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    posted a message on Deadened - modular Reliquary of Souls helper
    Tried a little more testing and even if I add Flash Heal (rank 9): Spellid: 25235, Deadened still can't suppress it from Quartz, Pitbull or standard Blizz.
    Does deadened work for the rest of you guys?
    Posted in: Raid AddOns
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    posted a message on Deadened - modular Reliquary of Souls helper
    Did Felmyst yesterday and Deadened failed to suppress "Corrosion" in my quartz bar. One of my fellow priests were having the same problem, so there must be something wrong with the code I think.
    Corrosion spellid: 45866

    Used newest version of Quartz and Deadened.
    Posted in: Raid AddOns
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    posted a message on Grid
    Quote from Bendyr »

    My main problem with Grid is that I have it replace the character names with the health deficiency, and sometimes I find it useful to raid heal with Binding Heal rather than Flash Heal for efficiency. However, if I try to click on my own character's grid square and binding heal, the spell will fizzle, obviously.

    you could also just use this macro for you Binding heal:
    /cast [help] Binding Heal
    /cast [target=player] Flash Heal

    If your target is a eligible it will cast Binding heal, else it casts Flash heal (targeting yourself or an enemy).
    Here's the mouseover version I use:
    /cast [target=mouseover, help] [help] Binding Heal
    /cast [target=player] Flash Heal


    = Problem solved.
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    Was in The Eye yesterday and Saw Blade debuff didn't shot in the indicator. I'm sure it was checked in the status window.
    Posted in: Grid & Grid2
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    posted a message on UI Screenshots - Show us what you use!

    This is my current setup. Got inspired by Benea and Funkydude (and alot of others ofc).
    As Benea I try to keep my screen as free as possible while still being efficient, if anyone have any ideas on how I can remove stuff even more (while still being effective for PvE healing) please comment!

    The reason for my horizontal grid display is that I'm a CoH priest and to maintain a decent overview of a groups current health, horizontal orientation is the best imo.

    I simply don't understand how healers can still be using decursive. It's soo much easier using grid combined with either Grid or mouseover macros bound to a key. Just setup Grid to show debuffs that you can cure in the center icon and bind something like this to a key:
    /cast [target=mouseover,exists]Dispell Magic; Dispell Magic

    - or bind it to mousekey with clique like some other people do. Then you just need to hoover the frame and press the key to remove the debuff, much better imo than to have an extra set of frames to watch.
    Combined with GridAlert (sounds on events) this is in my experience the most powerful tool for dispelling.
    Using standard mainstream addons like Pitbull, Bartender4, MSBT, kgpanels, etc.

    A 22" widescreen is on the top of my wishlist for sure. It would open up alot of things on my screen.

    Thoughts on improvement are ofc very welcome.
    Posted in: General Chat
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from Buio »

    				HealthBar = 1.6,
    				ManaBar = 0.7,
    				CastBar = 0.7,
    				XPBar = 0.4,



    Thanks!
    Posted in: Unit Frames
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    posted a message on [Pitbull] Lag Issue When Raid Member Joins/Leaves
    Yesterday I saw ckk added a fix to LibDogtag-3.0 which maybe would address this issue. I got it at once and while I've replaced all dogtag addons (IB-2.0, Cowtip,Parrot) apart from pitbull my performance issues completely went away. I gained about 15 fps from it, so I'm extremely happy. I don't know for sure if it was the fix, or me changing to other addons, but it sure worked. Can't confirm if my freezes are gone yet, but I'll let you know as soon as I know more.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from Buio »

    "Pic of UI"

    Hey Buio,
    How have you changed the size of the HP and Powerbar of your frames? I recently downloaded aguf from the branch, but I simply can't find the option to shrink the powerbar within the actual frame. Looks good what you've come up with I think.
    Posted in: Unit Frames
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    posted a message on Grid2 - What it is, and what it's not
    A "config" mode would also be extremely useful for new users as they can play around with settings and see how they work on the fly, instead of having to setup some specific status for an indicator and wait until it occurs "live".
    Looking forward to this I must say.
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    Quote from Whitetooth »

    Encapsulate does not generate a COMBAT_LOG_EVENT_UNFILTERED(SPELL_AURA_APPLIED) event, only a UNIT_AURA event.

    Currently, GridRaidDebuff uses COMBAT_LOG_EVENT_UNFILTERED to detect debuffs, thats why Encapsulate doesn't show.

    Wouldn't it be a good idea to remove it from GSRD then so users don't count on it being showed (since it's in the Sunwell dropdown menu of shown debuffs)? Are there any other raid debuffs which GSRD has in it's dropdown menus, but is unable to show btw? Would be nice to know, so I can add them manually instead.
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    Last night on Felmyst GSRD didn't show Encapsulate in the indicator (Center Icon). I double checked everything and it should have worked. Used the newest version off WAU just before raid. When I manually added "Encapsulate" grid showed it just fine.
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    Quote from maia »

    Fulnir, actually an advantage of GridStatusRaidDebuff is that it'll only check for debuffs for the zone you're currently in.

    Quote from Pastamancer »

    GridStatusRaidDebuff looks a lot better than it used to. I don't think Jerry's comments about it being a CPU hog are still valid.

    Ah, well.. Then please ignore my ignorant statement, must be something else that caused my performance issues. Love the stackcounter for GridStatusRaidDebuff btw, Grid and it's plugins just keep getting better and better!
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    Yesterday on Brutallus I noticed an immense performance hit at least 15 frames gone) when enabling GridRaidDebuff. Some time ago Jerry talked about it being a big ressource hugger when having to check for 50'ish auras every sec on 25+ frames. I noticed it after realizing I hadn't enabled RaidDeubff in my center Icon and couldn't understand why I didn't see the Burns as I used to.
    Is there any way of making GridRaidDebuff more modular in the making? Perhaps something like only enabling checks for auras happening in the instances you're currently in?
    When we at some point reach Twins I really want the stack counts and all the other bling bling GridRaidDebuff has to offer, I just hate that my game takes such a performance hit from it. MT healing on Brutallus is stressful enough in this learning process :/

    EDIT: I just thought of something. You probaly could create different profiles of Grid and call them by instance (so that you have a ZA profile, BT profile, etc..) and then just make sure GridRaidDebuff online checks debuffs from that specific dungon on each profile. This would ofc mean the user has to change profile each time he raids a difference place, but wouldn't this cut down tremendously on the ammount of aura checks GridRadDebuff has to perform and thereby making it more performance friendly?
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from Pastamancer »

    To simulate the 'By Group 40' layout: (8 groups of 5 people)
    /run GridLayout:FakeSize(8, 5)


    Very cool Pasta! At last we don't have to enter AV each time we want to tamper with the Grid layout. Thank you so much for this feature!
    Posted in: Grid & Grid2
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    posted a message on GridStatusMissingBuffs
    Works fine for me and have so for at least 6 months now.
    Can't say what you're doing wrong.
    Posted in: Unit Frames
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