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    posted a message on Reverseing the LFG minimap-tooltip
    Wow I couldn't believe it would be that easy :O - thanks!

    Any idea how to automate the execution of the script? eventually converting it to LUA code?

    Thanks a lot!
    Posted in: Addon Ideas
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    posted a message on Reverseing the LFG minimap-tooltip
    Hello everyone, I myself and several others I've crossed on the web have become incredibly frustrated by the relatively huge tooltip of the new LFG tool icon which docks to the minimap.

    Issue is that the tooltip appears left of your mouse, and does not seem to care however or not that the tooltip will reach out of the screen.

    An addon to reverse the direction of the tooltip when minimap is docked to the left side of the screen would be incredibly helpful.

    Regards.
    Posted in: Addon Ideas
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    posted a message on Disenchantable
    Hello guys, I need assistance with adding functionality to this piece of code:
    local f = CreateFrame("Frame", nil, UIParent)
    
    f:RegisterEvent("START_LOOT_ROLL")
    f:SetScript("OnEvent", function(_, _, id)
        if id
            and (select(4, GetLootRollItemInfo(id)) == 2)
            and not (select(5, GetLootRollItemInfo(id))) then
                RollOnLoot(id, 3)
        end
    end)
    To do
    RollOnLoot(id, 2)
    (greed) but only if item is not disenchantable.

    I'm not very LUA savvy so assistance is appreciated.

    Best Regards.
    Posted in: Lua Code Discussion
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    posted a message on Automaton
    Hello, I would like an option to disable auto turn in of "For Great Honor" when you have a completed/active daily BG quest.
    Because I keep "wasting" marks on "For Great Honor" turnins when I'm just supposed to take a quest from the very same person, or return it for that matter.

    Call to Arms: Eye of the Storm
    Call to Arms: Alterac Valley
    Call to Arms: Warsong Gulch
    Call to Arms: Alterac Basin
    Are the daily BG quest names.
    Posted in: General AddOns
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    posted a message on Altoholic - Official Thread
    Can someone revert it on the branch please ?
    Posted in: General AddOns
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    posted a message on Altoholic - Official Thread
    76339 by wang 09 June 2008, 04:58:05 -0700 (5 hours ago) Altoholic:
    - fix a bug coz of the diff between cwow and ewow


    Interface\AddOns\Altoholic.lua:2558:'end' expected (to close 'function' at line 2023) near '<eof>'

    Gentlemen....
    Posted in: General AddOns
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    posted a message on Recount
    Hi guys, have I missed something or isn't it possible to change the texture of the title in Recount?

    If I haven't, would it be possible to add an option to change the texture of the title, or can anyone give me some pointers on how to hack the new texture into the code?

    Thank you.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from uaxli »

    well, standard UI nothing special and no raid screenie to see its real face :)

    plain good and simple


    I'll hook you up with a raid-action screen shot this weekend.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Finally done with my new UI, suggestions, questions and criticism is greatly appriciated.
    Posted in: General Chat
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    If you move the bar to another place on the screen does this issue go away?

    It does.

    Thank you for the pointers, a too long empty Bartender4 action bar was overlapping Autobar, which caused this behaviour.
    And about my padding "issues", I meant the space between the icon and the Butonfacade outline.
    Which actually isn't different from Bartender now that I look again, it was just an optical illusion.

    Problem solved, thanks a lot!
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Hello,
    I have a few issues and questions regarding weird Autobar behaviour.

    1. I'm having a problem with only the left half of my buttons in Autobar is click able and reacts to mouse over.
    2. The padding between icon and the outline from Buttonfacade (Caith), is smaller in Autobar than in Bartender4, is that really intended?
    It looks slightly weird in my setup.

    Thank you in advance!


    Edit:
    Autobar: 2.04.02.54 Beta
    Buttonfacade: rev 76078
    Posted in: General AddOns
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    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    Quote from Boktai1000 »

    request for ability to chat copy just 1 person, through a right click of there name similar to prats, instede of chat copying the entire frame.

    Bumped
    Posted in: General AddOns
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    posted a message on Combuctor: All in one, filterable displays for your inventory and bank
    Awesome addon.
    Did anyone have any luck in skinning this with Skinner?
    In that case, possible to share it?

    Thanks in advance.
    Yves
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    Holla gusy.
    Well I've done my best to search and go back a few pages in the thread, bacause I'm sure it's been requested/asked before.
    However I didn't manage to find anything.

    Question:
    Is it possible to add a rule to show only "new" items, like in Baggins?

    Thank you.
    Yves.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Elsia »

    @Yves: If you have current fight selected, this is now default behavior. Current fight data will stay visible until the next combat starts, and the it switches, hence there is no longer a need for the toggle as you get it without it too

    Thank you for the clarification!
    Posted in: General AddOns
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