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    posted a message on NetherPanel - A Java WoW Manager with Style.
    Running Vista 64 and having no luck with this at all. Trying to run the .jar itself says Main Class Missing. Trying to run the java web start version tries to install the non 64bit java installer and fails due to permissions (refuses to skip this step even with both versions installed).
    Posted in: Updaters
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Lanacan »

    I miss the UFs form idInterface /cries

    I miss the UF's not the UI :p --> http://i35.photobucket.com/albums/d189/lanacan/WoW%20Shots/WoWScrnShot_112406_114548.jpg



    WTB working classic idUnitframes! (Hell even the first ones from here I would love to have back --> http://i35.photobucket.com/albums/d189/lanacan/WoWScrnShot_080906_224042.jpg)



    Uhm.... you can remake those with PitBull easily..... why not just do that?
    Posted in: General Chat
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    posted a message on cyCircled - Circled buttons for more than just BT2
    I know cncfanatics said he fixed this, and he swore up in down on irc today that it was NOT broken. I went home did a completely fresh Interface folder, got cyCircled, the cyCircled_VolM skin, and FlexBar 2 (among some other mods) and began work


    As you can see in my screenshot the buttons created at the bottom were from the old version of Flexbar which worked.... and then i did an update and get the following error everytime i try to /fb create

    http://surl.se/ggvs
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Syl, have you found a work around for the fact that you can't change font sizes anymore?
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    After asking for it many times in the past and being told to do it myself and being soooo beyond lazy. I have made a SQUARE border file to be used with eePanels2, you will need to add it to your SharedMedia as a border and NOW you can use this to have 1 panel with a square border instead of overlapping 2 panels to create the effect. Saves on memory and it's pretty!

    Download it from http://ohnoes.cc/files/Stiggy1.tga


    I say to be used with eePanels2 but really it's good for use with anything, I use it as a border for my tooltips, it looks rad :). I wish simpleMiniMap had the ability to use custom borders as i'd love to use it there too for now i'm just using an eePanel behind my minimap.


    Oh also, if you set your Background Inset Size to 5 instead of 4, the border will look much better.
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Quote from Evil Elvis »

    1) eePanels(2) doesn't actually fetch the frame's strata when it tells you what it's set it, it only shows the setting it was given. If the strata is somehow modified, it won't show correctly.

    2) If you haven't changed the frame's parent, and there aren't any scripts modifying the strata, it should still be set to background (I don't think anchors change strata). You can double-check by doing a /script eePanels2:Print(eePanel1:GetStrata()) . Just insert the actual name of your panel before GetStrata().

    3) Anchors won't change the panels visibility. You should instead set the parent to the violation frame, or use a script which listens to the OnShow/OnHide changes for violation, and modify the panel's visibility accordingly.



    1) Nothing should be semi-transparent as far as I know. However, if a panel is parented to a frame which is transparent, it will inherit it's opacity. I haven't seen anything in the code which would cause odd behavior.

    2) Preview windows for color pickers not matching up to the actual display isn't bug with my addon. If anything, it's probably a limitation of the color picker's code. For instance, Rock's color picker would need to fetch the backdrop background texture so it can correctly preview how the color will look. Now, I'm not saying Rock has a bug, it's just somewhat limited in functionality in this respect.


    The only problem with 2) is that i'm a) not using rock's configuration panel and b) only eePanels2 seems to have this problem, I pick a custom color for a health bar in PitBull and it looks exactly like the color picker.
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Evil Elvis

    I love that you are back and I understand how much of a pain this must be to sit here day in day out answering nothing but questions! So thank you!

    Now for my request. Stan's posts deserve some merit this is not only effecting Rock's configuration panel. I use the Color Picker to choose my colors and they are NEVER the same in the frame as the one showing up in the color picker frame. The only thing I can think of is maybe the HSB values aren't being carried over. Also borders on frames even at 100% transparency (fully opaque) are still showing through ( a little transparent ), is this a default feature of just the way borders work?


    Thanks again and keep up the great work this is really a void filler mod that is necessary for the wow community to flourish and create beauty out of their ui's.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from ff123 »

    This may or may not be a cyCircled skin, but does anyone know where I can make my buttons look like this:





    I most definitely would LOVE to know where this was linked or if there is any other information on it as to where to download :).
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Panel manipulation question here... I have a few lua scripts on a few different frames and THIS and or directly calling a SetHeight / SetWidth on a frame is resizing the wrong frame.....

    For instance, eePanel7 is setup with a lua script to change it's width, instead it's changing eePanel6's width....



    [edit]
    I've come to the conclusion that this has to be due to multiple scripts hooking size changes on the same frame. I'm removing them all and moving them to 1 central frame and having each size change modify all of the frames at the same time rather than 1 by 1.
    Posted in: General AddOns
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    posted a message on InfiniBar - Official Thread
    Yes, you can hide buttons. You have to manually do so on each bar for each button you want hidden though. Change the bars state settings to actionbar1 or whatever, then select the button you want hidden and scroll down under button configuration and there will be a new checkbox called HIDE BUTTON.


    Also for shame on JJSheets for making such a wonderful mod then going into hiding :(.

    BTW we miss you JJ! Hope you are enjoying your time off. Come back soon.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    A while ago I saw some ui's that played around with eePanels and I really liked it so I tried my own hand at it and came up with this:

    http://ohnoes.cc/Arenius_04.jpg

    Let me know what you think. Using a very minimalistic set of mods (32 mods all ace2 based).
    Posted in: General Chat
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    posted a message on InfiniBar - Official Thread
    JJSheets, found another bug I think if it's truly a bug and not just an anomaly it's quite a massive one.

    I was messing around redoing my ui started over with a fresh config, made 5 bars with 7 buttons each except the last one which was 8 buttons. Set the 5th bar to be Vertical config 2 columns. Bound some keys and put some spells on it. Now when I locked all the bars down this specific bar I could not remove spells from the buttons. I deleted it and remade it and it was the same. I made sure content locked was NOT checked and NOT in the SavedVariables. It seems still be this way, I went into the savedvariables completely kill the config from that button. Went back into the game made bar #5 again and sure enough i could add stuff to the bar but not remove it once it was added.
    Posted in: General AddOns
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    posted a message on InfiniBar - Official Thread
    You can already do the target= stuff with macro's (/cast [target=party1] Spell)
    Posted in: General AddOns
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    posted a message on InfiniBar - Official Thread
    *begs JJ for a stance switch fix for prowl form directly to humanoid form* :)
    Posted in: General AddOns
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    posted a message on InfiniBar - Official Thread
    Poledra, When you go into the Infinibar interface you have the option to add bar's. The way you have to get started is by adding a bar, then adding buttons to that bar. Then you click bar configuration you can set your scale in this and also apply layouts (you HAVE to apply a layout to see the buttons) one of the other options of the Bar Configuration button is Stances/Forms which is a checkbox. Please look through it and it will be plain and easy to see. If you do not get a new bar for Shadowform then you will most likely have to add it to the wishlist.
    Posted in: General AddOns
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