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    posted a message on BigWigs Loatheb Tactical
    Quote from Soulmagae »

    turned the healbot one off later this night, but didnt rly pay attention then if we were getting the right 'group x is next' messages tho, as we were sorta killing him for the first time :)

    anyway thx for the info

    like the mod very much, altho the guild decided to do a different consumable rotation :(
    (throwing half the mod overboard :D)

    That is afaik the most efficent consumable rotation there is, where you maximize the effect of all consumables and put all cooldowns to good use. I could be wrong too, so feel free to suggest a different rotation :)
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical


    the 'group x get your spore' is correct
    the 'group x is next for spore' is counting wrong (not counting up and skipping gr1)

    the 'group x is next for spore' is counting wrong (not counting up and skipping gr1) is part of bigwigs healbot assist (not the bigwigs loatheb tactical which my mod is), uncheck the spore warnings in healbot assist and it should work fine. You could suggest to ask the dev to default turn spore rotation warnings for groups off.
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from Soulmagae »

    seems that the 'premature' warnings don't use the same options as the ones when the spore actually spawn

    so for example :

    Group3 is next for spore
    *** Spore 3 Spawned ***
    Group5 get your spore!


    Can you describe your problem more clearly please.

    Are you counting from group 1 to 8 ?
    Are you skipping group 1 ?
    What version are you using ?

    Btw Spore 3 spawned does not mean that it is for group 3. Spore counter is an incremental counter and increases at each spore spawn and is part of the default bigwigs loatheb module. Not part of this module.


    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from Abula »

    My guild just killed heigan we are about to try Loatheb, and i want to try out this mod. Could u pls explain what order the warrnings should come, i mean is there a predifined way for the consumable?

    Thanks,


    Check the code, there is a fixed sequence and assumes you start with a shadow pot before you engage .

    Start Shadow Potion
    2:10 Shadow Potion
    2:40 --
    3:10 Bandage
    3:40 Healthstone
    4:10 Bandage and Shadow Potion
    4:40 --
    5:10 Bandage
    5:25 --
    5:20 Healthstone

    First spore warning comes when spore spawns, all subsequent spore warnings come 4 seconds before the spore actually spawns.

    You can start from group 8 to 1, or from group 1 to 8, and you have the option to skip group 1.
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from doone »

    Quote from beerke »

    Quote from doone »

    Update: I tried the latest version out last night. The raid announces are working for me now, but still nobody is getting a PM from me.

    Am I the only one experiencing this with PMs? Any thing I can do to help?
    Thx

    Are you sure you are not blocking the whispers ?
    Don't you see the whisper only, or does everyone not get a whisper ?
    Are you raid leader or do you have assistance ?
    Are icons properly set ?

    What was latest version that you ran, as i uploaded a completely reworked version ?


    I have my boss block whispers turned off (not checked), so I shouldn't be blocking whispers. I also have someone else in the raid with the same option set (not blocking whispers) to make sure this isn't blocking anything at least for the 2 of us. I didn't want to ask the whole raid to turn this option off. Neither her nor I, nor anyone in the raid ever received a single PM from this mod.

    I have raid assistance, not the raid leader. I am the only one in the raid that has the addon running. The symbols are properly set on group members, and the raid warning is properly broad-casted to the raid by me.

    The latest version I tested this out with was r17541.


    Somehow something is not working with your whispers for some reason, did you update to latest bigwigs version to see if the problem gets resolved ?

    Do other bigwigs mod correctly send whispers ? Like plague warnings and such ?

    Latest dry-tested version should be 17765
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from ZealotOnAStick »

    On Loatheb Tactical, is it/can it be a bad thing if multiple people in the raid are running it (but only one broadcasting)? What I'm getting at, can multiple people run this and it be fine for the raid?

    Multiple people can run this, as it should not broadcast by default. So yes, it should be fine that it is run by multiple people.
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from doone »

    Update: I tried the latest version out last night. The raid announces are working for me now, but still nobody is getting a PM from me.

    Am I the only one experiencing this with PMs? Any thing I can do to help?
    Thx

    Are you sure you are not blocking the whispers ?
    Don't you see the whisper only, or does everyone not get a whisper ?
    Are you raid leader or do you have assistance ?
    Are icons properly set ?

    What was latest version that you ran, as i uploaded a completely reworked version ?
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    I added an option to whisper the next group in line. I won't place raidicons on the next group as i see them as a visual to check if the whole group is at hte spore
    Posted in: Raid AddOns
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    posted a message on BigWigs Loatheb Tactical
    Quote from Dssurge »

    I saw this pop up on the SVN the other day and after sifting through the options I feel I should point out only 7 groups rotate spores in most strategies, not 8, so an options should probably be added to leave out a group.

    For those interested i added an option to skip group one in the list
    Quote from doone »

    I'm using this mod tonight. Few things aren't working quite right. I'm trying to use the option to reverse the ordering to go from groups 1,2,3 and up to 8. But it does 8,7,6, and down to 1 no matter which way I have the checkmark toggled.

    Should be fixed now.
    Quote from doone »

    Also, nobody in my raid is getting any PMs and the group numbers are not being called in raid warning. I am promoted in the raid and the only one running the mod, so I don't see why these 2 features wouldn't work. The symbols ARE properly being placed over the correct people's heads, though (in the 8,7,6 -> 1 order).

    If you get raidicons then you also should get whispers, are you sure you do not block them with bossblock ?

    Although i did not test those features please let em know if they are working
    Posted in: Raid AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Got several questions which i currently miss in aguf
    - Can raidicons be added to all frames ?
    - Can there be ctraid/oRA support ? (res cooldowns, afk time, and so on)
    - Can there be aguf MT windows ?
    - Can there be an option that will group a party member with it's pet (currently they seem to split and there is not really an option, or i looked wrong, to nicely autoinsert it inbetween the players)
    - Can the combatflags be shown ? (in and out combat)
    Posted in: Unit Frames
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    posted a message on oRA2
    Can Ora2 showing of Main Tank windows be toggled off and on from ingame ? In case some people like me use different windows.
    Posted in: Raid AddOns
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    posted a message on PlowKing - Early beta
    Really very nice addon, i used eng inv before, but this is way better.

    Some things i quickly noticed

    * default bag opens when you talk to vendors, instead of plowking bags
    * plowking and auctioneer window somehow mess up, some frames behind and some frames in front of auctioneer window
    * sometimes when reloading console it does not show contents of bags
    * Tooltip is all over the place, upper/bottom left/right corner, can it be changed to something more consistent position
    * removing items from bags will create an empty bag slot with the item count in it sometimes
    * at startup it can occure that there are no empty bags shown, while you have empty bags
    * omnicc doesn't work with plowking, bet there are more addons that don't work though, and i wonder whos department that is to resolve
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Also what i noticed that is mobhealth not working or not integrated...

    And if you move the positions of the frames they somehow seem to snap back to another position, even if you locked the frames

    Also raid frames positions tend to change if people are moved from groups to other groups.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Party frames dissappear when you get ressed in Battleground and you are part of a raid.
    Posted in: Unit Frames
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