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    posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Quote from EnSabahNur77
    [FONT=Helvetica]I used healbot a lot in the last weeks but want to switch back to grid. But I miss that I don't see the Icon of the spell in grid. Right now you just have the small sqare to show if the spell is active. With GridIndicatorCornerIcons and SideIcons you have Icons on the Grid frame. Is it possible to show them with GridStatusHots, too?[/FONT]

    Yep.

    This addon is a staus type addon and each status addon can be added to be shown in any indicator you've install (and of course the default ones), including gridindicatorconernericons + side icons.

    Think of statuses like flowers and indicators like vases where you can place these flowers into. You can even have flowers (statuses) not put in a vase (indicator), and in this case you cant see them anywhere.
    Posted in: Grid & Grid2
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    posted a message on The New Curse Client
    Quote from OrionShock
    ¿

    I know what he means. Newest additions spawn at the bottom of the log. Not very practical at all tbh.
    Posted in: Updaters
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    posted a message on BigWigs_Naxxramas
    Just did Raz tonight and all the timers were nonexistent. Dunno what broke it, but something surely did.
    Posted in: Raid AddOns
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    posted a message on LDB display like FuBar?
    Quote from Fulnir
    Awesome, will give it a go when I get home from work. Been looking for a solid LDB display addon for a while now. Buttonbin and Fortress both have drawbacks which I can't live with im afraid.


    In the plugin section "Show label" and "show icon" checkbox is greyed out, but show icon still works when clicking on it - show label does not however. Being able to change colors on values would be pretty sweet too.
    Finally when changing the alpha it's everything on the bar which turns transparent, including plugins. It should be possible to change background panel color or even make the color transparent.

    I really like docking station however. Definately better for me than fortress or buttonbin.
    Posted in: Data Broker AddOns
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    posted a message on BigWigs_Naxxramas
    Last reset (thursday aswell) Raz timers worked fine for me and I was MC tanking. Going there tonight so hope it works with the recent changes!
    Would it be possible to somehow gain control over what each boss_module fires at me? Right now I can only activate or deactive a boss module, It would be cool if we could configure it on a pr. boss basis. Im thinking of which texts and so forth. Actually it would be even better with custom texts fired when the addon picks up encounter events. Kinda like " if boss A casts this spell show string1 in Message frame ". This is probably too big of a design problem to be possible, but it would highten the quality of the bossmod - at least for me.
    Posted in: Raid AddOns
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    posted a message on LDB display like FuBar?
    Quote from Vexxilus
    I gave it a shot and this is what I came up with. Its not fully functional yet but you can create panels and throw plugins into them. You can move them around fairly easily as well.

    DockingStation

    Edit:
    I'll mention that you can choose to have plugins on the left, right, or centered in the middle. Aso, you can drag and drop between these sections and even between other panels.

    Awesome, will give it a go when I get home from work. Been looking for a solid LDB display addon for a while now. Buttonbin and Fortress both have drawbacks which I can't live with im afraid.
    Posted in: Data Broker AddOns
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    posted a message on Grid
    Quote from Pastamancer
    Due to the increased number of situations where players encounter multiple party/raid members (pets really) with the same name (The Occulus, Malygos, Wintergrasp), I've started work on converting Grid from storing data based on unit name to unit guid.

    This means that units with the same name can be differentiated but not all statuses will be able to do so (notably the incoming heals).

    Status module developers are invited to track the new branch at svn://svn.wowace.com/wow/grid/mainline/branches/unitguid

    [FONT=Arial]Great news!

    Would it be possible to replace the player unit frames with the pet unit frames if the player is in a vehicle? I’m thinking of malygos especially, since right now it shows pets as extra units, separated from player units. I don’t have this feature enabled because of the naming problem, but if you fix it this layout needs to be changed as well. Else it would mean 50 unit frames where 25 of them would be pointless.[/FONT]
    Posted in: Grid & Grid2
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    posted a message on Grid2 - What it is, and what it's not
    Quote from Phanx
    If you're assigned to healing a specific person, you know where their frame is in the grid, and seeing their name isn't necessary. If you're assigned to heal the raid, it's not really that important to see the names of people who need to be healed; knowing that a mage is down 8k to about 1/3 of their total health and has aggro should be enough for you to decide whether or not to heal them over a rogue who's down 2k and doesn't have aggro. :p

    We can go on like this forever discussing every feature Grid has. People will have their preferences unto which features they use and which they ignore. So no matter which feature you talk about someone will argue it to be wasted having in the core. I for one couldn't imagen not having a text 2 indicator, but I also understand why some don't find it necessary. So Jerry just needs to draw a line of what he thinks is necesarry in the core and what isn't, there'll be people fighting both causes I'm sure. Hopefully we'll see plenty of Grid2 plugins so everyone can get the addon they want.
    Posted in: Grid & Grid2
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    posted a message on BigWigs_Naxxramas
    A lot of triggers in Naxxramas don't work, I don't know if it's something you want to remedy at some point or the place is just so easy that timers aren't prioritized? I miss bars for Faerlina since I'm the MC bomb guy (the text announce shows for the first enrage, but no bar. After the first enrage it’s dead). Same with Anub'rekhan, but here a bar appears for the first locust swarm, after that it's dead, Maexxna web spray timer is dead too. Here’s a list of the boss mods which doesn’t work:

    - Anub’rekhan (locust swarm timer works the first run only, has a bar. Does not restart.)
    - Maexxna (all dead (not working) as far as I can remember)
    - Faerlina (only the timer text announce works for the first enrage, after that no annoucne. Missing all bars)

    Can’t remember if Grobbulus works

    [FONT=Arial]- Saphiron (all dead = Nothing works)[/FONT]
    [FONT=Arial]- Kel’Thuzad (all dead = Nothing works)[/FONT][FONT=Arial]
    [/FONT]
    Posted in: Raid AddOns
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    posted a message on BigWigs
    A lot of triggers in Naxxramas don't work, I don't know if it's something you want to remedy at some point or the place is just so easy that timers aren't prioritized? I miss bars for Faerlina since I'm the MC bomb guy (the text announce shows for the first enrage, but no bar. After the first enrage it’s dead). Same with Anub'rekhan, but here a bar appears for the first locust swarm, after that it's dead, Maexxna web spray timer is dead too. Here’s a list of the boss mods which doesn’t work:

    Anub’rekhan (locust swarm works the first run only, has a bar)
    Maexxna (all dead as far as I can remember)
    Faerlina (only timer text announce works for the first enrage, after that dead. Missing bars)

    Can’t remember if Grobbulus works

    [FONT=Arial]Saphiron (all dead)[/FONT]
    [FONT=Arial]Kel’Thuzad (all dead)[/FONT]
    [FONT=Arial] [/FONT]
    [FONT=Arial]Finally a request for a Malygos boss mod with sparks timer, vortex timer and enrage timer. Sartharion churms could be added, but low prio imo.[/FONT]
    [FONT=Arial] [/FONT]
    [FONT=Arial]Thanks![/FONT]
    Posted in: Raid AddOns
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    posted a message on Grid
    Quote from VQKatsuko
    Hey I was wondering if there was a way to get grid to act like the default blizzard frames and if someone is in a vehicle to show that frame as the grid frame. (Malygos Phase3) and if not what unitframes can?

    That would be truly awesome, but I have my doubts it will happen with grid.
    Posted in: Grid & Grid2
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    posted a message on WowAceUpdater = no more?
    yes
    Posted in: General Chat
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    posted a message on Button Bin - Minimalistic LDB display addon
    I encountered a problem using Buttonbin when I tried it yesterday. I created two extra bins and configured them accordingly. The problem was when I locked the plugins in place they vanished. When I unlocked them they reappeared. This was quite frustrating since at each login or reloadui they would disappear once again.. Furthermore the tooltips weren't working until the plugins had been disabled/enabled once. As you can imagen I had to give up the addon since I cba to the this every time I login.. Do you know what might be causing this?
    Thank you

    EDIT: I'm a retard, I just went through my options one more time and I realised my error. Please disregard my statement.
    Posted in: Data Broker AddOns
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    posted a message on ag_Pimpster offical thread
    Does pimpster allow me to change the text color and formatting? I'm thinking yellow for neutral, red for hostile and green for friendly - right now all npcs are just white which kinda annoys me.
    Posted in: Unit Frames
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    posted a message on GridStatusMissingBuffs
    GridStatusMissingBuffs hasn't been working since 3.0.2, even with the update. Getting this error constantly
    ...ns\GridStatusMissingBuffs\GridStatusMissingBuffs.lua:862: GetSpellTexture(): Invalid spell slot:
    Posted in: Unit Frames
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