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    posted a message on Best addons not found on wowace.com
    Quote from Anolin »

    Isnt there a way to do this in Clearfont2d? I found a section written in green in the Design.lua that mentions this:

    -- Damage pop-up over targets , *not* SCT/SDT (normally FRIZQT_.ttf)
    -- DAMAGE_TEXT_FONT = NORMAL_TEXT_FONT

    Do I just make a line underneath it that says:

    DAMAGE_TEXT_FONT = "Interface\\Addons\\Clearfont2d\\Fonts\\Calibri_v1\\Calibri.ttf" ?

    Just remove the -- in front of the second line you just posted.
    That works because NORMAL_TEXT_FONT is the same as "Interface\\Addons\\Clearfont2d\\Fonts\\Calibri_v1\\Calibri.ttf"
    So just:
    -- Damage pop-up over targets , *not* SCT/SDT (normally FRIZQT_.ttf)
    DAMAGE_TEXT_FONT = NORMAL_TEXT_FONT

    Yet, above that part it says:
    -- Can taint on 2.1, so commented out
    So use carefully
    Posted in: General Chat
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    posted a message on Best addons not found on wowace.com
    Quote from Polarina »

    There is a replacement for SellFish on wowace. http://files.wowace.com/Valuation/

    There's also http://files.wowace.com/ItemPriceTooltip/ but I really don't think there's a huge difference between the three of them and I also don't see a reason to drop SellFish.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Anolin »

    Anyone?

    Maybe thats because it doesn't add the Font to SharedMedia anymore.
    I did a small change to add it.
    http://rapidshare.com/files/81169700/ClearFont2d.zip.html
    This only works if you have LibSharedMedia-2.0 disembedded.
    But I don't know if that fixes your problem
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Kaii »

    really wondering how you got the chattabs like that, if you don't mind sharing.
    don't think you can get it like that with the default options, can you?

    Thats haste's work.
    Fane for the style and Tenmetsu and Enen for the functional stuff.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from haste »

    I use ClearFont1 however, and I'm satisfied :3.

    OK :)

    My Interface btw:


    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from haste »

    ClearFont (god knows, it's ancient)


    I found ClearFont2d at http://tullamods.googlecode.com/svn/trunk/ClearFont2d and used it ever since.
    It's a smaller version of ClearFont2, so I think you might be interested.
    Posted in: General Chat
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    posted a message on Cartographer_Waypoints - Official Thread
    Why does the new Folder have all the externals included?
    It depends on Cartographer which already has all the externals anyway.
    Posted in: Map/Minimap AddOns
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    posted a message on Ace2 ParserLib thoughts
    You could pass the eventname as an arg to the aceevent.
    So the addon can check itself for the event.
    You could then also make telling parserlib the exact eventname optional.
    So that you could just register Parser_Hit and parserlib then enables all events that can fire Parser_Hit.
    I'd like it this way ;)
    Posted in: Libraries
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Moon »
    You know, 80% of Windows users don't know what the command prompt is :P *just kidding*

    You mean, 20% of all windows users know what it is? I think even that's a bit too much ;)
    Posted in: General Chat
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    posted a message on Battle Chat (SCT/SCD in log form)
    Unfotunately I'll have to wait till the servers are up again in the eu.
    I still have to see if I want to use.
    The ScrollingMessageFrames will store the text automatically and I won't have to deal with that.
    Scrolling and saving messages is no problem then and as long as I know how high one line in the frame is I can place the buttons nearby without any problem
    Posted in: Addon Ideas
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    posted a message on Battle Chat (SCT/SCD in log form)
    Sry I didn't meant chatframes ^^
    I meant ScrollingMessageFrames which work like the chatframes but are not the 7 ChatFrames
    Posted in: Addon Ideas
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    posted a message on Battle Chat (SCT/SCD in log form)
    I thougt about using chatframes (edit: ScrollingMessageFrames) and creating the buttons on the sides.
    There shouldn't be a great difference.
    But your way might also fix the problem I have with long names.
    Or can I truncate them somehow?
    I'm not that experienced with that
    Posted in: Addon Ideas
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    posted a message on Battle Chat (SCT/SCD in log form)
    Quote from Smirk »

    Wow...that first post screenshot is a dream...

    P.S. Just tried it. There seems to be no border, and also no possibility to scale the window. Also there are no spell icons. Other than that it works ok.

    It's far from finished now.
    I think adding the icons will be hard and so I'll do it last and finish the rest before
    Posted in: Addon Ideas
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    posted a message on Battle Chat (SCT/SCD in log form)
    I thought the ace2-version was in heavy development and we wouldn't be supposed to use it yet.
    At least the amount of errors make me think that.
    I get errors all the time when clicking at stuff in the menu.
    It also prevents sbcl from working.
    I'll try it out without sbcl and see if it works then.
    Maybe I messed something up with my addon ;)
    Posted in: Addon Ideas
  • 0

    posted a message on Battle Chat (SCT/SCD in log form)
    Rophy:
    I also use scl since it is available and I like it.
    I already tried to do my addon with scl in it's non-aced version and it wasn't possible.
    I didn't recognize that this changed but I'm pretty sure that it's not possible to color the numbers according to if you are attacked or the enemy.
    So I will need to continue my addon.
    SCL isn't usable for me at all atm ^^
    I'm getting many errors.
    Posted in: Addon Ideas
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