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    posted a message on Skada: a damage meter
    Seems like the Feed for the Data Broker is broken since the last version. I set it to show my DPS, but I just see n/a. Anyone else experiences this? This worked well in the version before.

    The DPS from Skada also seems to be considerably lower than the DPS shown by violation. ~400 DPS is missing. Now the question is which one is correct? :D
    Posted in: General AddOns
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    posted a message on FuBar 3.0
    Hi,

    Since 3.02 and the newest updates for several addons, some of these addons wont be displayed in FuBar's Bars anymore - just on the Minimap. Since its quite crowded there I wonder if this is a bug or just some new behavior. I couldnt find any FuBar options to put them back into the Bar. Some examples are Violation and BugSack.
    Do I need another addon to be able to put some of my addons back into the bars? Or is this feature just gone for the addons (which I actually dont believe) So what am I doing wrong here? :D
    Posted in: FuBar AddOns
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    posted a message on The New Curse Client
    Hi,

    I just installed the Curse Client and have some questions.

    After my addons were scanned I got some windows where I had to manually select the source for some addons. Can I change this again? As Phanx mentioned I'm not really thrilled that the client usually automatically selects its download source. Actually I think it whould be great if there whould be some indication where the source files for an addon is located. Right now I dont see if its wowace or curse (I would usually prefer wowace)
    Is this already possible? Again, as Phanx mentioned I dont want to download anything that has the same name, but is from a different author and more than two years old! Since I use wowace addons for years now, simply selecting wowace as source for ALL addons would give me some safety! ;)

    Also it would be REALLY! important for me (and probably for others, too) that the client supports disembedded download. I use so many addons and having embedded libs would dramatically increase my wow load time (its already not very short now :/ )
    Remember, that the new patch wave will be coming in two weeks when 3.02 goes live. :D
    Posted in: Updaters
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    posted a message on ZOMGBuffs Official Thread
    Hi have the exactly same error that Zidomo reported:

    [2008/09/23 08:50:07-1907-x1]: ...ns\ZOMGBuffs\ZOMGBuffs_Portalz\ZOMGBuffs_Portalz.lua:2: attempt to index global 'z' (a nil value):

    ---

    Another issue I found is that automatic template switching seems not to work. I did setup a solo and group setting for non self buffs and activated autoswitch for solo and party. When Im invited to a group it never switches automatically. I always have to do it myself.
    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    ZOMG cannot cast buffs in combat! This is related to the restrictions Blizz added with TBC. (I think it was around this time)
    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    Hi Doxxx,

    I had a similar problem with the german localization which was fixed by Zeksie. It was caused by different names of the poison "item" and the poison "weapon buff". Pls have a look if the item is named exactly as the buff on the weapon.
    Posted in: General AddOns
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    posted a message on Daily Quest Viewer - Official Thread
    Hi,

    here are the localized files for deDE. They are UTF-8 and are tested. I used many parts from Fridge's posting! Thanks to him! :)

    Pls include these files into the next release!

    Posted in: General AddOns
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    posted a message on Ghost: Pulse - Official Thread
    Hi,

    many thanks for your help! :)

    Concerning the Psychic Scream thing:

    I did setup psychic scream mainly for test so I personally dont need it added!

    However, as a user I dont understand that you seem to do some kind of preselection of debuffs. (If I understood you correctly) Since it is a debuff I whould expect any debuff that I place on the whitelist to be shown no matter if it makes sense or not... ;)

    I think it may be even simpler for you to maintain. Just check the whitelist (maintained by each user) for certain (de)buff names on the target, and if they are applied, flash the icon when the debuffs expire. No need for a blacklist and most flexibility for the user, I'd say!.

    Dont know if this whould still fit in your concept of this addon, though! :)
    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    Hi,

    I recently noticed that autoswitching templates seems not to work. I have a solo and group template, but it never changes automatically. I have to set it manually! Pls fix! :)
    Posted in: General AddOns
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    posted a message on Ghost: Pulse - Official Thread
    Hi,

    I use Ghost Pulse since a few weeks and it seems to work fine with cooldowns. However I started to configure a pulse when certain debuffs are fading from my targets (i.e. Vampires Touch and Embrace or Pychic Scream)
    The problem is that it seems to work really unreliable for me. Sometimes I see it flash and sometimes not... Now its the question if theres a bug, or if I didnt do the setup correctly. I'm not sure if I correctly understand the concept. I'll try to explain how I've done my setup.

    1. I added an additional Frame at another position to show icon flashes for fading debuffs on my targets. Now I go to the "Frames" Section in the config and select this new frame. Then I check "Debuffs on target" (not sure about the english name since I use the localized german version). Now its my understanding that I have to go to "Warnings" section and add the debuff names I want to see flashing to the whitelist. Is this correct?

    2. But now I wonder why is there a whitelist in the Frame config section. What is supposed to be entered there? After my understanding I should do the "detailed" config in the "Warnings" section and just enable certain warnings in the Frames section.

    3. I was never able to see a flashing fading "psychic scream" icon. Is this considered CC or a normal debuff?

    4. As I said sometimes it seems to work, but actually its pretty rare! :( I'm aware that there is a solo/group/raid config when to show the flashing icon. All this is configured correctly. May it be a localization problem? By the way bugsack doesnt report any errors so its nothing obvious! ;)

    Any help whould be great! :)

    Posted in: General AddOns
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    posted a message on ZOMGBuffs Official Thread
    Hi,

    I recently started a shaman and now I'm wondering why the self weaponbuffs have no learnable option. Is there any special reason for this? Learnable option for these would be really great! ;)
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Hi,

    I want to report that some triggers seem to have stopped working. At least the "riposte" trigger of my rogue which should trigger on every incoming parry. (I dont check for available skill since this always seemed to work unreliably)

    I'm not sure if it stopped working with the release of 2.4.2 or maybe with the larger localization done in the last time. I'm playing on a german client.
    Posted in: General AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Hi,

    I'm currently setting up InfiniBar for my charakters and got this error:

    [2008/05/01 11:20:05-1371-x1]: InfiniBar-2.0-2.0\IB_ButtonTypes.lua:402: PickupSpell(): Invalid spell slot
    InfiniBar-2.0-2.0\IB_ButtonTypes.lua:402: in function `?'
    InfiniBar-2.0-2.0\IB_Button.lua:1814: in function <Interface\AddOns\InfiniBar-2.0\IB_Button.lua:1812>

    ---

    This happens, when I copy a bar from another charakter and try to remove a "non existing spell" for this class. Let me explain! ;)

    I did the setup for my warrior with all necessary spells and stuff. Now I copy my bar to my priest to save me from doing everything again. All warrior skills vanish, but the button borders still stays. IB seems to think that there is still "something" in the button. Now I try to drag out the nonexisting warrior spells/abilities and get this error.
    Posted in: General AddOns
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    posted a message on Altoholic - Official Thread
    Hi,

    just fixed two typos from me in the deDE file and translated "Beast Training". I dont play a Hunter so I'm not sure if my translation matches exactly. I attached the file with the little fixed for one of your next releases.
    Posted in: General AddOns
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    posted a message on Altoholic - Official Thread
    Recipes = Rezepte

    and Quests can stay. Theres no translation for this in German! :)
    Posted in: General AddOns
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