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    posted a message on Autobar (Toadkiller)
    two things:

    1st:
    well i finally see cooldowns - but cooldowns of pop up buttons are only updated once i use something in that slot.
    i.e.: mount + heartstone on one button. mounts first, hs next. hs has cd. hs cd only gets updated if i use the mount...

    2nd:
    i would like to put some skills into the bar - not supported?

    Posted in: General AddOns
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    posted a message on [Request]Fubar_RecountFu
    Well, i would love to have a fubar mod for recount.

    features:
    - show dps (as txt in fubar)
    - show frame
    - reset data

    dunno - maybe i am missing somethign but i did not find a recount thread.
    Posted in: Addon Ideas
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    posted a message on [Old] PitBull - official topic
    Feature Request: Option to let debuff/buff icons flash. (alternate highlight method not involving the frame.)
    Posted in: Unit Frames
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from Mrs. Steele »

    Quote from skar »

    well i was fooling around a little bit with my ui latly and i wonder how the location of chat frames is saved.
    it seems that all settings i change in prat are changed for all characters (meaning all use the same profile - i guess on default) but chatframe locations are not saved in this profile.

    Chat frame locations and channel colors are saved in chat-cache.txt on a per-character basis. You can find that file in World of Warcraft/WTF/Account/<accountname>/<server>/<character>/. Just copy chat-cache.txt from a character you like to all your other characters. The layout and colors will be the same for all of them. It's what I did. :)


    ty!
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    hi guys - using prat for half an eternity now - great mod thx for all the work.

    well i was fooling around a little bit with my ui latly and i wonder how the location of chat frames is saved.
    it seems that all settings i change in prat are changed for all characters (meaning all use the same profile - i guess on default) but chatframe locations are not saved in this profile. bug or feature?

    another thing that kinda bothers me are the chatframe tabs - is it possible to hide em? in my setup the tabs are below an action bar and i just dont want to see them ^^

    thx - and sorry if this was asked before - my search did not come up with something that looked like a hit.



    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    sweeet - why is my omnicc not showing cds on autobar?

    pls tell me which omnicc version you guys are using?

    i use 1.2 - newest version i could find.

    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    first i have to confess: i did not read all 27 pages of comments!
    second: is there way to show cooldowns in autobar?

    Posted in: General AddOns
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    posted a message on ClearFont and ClearFont2 - Official thread
    Quote from sylvanaar »

    I made fix to Prat that should stop it from screwing with your font sizes. I suggest you get the latest version and try it out.

    Revision: 34604
    Author: sylvanaar
    Date: 1:13:59 AM, Sunday, May 06, 2007
    Message:
    Prat: Add FCF hook so FontSize is sync'd with the selection made on the chatframe menu
    ----
    Modified : /trunk/Prat/Prat_Modules/modules/FontSize.lua


    Revision: 34602
    Author: sylvanaar
    Date: 1:02:49 AM, Sunday, May 06, 2007
    Message:
    Prat: Try to remove some of the legacy logic which hard-codes values for chat frame font sizes. Probably going to regret doing this later.
    ----
    Modified : /trunk/Prat/Prat_Modules/modules/FontSize.lua






    is there some secret i need to know to get prat to use a clearfont2 font?

    (just want to make clear that i did famous step 2 etc)
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    there seems to be a problem with class coloring atm.
    today a priest in my party was colored as warrior. if i targeted him it switched for a short while to the right class color and than back to warrior. no clue why.

    r38899


    Posted in: Unit Frames
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    posted a message on Aloft - Customized Nameplates - Official Thread
    great addon! keep up the good work!
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from OttoDeFe »

    A weird one...

    Seeing a momentary flash of a full screen width debuff bar for Recently Bandaged... Lasts just long enough to see. It may be happening for other debuffs, but usually I'm watching combat then.

    Startled me at first. Other than that - beauty!


    trying to reproduce this bug for some time - no luck. for me it seems to happen with TRENCH more often than with the rest. maybe just imagination.
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    got a strange issue here, not entirely sure if its pitbull or pitbull barfader related:

    if i target an enemy in arena pvp the target healthbar class-coloring takes extremly long to kick in.
    it kinda seems that it updates the color AFTER "fading in" the health. it takes fading time x (up to 5 sec) to fade in and starts coloring after that.

    on the other hand it seems that if i switch targets it always shows them first at full hp and after that fades to the actual hp.

    this behaviour is kinda odd. of course i would want to have the fade effect only while i have the target and not for the first update after targeting something new.

    beeing able to switching targets fast is mandatory in pvp.

    thx in advance!
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    well had a small issue in the arena today:

    party targtes class coloring of the health bar is not working for pvp targets?

    it works fine if the target is in the own team...but no class coloring with hostiles.

    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    feature request:

    - option for flashing of de/buffs

    question:
    not sure how to use those nifty watchdog tags (not even sure i need those).
    http://wowace.com/wiki/WatchDog offers no help.

    i would like to ve the target health shown as
    "[smarthp(?)] - [percenthp]".

    i.e.:
    [Big Bad Mob 900k - 100%]

    [percenthp] was a lucky guess - but well smarthp was not - shows an absolute - whats the tag for mini or smart hp?

    Posted in: Unit Frames
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    feature request:

    - option for flashing. i.e. flashing of debuffs.
    - option for time dependent filter. i.e. hide buff without duration. hide very short/long buff/debuffs etc.
    - option for globel width/height/font/fontsize options (overriden by local group options)

    p.s.: want to add: nice addon! keep up the good work!
    Posted in: General AddOns
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