handy because I'd like to tweak what is already there without having to recreate it from scratch and worry that I missed something.
    Posted in: Unit Frames
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    posted a message on GroupFu and ReagentFu
    Quote from Rabbit »

    Quote from HunterZ »

    It doesn't list the leader in a non-raid party (minor issue). Also, I don't think it showed the leader in a PvP BG raid, but I'll have to check again to make sure.


    Should be fixed to support party leaders as well now.

    Works great. I did get a chuckle out of it showing my pet as a raid assistant though :)
    Posted in: FuBar AddOns
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    posted a message on GroupFu and ReagentFu
    Quote from Rabbit »

    Quote from HunterZ »

    Your GroupFu branch seems to work well though (although I never used the original). If you plan on extending its features any at some point, I'd love to see the tooltip display the class-colored name and group of the master looter, and possibly leader and assistants in the party/raid as applicable.


    Done, please test :)

    It doesn't list the leader in a non-raid party (minor issue). Also, I don't think it showed the leader in a PvP BG raid, but I'll have to check again to make sure.
    Posted in: FuBar AddOns
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    posted a message on GroupFu and ReagentFu
    Quote from Rabbit »

    I like FuBar_CroupierFu :) Any objections?

    It's obscure, so make sure it has a good description :)
    Posted in: FuBar AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Quote from Athariel »

    In ".lua" file set width ~75-80. Default is 55.

    Which .lua file? What "width"?

    It seems part of the problem is it makes the left hand text areas (for name and class) way too small when portraits are enabled. There's all this space in the middle of the bar that could be used for text but instead it truncates.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    I'm sure it's already been reported, but the name text on the target and other frames is truncated waaaay too early. Half of my target bar is blank but it's truncating the target name with "..."

    I'll try the lua edit suggested above, but it should be a run-time configurable option if it's not able to be handled automatically.
    Posted in: Unit Frames
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    posted a message on GroupFu and ReagentFu
    Quote from Rabbit »

    Quote from HunterZ »

    Your GroupFu branch seems to work well though (although I never used the original). If you plan on extending its features any at some point, I'd love to see the tooltip display the class-colored name and group of the master looter, and possibly leader and assistants in the party/raid as applicable.


    Done, please test :)

    <3

    Will try it tonight.

    So, if I want to move my GroupFu branch to the trunk and rename it, what would be a good name?

    That's a tough one. RaidFu is probably too generic. RollFu is kind of specific.

    Maybe GreedFu or LooterFu if those aren't taken.
    Posted in: FuBar AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from tecilein »

    I have a small issue using Dreamlayout.
    For me Bartender works pretty well, but I have a problem to arrange the buttons perfectly.

    I have to move the bars manually to bring all off them in the right position and here lies the problem. The movement is not 100% accurate. Sometimes some of the bars are overlapping a half pixel and I don't have any chance to fix this. If I move one bar to the side, the smallest way possible then there is a half pixel gab between them.

    I suggest to implent an "snap" function for the bars or something like that. I can post a screenshot later.

    EDIT:
    Here it comes.
    http://avari.uwserver.de/brt3.jpg
    Maybe the problem is caused by bar 3 and/or 4, I'm not sure. I made them horizontal by changing the rows from 12 to 1.
    By the way is the last bar also overlapping, but it's less obvious.

    I noticed this as well and was going to post the same thing before I saw you had already mentioned it. I'm very much looking forward to a snap feature.
    Posted in: General AddOns
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    posted a message on GroupFu and ReagentFu
    Your GroupFu branch seems to work well though (although I never used the original). If you plan on extending its features any at some point, I'd love to see the tooltip display the class-colored name and group of the master looter, and possibly leader and assistants in the party/raid as applicable.
    Posted in: FuBar AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from HunterZ »

    I have button paging set to flip bar 1 to a different bar for each modifier key. I have keybinds set so that while holding the key it will activate the button on the appropriate bar.

    I have those other bars disabled since paging switches to them. However, in the last couple days I have do enable and re-disable those bars on every login or UI reload in order for Bartender3 to honor the keybindings. It's as if it ignores disabled bars until they're toggled, which totally defeats the purpose of paging.

    A workaround I just found is to enable the bars that the paging flips to, but set them to hidden. This used to not work because you could still click the hidden buttons, but since that was fixed it's now a viable workaround.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I have button paging set to flip bar 1 to a different bar for each modifier key. I have keybinds set so that while holding the key it will activate the button on the appropriate bar.

    I have those other bars disabled since paging switches to them. However, in the last couple days I have do enable and re-disable those bars on every login or UI reload in order for Bartender3 to honor the keybindings. It's as if it ignores disabled bars until they're toggled, which totally defeats the purpose of paging.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    For the last couple of days, hotkeys have disappeared from my bars again. This is the second time it's happened, and they came back last time with a new version so I'm assuming it's an oversight that will be fixed eventually?

    Edit: I see others have had the same problem and the suggested fix is to re-do keybindings on both my toons *again*. Doh. I'll have to do that when I get some time.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from HunterZ »

    Using the latest SVN as of around midnight last night (Pacific time), the following issues were present:

    - keybinds not being shown on buttons

    - right-click self-cast hasn't been working for several days (since the keybinding code was rewritten); is there some trick I need to know to get it working again?

    Feature requests:

    - ability to "snap" bars together because trying to line them up is tedious

    Oops, I was just reading back a few pages and saw that bandages can't be used as self-cast. I'll have to test self-casting on my pally then because I can't think of how to test on my Hunter.

    Any ideas on the keybindings not showing on the buttons? I checked to make sure the feature was enabled for the appropriate bars in the Bartender3 settings.
    Posted in: General AddOns
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