I'm looking for 2 addons. First one is something like SLDataText but one that can track other stats for dps, such as haste or armor penetration and so on. I've seen it in some screenshots but can't find anything.
The second one I'm looking for is maybe hard to find. I want something that tracks internal cd's on proccing trinkets and weapon enchants but, I don't one a bar or something, I'd like a number showing the countdown placed over the trinket/weapon, much like what OmniCC does. I don't know if this exists but I lose nothing by asking ^^.
Thanks in advance :)
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Nov 19, 2009Hi there. I have no idea about lua code, and I was wondering if someone could help to set a code for my unit name. I want something like:Posted in: Lua Code Discussion
if unit is casting then hide/don't show unit's name/show nothing else show unit's name
Thanks in advance.
Nov 19, 2009I am changing from Pitbull to StUF and I was using this code. What it does is to show the cast spell name and hiding the unit's name of the unit if it's casting anything, and then just show the unit's name while not casting. But it seems it doesn't work on StUF.Posted in: Lua Code Discussion
local cast_data = CastData(unit) if cast_data then local spell,stop_message,target = cast_data.spell,cast_data.stop_message,cast_data.target local stop_time,stop_duration = cast_data.stop_time if stop_time then stop_duration = GetTime() - stop_time end Alpha(-(stop_duration or 0) + 1) if stop_message then return stop_message elseif target then return "%s",spell else return spell end else local TrName = Name(unit) local TrVal = 15 if strlen(Name(unit)) > TrVal then TrName = strsub(Name(unit),1,TrVal) .. "..." end return '%s %s%s%s',string.upper(TrName),Angle(AFK(unit) or DND(unit)) end
I've tried to modify it by just show the name and then hide if the unit is casting anything, but as I have no idea (I found this code by googling XD), I got nothing. What should I change to make it work on Stellar UF?
Nov 19, 2009Hello. I'll try my best to explain my problem. (You can jump to the end of the post to see my question, but the explanation is to avoid some answers XD).Posted in: AddOn HELP!
First, my main has always been a feral druid, and I have got used so much to the shapeshitfing-ish gameplay that I play my alter, a warlock, as if it had "stances", when I hit a macro it shows me Destructions spells, another is for Affliction spells and so on... It may seem clunky but it works really nice for me.
Well, this requires a lot of macros related to the current action bars, i.e.:
[I]/cast [actionbar:1] Fel Armor; [actionbar:2, nochanneling:Drain Life] Drain Life;...[/I]
and some simple macros for the "stances":
Until here is not a big problem for me. I like my playstyle. A few months ago my gf started playing and we both have ended using each other's chars. I enjoy playing her Ret and she enjoy's playing my lock. She plays defaut, so my macros annoy her and she replaces them, and I'm also left-handed, so she ends also changing my keybinding. The same I do when I use her Ret. It's not a big problem for me, but I know that every time we play with each other's account she gets bothered by realoaccating everything.
Well, I was wondering to move all my macros and spells to the actionbars 6 to 10, so I leave actionbars 1 to 5 for her. This way none of us will have to move any spell anymore, maybe just a few keybinds.
The problem is that my macros are all related to actionbar1 as is the only one that changes when you use these macros or by changing it in the default interface. I've tried to make it with Dominos and Bartender4 but I think it's not possible. I've also googled and found nothing.
So here's my question: is there a way that I could set actionbar10 as "main" actionbar? Or maybe an addon that I use to make it?
Thanks a lot. Sorry for my English :P
Nov 9, 2009Hi! First of all sorry for my English, I'll try my best to explain myself.Posted in: AddOn HELP!
I'm looking for an addon or macro or something that do the following: Whenever I proc something, lit up the button related to it.
For example: DK's Rune Strike is lit off until you dodge or parry and have enough runic power. I was wondering if I could do a macro or use an addon that when I proc some talent, for example: Art of the War or Backslash, it would lit up that macro or ability in the action bar.
Is it possible?
Sep 28, 2009Almost finished. I think I'll make raid frames a bit smaller. The blank space in the lower right corner is for recount and omen.Posted in: General Chat
Does anybody know how could I change the keybind buttons text font?:confused:
C&C are welcome :)
Sep 23, 2009Posted in: Unit FramesQuote from StarinniaReplace Name(unit) with:
Thanks very much, but this is not exactly what I want. Maybe I express myself badly (sorry, my English is poor). What this does is eliminate the X first characters of the name, if X=3 and the name is "Dorthian" it will return "thian". What I want is if the name has more than 20 characters then shorten it and place a "..." at the end.
Sep 14, 2009Hi there.Posted in: Unit Frames
I need your help. I know nothing about Lua code, and know a little about dogtags but I can't see a way to make what I'm trying to via dogtags so I was wondering if anybody could tell me what should I write to make it work via lua.
I want to show in the cast bar the Classification, Level and Name of the mob/player name but if casting or channeling any spell then show the spell's name and duration.
At least a little clue.
Thanks a lot.
I'm not really sure how I achieved it but I took the standard lua codes that comes with pitbull for name, class+level and cast and mixed them and I made it work X___D
This is what I wrote (copied, mixed, pasted indeed :P):
local dr,dg,db = DifficultyColor(unit) local r,g,b = ClassColor(unit) local cast_data = CastData(unit) if cast_data then local spell,stop_message,target = cast_data.spell,cast_data.stop_message,cast_data.target local stop_time,stop_duration = cast_data.stop_time if stop_time then stop_duration = GetTime() - stop_time end Alpha(-(stop_duration or 0) + 1) if stop_message then return stop_message elseif target then return "%s (%s)",spell,target else return spell end else return '%s%s |cff%02x%02x%02x%s|r |cff%02x%02x%02x%s|r %s%s%s',Classification(unit) and '+' or '',ShortRace(unit) or '',dr,dg,db,Level(unit),r,g,b,Name(unit),Angle(AFK(unit) or DND(unit)) end
Now, is there a way to make the name tag to have a bigger font size or in capital letters?
Sep 14, 2009Hey guys, I need your help. I started changing my UI for a few months and I think I'm almost done with it, but there is something I can't do myself as I have no idea of LUA code and though I've tried to learn it's too complex for me. I tried oUF but as I couldn't do much I turned back to Pitbull... I've read and searched a huge lot for it but I got nothing :(Posted in: General Chat
Well the thing is I need some dogtag or lua code text help (pitbull support both). What I'm trying to do is show in the cast bar the race (or clasification), level and name of the mob/player but if it's casting something then show the cast time and the spell name.
Thanks in advance :)
I'll post my UI when I'm done with it :D
Aug 12, 2009Hi there!Posted in: Lua Code Discussion
I don't know much about LUA code, but I've achieved making some small changes I wanted to.
I've been searching a lot for this, but I couldn't find anything related though. I've even posted on the official thread on wowinterface but nobody answered :(. So I hope somebody here could gimme a clue on how could I make this:
What want to is making oUF player's bars grow from right to left.
I'd be grateful if anybody could help me.
Thanks a lot.
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