1) Skada frame names. I'd love to be able to anchor a kgpanels frame to Skada and have it fit more thematically into my ui.
2) I am frequently on a healer and I've noticed that I can't see where my threat is if I'm targeting a friendly character (healers do that!) Is it possible to have my threat calculated based of my targets target if I'm targeting a friendly character OR off my focus target?
I use Grid for both my party and my raid frames. I am also in the process of customizing my UI so that it's more Healer friendly, but doesn't leave my tank and dps toons facing a wall of hp bars.
I have a kgpanel for Grid that resizes depending on how many people are in the raid, but what I *really* need is for the panel to resize depending on how many âgroupsâ there are that have a body in them. For example a 25 man raid currently looks like this: (each row is a raid group)
Now if 6 people leave what happens is this:
The frame resized to the 15-20 man size I had defined, but in reality there are still 5 *groups* even if they arenât full groups. Is there a way to base a kgpanel size on the number of Grid raid groups that have a body in them rather than on the total number of bodies in the raid?
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1) Skada frame names. I'd love to be able to anchor a kgpanels frame to Skada and have it fit more thematically into my ui.
2) I am frequently on a healer and I've noticed that I can't see where my threat is if I'm targeting a friendly character (healers do that!) Is it possible to have my threat calculated based of my targets target if I'm targeting a friendly character OR off my focus target?
Great addon!
~ Novbre
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I have a kgpanel for Grid that resizes depending on how many people are in the raid, but what I *really* need is for the panel to resize depending on how many âgroupsâ there are that have a body in them. For example a 25 man raid currently looks like this: (each row is a raid group)
Now if 6 people leave what happens is this:
The frame resized to the 15-20 man size I had defined, but in reality there are still 5 *groups* even if they arenât full groups. Is there a way to base a kgpanel size on the number of Grid raid groups that have a body in them rather than on the total number of bodies in the raid?
The scripts Iâm currently using are:
On Load:
self:RegisterEvent(\"PLAYER_ENTERING_WORLD\")
self:RegisterEvent(\"PARTY_MEMBERS_CHANGED\")
self:RegisterEvent(\"RAID_ROSTER_UPDATE\")
On Event:
Local rmems = GetNumRaidMembers()
if (rmems > 0 and rmems <= 5) then
self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+6)
self:Show()
elseif (rmems > 5 and rmems <= 10) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+42)
self:Show()
elseif (rmems > 10 and rmems <= 15) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+78)
self:Show()
elseif (rmems > 15 and rmems <= 20) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+114)
self:Show()
elseif (rmems > 20 and rmems <= 25) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+150)
self:Show()
elseif (rmems > 25 and rmems <= 30) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+186)
self:Show()
elseif (rmems > 30 and rmems <= 35) then self:SetHeight(GridLayoutHeader1UnitButton1:GetHeight()+222)
self:Show()
elseif (rmems > 35 and rmems <= 40) then
self:SetHeight(287)
self:Show()
end