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    posted a message on ClearFont and ClearFont2 - Official thread
    In r33733 (not sure if it started sooner, but definitely in the last day), the "font size" option no longer applies to text input boxes (auction house search box or chat text entry box for example). As a result, the text is now *enormous* compared to the way it used to be, because I use a setting of 80%.

    I think you threw the baby out with the bathwater on the Prat issue :p
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    My client crashed several times while raiding last night as well. I was also getting numerous errors with the barfader addon for Pitbull. I disabled that and things seemed to go smoother.
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Seems like alpha settings don't always get applied to the stance bar. On my paladin the aura bar often seems to be too dark until I hover my mouse over the alpha menu for it, forcing BT3 to reapply the alpha setting.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework - Prelease Version (Official Thread)
    Quote from Disfunkton »

    Any chance the font size bug will include resetting the font to the Praty specified size for Auction House and Mailbox?

    I've also noticed that just today my font sizes have started to keep reverting from my Prat setting of 9 to the default of 11. This didn't happen before today, and I've been using Prat for months now.

    I've seen it happen when the mailbox, Stormwind weapon merchant, and Auction House windows were open.

    I have the Auto Restore feature enabled but it doesn't seem to be doing a good enough job.
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    Latest SVN build is very messed up. Names and positions don't update properly on raid frames, my own health/mana numbers don't update, etc.
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I notice the outline stays around my crafting profession buttons (cooking, first aid, leatherworking, alchemy, mining, engineering, etc.) if I close the crafting window by any other method than clicking the button a second time (e.g., clicking a different profession, hitting escape, clicking the X in the corner of the crafting window, etc.).

    This might be a BT3 issue or an Advanced Trade Skill Window issue. I do know it happens regardless of the status of the "re-use Blizzard buttons" setting.

    Also something changed in the last few days that rearranged my keybinds so that my modifier+number combos were activating buttons on the wrong bars. Didn't take long to fix though.
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Verified that clamping works now. I did notice that I can't position the buff bars all the way against the edge of the screen though because the hidden anchor takes up some space along the sides.

    This resulted in some random thoughts:

    - Anchors could be implemented instead as a sample buff in the appropriate group, with the buff name being that of the group. Would be potentially less obtrusive and more useful at the same time.

    - Left-clicking doesn't do anything, so it could be used for some kind of convenience like toggling anchors, dragging when anchors are disabled, or opening the config menu.

    - I really do miss the simplicity of left-dragging in the old addon. :P
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    I don't know if this issue was always present or a recent change, but with the ABF layout there are some anomalies:

    - 3D portraits have a gap below them. It seems that the health and mana bars should be slightly more narrow so that the portrait box can expand to fill the available vertical space.

    - The bottom of the mana bar overlaps the top of the cast bar.

    If it matters, I'm looking at the player frame mostly, with height 50, scale 1, width 190.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Would like to be able to set Class Text options for Mouse-over and Mouse-over's Target. I have them set to a somewhat small size, so I'd like to set the class text to Short mode so I can see the race. It's redundant to show the class name anyways since I have health bar by class coloring enabled :)
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from Nevcairiel »

    Quote from HunterZ »

    For some reason, when I set a friendly player as my focus, her health does not update properly.

    Example:

    I was questing with a friend, and she dropped group to get more XP from killing a mob. I set her as my focus target so I could monitor her health and heal her with Clique. Her health appeared to stay at a constant 90% or so, but she called out for a heal. I clicked on her to make her my main target and saw that she was actually at around 50% health.

    I noticed this several times over the past couple days, so it wasn't a freak occurrence.

    Thats an issue with Blizzards focus code, and not with PitBull. It seems like Blizzard does not update focus consistantly

    I was afraid that might be the case :( I'll have to try to remember to post on the Blizz bug report and/or UI forums.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    For some reason, when I set a friendly player as my focus, her health does not update properly.

    Example:

    I was questing with a friend, and she dropped group to get more XP from killing a mob. I set her as my focus target so I could monitor her health and heal her with Clique. Her health appeared to stay at a constant 90% or so, but she called out for a heal. I clicked on her to make her my main target and saw that she was actually at around 50% health.

    I noticed this several times over the past couple days, so it wasn't a freak occurrence.
    Posted in: Unit Frames
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    posted a message on GrindStatus
    [2007/04/21 17:30:01-842-x29]: GrindStatus-0.1\GrindStatus.lua:399: attempt to index field '?' (a nil value)

    ---

    r33251
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    Quote from HunterZ »

    - I found it unintuitive trying to figure out the text options because they had to do with position rather than function. Might be nice to have the option to control those globally, but some easier way to tell which position is mapped to which function.
    Hmmm?

    Wow fast response. I was saying that you have to go two levels deeper to find out what text you're actually configuring. One I got familiar with it I memorized it though.
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Also noticed that alpha settings are not applied to new buffs as they appear.
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Some things I noticed compared to the old addon that I've been using all this time:

    - I really like the level of configurability and a lot of the other features you've come up with. Last time I tried it was very minimal, but now it's worth using over the old version :)

    - I miss that it doesn't have the option to clamp to the edges of the screen.

    - It's not possible to left-drag any more when the anchor is hidden, from what I can tell (was more convenient and user-friendly being able to do that).

    - The config menu isn't Dewdrop compliant or something because I can't access the individual configuration options via Niagra (which is soooo much nicer than fiddling with dropdowns, especially when it comes to trying to hit just the right value with a slider for example). You might look at Prat for examples of how to do nontrivial options that work in Niagra - it seems to do a good job.

    - It would be nice to be able to have the option to change settings across all groups. I don't see many people wanting to configure each differently, so it just ends up tripling the time it takes to configure things.

    - I found it unintuitive trying to figure out the text options because they had to do with position rather than function. Might be nice to have the option to control those globally, but some easier way to tell which position is mapped to which function.

    - Not sure why bar height is limited to multiples of 5. Hopefully that divides fairly evenly into default buff icon size...

    - If possible, it would be nice to be able to choose which corner of the tooltips is anchored to the chosen anchor point.
    Posted in: General AddOns
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