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    posted a message on LibHealComm-3.0 Official Thread
    Quote from essmene »

    I just added addon's supported libhealcomm-3 to the wiki (http://www.wowace.com/wiki/LibHealComm-3.0).

    Healbot does support libhealcom-3 if the library gets installed as well.
    http://www.curse.com/downloads/details/3802/#comment_354938

    essmene, the information is incorrect - HealBot is *not* compatible with LHC-3. If you install LHC-3, then obviously you're compatible with LHC-3, but that has *nothing* to do with HealBot. Heck, you could say Auctioneer is compatible with LHC-3 if you install LHC-3.

    The only thing Healbot tries to do is parse incoming LHC-3 messages. This can work, but doesnt have to work, and the moment the LHC-3 values sent are changed it'll break. It's the attitude Microsoft had for a decade too, "of course we'll import all kind of email formats to Outlook. But don't expect to ever be able to export your emails again, we don't want you to leave for another program - not even for Outlook/Mac".

    in other words, I'd like to ask you to remove the note regarding Healbot and maybe replace it with "Healbot attempts to read incoming heals from LHC-3, but chances are this will break any day. Besides that, Healbot does not send outgoing heals in the format LHC-3 requires. The only way this can change is if the Healbot author replaces his proprietary, non-documented format by LibHealComm-3, as LHC-3 will never, ever attempt to reverse engineer Healbot messages".
    Posted in: Libraries
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    posted a message on LibHealComm-3.0 Official Thread
    Lets please focus on LibHealComm again, shall we?

    Posted in: Libraries
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    posted a message on SmartRes
    Quote from Avitus »

    Bump. Any response to this from the author or otherwise?
    Has this mod been abandoned?

    Your original post was only 15 hours ago - do you really believe mod authors do nothing else than checking forums every other day? Be patient and think about how much you get from other peoples work, without having to pay a cent.
    Posted in: General AddOns
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    posted a message on Earth Shield count for Grid
    Quote from Lyxa »

    Could someone make an addon that adds the number of charges of earth shield on a target that displays in the corner of Grid? I currently have it showing a yellow dot for if the target has earth shield or not, but i would find it useful to have a quick way to see the charges. I know that there are other earth shield tracking mods, but a lot of those are fairly large. It could also be useful for priests to show their Prayer of Mending and druids to show stacks of HoTs maybe.

    If you're familiar with coding lua, it should be easy to take GridStatusHotStack and alter it to display the number of Earth Shields...
    Posted in: Addon Ideas
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    posted a message on Grid - Threat Bars
    As you mentioned there already is a threat module for Grid which shows low threat, medium threat and high threat. Personally, I only use high threat (I set the two other colors to transparent, as this is the only way to keep them hidden), and display it in the same corner where I display aggro too.
    Posted in: Addon Ideas
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    posted a message on Grid2 - What it is, and what it's not
    Quote from Matrix110 »

    Will you port/integrated GridAlert btw?

    Let's figure out how the configuration works in detail before worrying about adding features. The easier the config is to use, the more features it will be able to handle.
    Posted in: Grid & Grid2
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    posted a message on Grid Question-- Mouseover highlighting options.
    Quote from Tramana »

    I worry about (...) distance of mouse travel


    Me too. And that's why I came up with squared unit frames 18 months ago.
    Posted in: Grid & Grid2
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    posted a message on Grid Question-- Mouseover highlighting options.
    Quote from Fulnir »

    Remember you have to do this over and over again each time you update Grid. I've tried making a feature request to making the highlight optional, but I think the request got looked over.


    No, it didn't get looked over. I'm not speaking for Pastamancer or Jerry, but I'm convinced Grid already has way too many options, and I'm strongly against adding new options, at least until Grid2, in case we'll have a better configuration then. If you'd ask me, I'd even take out many more options, such as making unit frames non-squared, having the health bar grow horizontally, inverting the health bar highlighting etc.

    I prefer to have addons that are usable over addons that try to to as configurable as possible. I guess "Apple vs Microsoft" is a good example of that fight of usability versus configurability.
    Posted in: Grid & Grid2
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    posted a message on Rez mod for Grid
    It's easily possible to write a module for Grid that will show who is currently being ressed. This module could be based on code from SmartRes or that new library that seems to be in the works (LibResComm-1.0? only been watching the svn commit logs).
    Posted in: Addon Ideas
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    posted a message on Grid
    Quote from Mist »

    The reason why I didn't think this should be part of vanilla Grid was the limited possibilities to show things like number of stacks. The center icon doesn't have a counter and the corner indicators need extra options to allow changing colour based on applications, which is what plugins like the GridStatusLifebloom do.

    Okay, then I'd suggest to add a text overlay for the center icon and let it display the number of applications when >1, then run a few instances or battlegrounds to see if it's usable, and then post a diff to the current trunk plus maybe a zip download (in case you don't want to branch yourself) so others can easily test and integrate. If everything runs smoothly, we could see that feature in the core soon.

    And as for allowing multiple colors, I agree this would be nice too - but the problem is finding a nice way to configure it. If you have any ideas, please post them and/or get in touch with Jerry who's currently rewriting the core from scratch.
    Posted in: Grid & Grid2
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    posted a message on [Grid] GridIndicatorCornerPlus
    Quote from kunda »

    Many indicators are great for statuses that displays OOC things...that's the main reason I use so many of it. And even in combat are many indicators/statuses very useful, you just need to know what is important to show and what is not if you are in combat.


    I agree. We should really have an option "display status only out of combat" for each status. And as for my 'merged' concept, it would allow you to e.g. define the three hots you're interested in, and if a unit only has one hot, it'll always be in the corner (and not somewhere else simply because you assigned it to the e.g. third box of that corner). This would also reduce the configuration mess ("did I already assign a status to the 14th of the 16 box indicators?").
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from Ragnor »

    Yep I know, to clarify I turned it off because I don't like the look of it and don't think it adds any value.


    That's funny, because I'd prefer to see the shaded health bar in ag_UF instead of only a numeric display of incoming heals... (well, maybe ag will add both)
    Posted in: Unit Frames
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    posted a message on [Grid] GridIndicatorCornerPlus
    Oh my god, I think it's time to add a check to Grid on startup - aka: "You've installed Grid with 16 additional modules. Are you insane? [Yes] [No]"

    As a feedback for your module, kunda: are the indicators "merged", or can you configure each of the 12? Because when I read pastamancers idea about three corner indicators, I had the following in mind (I'm displaying the bottom area of a unit)

    (a)(b)(c) (f)(e)(d)

    So basically you'd still bind a status to a corner indicator, but if more than one status wants to be displayed, the corner-most box (a, d) will have the highest priority (like now in the default Grid), but with up to two 'fallback' boxes (b,c,e,f), that display the status with the second highest priority and the one with the third highest priority.
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from Ragnor »

    Yes this is on purpose, I don't think the shaded bar is that useful. I'd rather see the numbers and have the inc heal amount not overwrite the current deficit hp also.

    The shaded health bar is not related to the textual display, you can have both.
    Posted in: Unit Frames
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    posted a message on Grid
    Quote from Mist »

    This sends the number of applications to the indicator, but it won't be refreshed properly because SpecialEvents_UnitDebuffCountChanged event is not registered.

    So I'm just looking for advice if it's possible for a plugin to register those events as part of Grid. I'm not sure I got the terminology right, I hope what I wrote makes sense.


    There's a simply reason why the number of apps isn't included in the core Grid app: the feature was added by Blizzard in 2.1 (I believe), and noone cared to update Grid after SpecialEvents was updated to support this functionality. So feel free to branch Grid, make the appropriate changes, test your version for a few days and then let Pastamancer know that it's stable and he can merge it back to the trunk. I havn't looked into it, but if you're right it's probably just a few lines that need to be changed/added.
    Posted in: Grid & Grid2
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