Is there a way to get the difficulty color feature from the default UI that indicates how much XP you're likely to get from killing a mob? (e.g. mobs that won't give XP have their level colored gray, mobs that are really hard have their level colored red, etc.) This is useful even for max level toons in the case of Hunters leveling pets :p
This would be a nice addition to the suggestions I made regarding npc name coloring.
I can confirm the rangechecker not updating alpha when you change from one target to another. You need to go from no target --> target for it to work, else it just shows the previous state.
Using the newest with the curse client.
I have a text request. Would it be possible to add NPC names in hostility color? You know friendly target --> name text green, hostile --> name text red and neutral --> name text yellow, that would be truly amazing, since this white colour for everything isn't really my style.
Thanks ag!
Yes, you need all 3 folders. Now theses urls will change very soon to a new path once ag commits it (at least that's how I think it works), but I'm sure it'll get posted here when that happens.
Hi,
I've just started using the "new" ag_uf on branch and have some questions:
1. Is there a way to easily replace the aura border with a custom one?
2. Is there any way for me to change left and right text sizes individually?
3. Is more configurable text modification planned? I don't want anything like dogtags, just want names to be in hostilecolor if npc or classcolor if a player. Additionally it would be nice if you could configure it to show actual health on mobs and missing hp and min/max hp on mouseover (the frame) for players. Finally coloring the text would be awesome too, but I guess this can be done in the .lua easily enough.
There seems to be a problem with remembering position for frames between sessions. Each time I log in my frames are crammed up in the centre of the screen, getting this error on login:
[2008/10/02 19:39:14-4396-x8]: ag_UnitFrames-2008-08-06\ag_UnitClass.lua:330: attempt to index local 'position' (a string value)
ag_UnitFrames-2008-08-06\ag_UnitClass.lua:664: in function `OnDragStop'
ag_UnitFrames-2008-08-06\ag_UnitClass.lua:276: in function <Interface\AddOns\ag_UnitFrames\ag_UnitClass.lua:276>
pretty sure it's because you're using the wotlk version on live realms. Ag explained in the Aguf thread that this and and some other function wouldn't work on live.
Interesting. I've been annoyed by this since first Sunwell raid and it looks like you've found a solution here. Can any of you based on the information posted here sum up what I need to change for it to hopefully work? I know it's only in theory, but drycoding often seems to do the trick just fine anyway.
Thanks alot!
Hey Nevcairiel ,
I was wondering if alignment plans are still on the menu for BT4? I really enjoy spot on placement of frames, instead of having to move them with the mouse - it'll just never get 100% aligned.
Additionally I was wondering if there was a way of making padding a bit more precise as well? For instance, sometimes I'd like to go in between 4-5, but that's not a possibility with BT4 atm.
Thanks
Is there a way to change the font of the combatlog lines? Mine are really small (much smaller than on your screenshot) and are hard to spot tbh.
Additionally, I was wondering if there's a way you could disable info gathering on thrash packs? I'm not sure if it's Ancheron, or something else bothering my setup yet, but whenever in Sunwell and we fight thrash my fps goes down alot, bosses are fine.
I'm sorry that I didn't try this myself and disabled Ancheron on thrash to test it and there's a few days before I'm in a raid again.
Perhaps you know if this would affect thrash more than bosses performance wise?
Great concept though, I like the layout better than GrimReaper.
Ok, so I finally figured out what was wrong. I thought Deadened blocked all bars of Quartz, while after looking through the code I see it only blocks the Target bar.
I'd like to use it to block my Focus cast bar instead though!
I've attached my homemade hack to the modules/Quartz.lua file so that it block the focus bar instead of the target bar. It however spawns login errors, but works fine after that.
Would it be possible to add a feature to Deadened to change which bar to block in a specific mod, like focus bar of Quartz???
I use it when I MD Gas Nova on Felmyst, I set focus on Felmyst and my focus cast bar is gigantic on the middle of my screen to notify me of Gas Nova being cast. I don't care about Corrosion being cast though, so that's why I'd like it to be blocked.
If this feature isn't going to be added, can anyone help me with the login error at least?
Thank you
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This would be a nice addition to the suggestions I made regarding npc name coloring.
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Using the newest with the curse client.
I have a text request. Would it be possible to add NPC names in hostility color? You know friendly target --> name text green, hostile --> name text red and neutral --> name text yellow, that would be truly amazing, since this white colour for everything isn't really my style.
Thanks ag!
0
http://oldsvn.wowace.com/wowace/branches/ag_UnitFrames/Ace3-WotLK/ag_Extras
http://oldsvn.wowace.com/wowace/branches/ag_UnitFrames/Ace3-WotLK/ag_Options
http://oldsvn.wowace.com/wowace/branches/ag_UnitFrames/Ace3-WotLK/ag_UnitFrames
Yes, you need all 3 folders. Now theses urls will change very soon to a new path once ag commits it (at least that's how I think it works), but I'm sure it'll get posted here when that happens.
0
I've just started using the "new" ag_uf on branch and have some questions:
1. Is there a way to easily replace the aura border with a custom one?
2. Is there any way for me to change left and right text sizes individually?
3. Is more configurable text modification planned? I don't want anything like dogtags, just want names to be in hostilecolor if npc or classcolor if a player. Additionally it would be nice if you could configure it to show actual health on mobs and missing hp and min/max hp on mouseover (the frame) for players. Finally coloring the text would be awesome too, but I guess this can be done in the .lua easily enough.
There seems to be a problem with remembering position for frames between sessions. Each time I log in my frames are crammed up in the centre of the screen, getting this error on login:
Besides that I like the addon a lot.
Thanks
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Thanks alot!
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I was wondering if alignment plans are still on the menu for BT4? I really enjoy spot on placement of frames, instead of having to move them with the mouse - it'll just never get 100% aligned.
Additionally I was wondering if there was a way of making padding a bit more precise as well? For instance, sometimes I'd like to go in between 4-5, but that's not a possibility with BT4 atm.
Thanks
0
to me it looks like MSBT is about 0.2-0.5 sec after. :/
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0
Additionally, I was wondering if there's a way you could disable info gathering on thrash packs? I'm not sure if it's Ancheron, or something else bothering my setup yet, but whenever in Sunwell and we fight thrash my fps goes down alot, bosses are fine.
I'm sorry that I didn't try this myself and disabled Ancheron on thrash to test it and there's a few days before I'm in a raid again.
Perhaps you know if this would affect thrash more than bosses performance wise?
Great concept though, I like the layout better than GrimReaper.
0
Think my performance dropped a bit in ZA, so I reverted it again. But again, my problems basicly disappeared anyway, so I'm good.
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Thanks!
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That's not the error im talking about :) I get that one and another due to my ridiculous skills at tweaking some code.
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I'd like to use it to block my Focus cast bar instead though!
I've attached my homemade hack to the modules/Quartz.lua file so that it block the focus bar instead of the target bar. It however spawns login errors, but works fine after that.
Would it be possible to add a feature to Deadened to change which bar to block in a specific mod, like focus bar of Quartz???
I use it when I MD Gas Nova on Felmyst, I set focus on Felmyst and my focus cast bar is gigantic on the middle of my screen to notify me of Gas Nova being cast. I don't care about Corrosion being cast though, so that's why I'd like it to be blocked.
If this feature isn't going to be added, can anyone help me with the login error at least?
Thank you