Wow I couldn't believe it would be that easy :O - thanks!
Any idea how to automate the execution of the script? eventually converting it to LUA code?
Thanks a lot!
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Jan 10, 2010Hello everyone, I myself and several others I've crossed on the web have become incredibly frustrated by the relatively huge tooltip of the new LFG tool icon which docks to the minimap.Posted in: Addon Ideas
Issue is that the tooltip appears left of your mouse, and does not seem to care however or not that the tooltip will reach out of the screen.
An addon to reverse the direction of the tooltip when minimap is docked to the left side of the screen would be incredibly helpful.
Dec 9, 2009Hello guys, I need assistance with adding functionality to this piece of code:Posted in: Lua Code Discussion
local f = CreateFrame("Frame", nil, UIParent) f:RegisterEvent("START_LOOT_ROLL") f:SetScript("OnEvent", function(_, _, id) if id and (select(4, GetLootRollItemInfo(id)) == 2) and not (select(5, GetLootRollItemInfo(id))) then RollOnLoot(id, 3) end end)To do
RollOnLoot(id, 2)(greed) but only if item is not disenchantable.
I'm not very LUA savvy so assistance is appreciated.
Jul 9, 2008Hello, I would like an option to disable auto turn in of "For Great Honor" when you have a completed/active daily BG quest.Posted in: General AddOns
Because I keep "wasting" marks on "For Great Honor" turnins when I'm just supposed to take a quest from the very same person, or return it for that matter.
Call to Arms: Eye of the Storm
Call to Arms: Alterac Valley
Call to Arms: Warsong Gulch
Call to Arms: Alterac Basin
Are the daily BG quest names.
Jun 9, 2008Posted in: General AddOns
76339 by wang 09 June 2008, 04:58:05 -0700 (5 hours ago) Altoholic: - fix a bug coz of the diff between cwow and ewow
Interface\AddOns\Altoholic.lua:2558:'end' expected (to close 'function' at line 2023) near '<eof>'
Jun 6, 2008Hi guys, have I missed something or isn't it possible to change the texture of the title in Recount?Posted in: General AddOns
If I haven't, would it be possible to add an option to change the texture of the title, or can anyone give me some pointers on how to hack the new texture into the code?
Jun 5, 2008Posted in: General AddOnsQuote from Toadkiller »
If you move the bar to another place on the screen does this issue go away?
Thank you for the pointers, a too long empty Bartender4 action bar was overlapping Autobar, which caused this behaviour.
And about my padding "issues", I meant the space between the icon and the Butonfacade outline.
Which actually isn't different from Bartender now that I look again, it was just an optical illusion.
Problem solved, thanks a lot!
Jun 5, 2008Hello,Posted in: General AddOns
I have a few issues and questions regarding weird Autobar behaviour.
1. I'm having a problem with only the left half of my buttons in Autobar is click able and reacts to mouse over.
2. The padding between icon and the outline from Buttonfacade (Caith), is smaller in Autobar than in Bartender4, is that really intended?
It looks slightly weird in my setup.
Thank you in advance!
Autobar: 2.04.02.54 Beta
Buttonfacade: rev 76078
May 25, 2008_ForgeUser53355 posted a message on Combuctor: All in one, filterable displays for your inventory and bankAwesome addon.Posted in: General AddOns
Did anyone have any luck in skinning this with Skinner?
In that case, possible to share it?
Thanks in advance.
May 25, 2008Holla gusy.Posted in: General AddOns
Well I've done my best to search and go back a few pages in the thread, bacause I'm sure it's been requested/asked before.
However I didn't manage to find anything.
Is it possible to add a rule to show only "new" items, like in Baggins?
May 5, 2008Posted in: General AddOnsQuote from Elsia »
@Yves: If you have current fight selected, this is now default behavior. Current fight data will stay visible until the next combat starts, and the it switches, hence there is no longer a need for the toggle as you get it without it too
Thank you for the clarification!
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