Is it possible to create a Heath display in LuaTexts that changes according to this?
- When I target a boss, I need to know the percentage of health left to know when percentage based abilities or phases will trigger. It's also interesting information to know how close you are to a kill. There is no other information I would require.
- When I target a normal mob (or low HP mob) or an enemy player, I like to know the remaining HP so I know how quickly I can kill it and if it's worth stacking all my DoT's. Especially as SPriest or in pvp, this is important.
- When I target a friendly player, I need to know his health deficiency so I can adjust my healing.