Just by browsing thru the LUA-files (going to bed now), here's two things I'd like to see in PitBull:
1. The font ag_unitframes uses in its ABF-layout (barframes.ttf which is Myriad Condensed Web), I fell in love with aguf just for this font!
2. Support for other mobhealth-mods like Mobinfo2 - right now only MH3 seems to be supported, other Mobinfo-Mods can be included with just another else if :
if ( not UnitIsFriend("player", unit) ) then if (MobHealth3) then currValue,maxValue,MHfound = MobHealth3:GetUnitHealth(unit, currValue,maxValue) elseif ( MobHealth_GetTargetCurHP and MobHealth_GetTargetMaxHP ) then local curr = MobHealth_GetTargetCurHP() local max = MobHealth_GetTargetMaxHP() if (curr and max) then MHfound = true currValue = curr maxValue = max end end end
Would like to see support for #2 as well so that I don't have to manually hack it in every time Pitbull changes. Mobinfo2 is very useful to me and I don't plan to stop using it any time soon.