Quote from HunterZIs there a way to get the difficulty color feature from the default UI that indicates how much XP you're likely to get from killing a mob? (e.g. mobs that won't give XP have their level colored gray, mobs that are really hard have their level colored red, etc.) This is useful even for max level toons in the case of Hunters leveling pets :p
This would be a nice addition to the suggestions I made regarding npc name coloring.