That's already been implemented.
And I can't seem to find an option for it... I'm guessing it is in the DogTag part? But it isn't your fault... I am absolutely terrible and finding things
Quote from Seerah »
You could do [IsEnemy?[Name:HostileColor]!Name] (not tested)
Date: 2008-02-08 11:44:15 ID: 35 Error occured in: Global Count: 269 Message: ..\AddOns\PitBull\PitBull.lua line 1869: attempt to call method 'IsConfigMenuOpen' (a nil value) Debug: ...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:298: ...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:227 AddOns: ACP, v2.3.1.$Revision: 55862 $ AddonLoader, v1.0 Aloft, vr45867 AtlasLoot, vAtlasLoot Enhanced v4.03.00 AutoBar, v2.03.00.31 beta Automaton, v1.3.0 BagginsProfessions, v2007-11-17 BagginsUsable, v2007-11-13 BagginsSearch, v1.0.46487 Baggins, vBeta 1 BankItems, v23003 Bartender3, v3.1.2 r59028 Buffalo Cartographer, vr60284 CartographerBattlegrounds, v2.0 CartographerCoordinates, v2.0 CartographerFoglight, v2.0 CartographerGroupColors, v2.0 CartographerGuildPositions, v2.0 CartographerInstanceMaps, v2.0 CartographerInstanceNotes, v2.0 CartographerLookNFeel, v2.0 CartographerNotes, v2.0 CartographerPOI, v2.0 CartographerWaypoints, v2.0 CartographerZoneInfo, v2.0 ClearFont2, v2.2 ClosetGnome, v1.0.60484 CowTip, vr60433 cyCircled, v0.5 cyCircledVol, v1.0 DoubleWide DrDamage, v1.2.3 eePanels2, v2.0 ExpressMail Fizzle, v20100-1 GFWDisenchantPredictor, v2.3 GFWFeedOMatic, v2.3.1 FuBarAmmoFu, v2.0 FuBarClockFu, v3.0 FuBarDurabilityFu, v2.0 FuBarFuXPFu, v3 FuBarGarbageFu, v2.0.$Revision: 55484 $ FuBarLocationFu, v3.0 FuBarMailFu, v2.0 FuBarMoneyFu, v20000-1 FuBarPerformanceFu, v2.0 FuBarTopScoreFu, v2.0 FuBarToFu, v2.0 FuBarTrainerFu, v0.2 FuBar, v50710 ItemPriceTooltip, v1.2 SharedMediaLib, v1.0 Mendeleev, v2.0.55572 MobHealth, v3.2 MrPlow, va/R.6.2.56614 OmniCC, v2.0.7 PitBull, vr60566 PitBullAltAura, v2.0 PitBullBanzai, v1.0 PitBullCastBar, v2.0 PitBullCombatIcon, v2.0 PitBullExperienceBar, v2.0 PitBullHappinessIcon, v2.0 PitBullHealthBar, v2.0 PitBullHideBlizzard, v2.0 PitBullLeaderIcon, v2.0 PitBullPowerBar, v2.0 PitBullRaidTargetIcon, v2.0 PitBullRangeCheck, v0.1 PitBullSpark, v2.0 PitBullVoiceIcon, v2.0 Prat, v2.0 57869 PratAutoLoD PratModules Quartz, v0.1.0 QuartzFlight, v1.0 QuartzInterrupt, v1.0 QuartzLatency, v1.0 QuartzPlayer, v1.0 QuartzRange, v1.0 QuartzTarget, v1.0 QuestHelper, v0.26 RatingBuster, v1.3.1 (r59304) sct, v5.7 sctd, v2.4 SharedMedia, v1.0 SimpleCombatLog, v126.96.36.199892 simpleMinimap, v20100-6 Skillet, v1.10-55300 Swatter, v5.0.PRE.2778 Talented, v1.3 TalentedLoader tekKompare, v188.8.131.526 ViolationCombatLogRange, v1.0 ViolationDamage ViolationHealing ViolationThreat Violation, v1.0.57181 WitchHunt, v2.0 XLoot, v0.9
Quote from Xinhuan »
It has dynamic updating. The addon that is supplying the data has to have a mechanism to allow callbacks so that if the source data changes (i.e node addition or deletion), Routes get notified about it, and it updates the route dynamically with the node insertion/deletion.
Currently, Routes will work with GatherMate and Cartographer for this node addition/deletion automatically with existing routes, but not Gatherer because Gatherer doesn't support callbacks.
I.e, Routes is already designed in a manner that allows it, its up to others to write the plugins.
Quote from Xinhuan »
Routes can already do this. If quest addon authors care to write a Routes plugin for their questing data, they can, they just have to follow the format required by Routes. The 3 plugins in the plugins folder (GatherMate, Gatherer, Cartographer) are examples.
Routes only does "closed routes" that loop though.
Quote from Xinhuan »
Quest objectives is far more complicated than simply calculating a route that can be in any particular order. Quests often have dependency chains.
I'm just going to say that, sometimes, using your brain might be a lot better than trying to code a 9 node route that needs to be traveled to in a certain order. It's not trivial.
Quote from Phanx »
I can't think of any non-gathering situation where prioritizing would be significantly beneficial. Do you have any examples?
Quote from Industrial »
oh no oh no my addon isnt going to get updated !!! that instantly means it is broken !!! someone help now I cant get my addon fix !!!
Quote from lejordet »
Sorry, that's my fault - I've fixed it in the code now, will do a release when I've fixed a couple of other bugs.
Quote from justme »
since i update some other ace2 mods i got this error
[2006/11/19 23:38:31-395-x1]: Sprocket\Sprocket.lua:592: attempt to call method `GetItem' (a nil value) Sprocket\Sprocket.lua:592: in function `VerifyMenus' Sprocket\Sprocket.lua:116: in function `OnInitialize' AceAddon-2.0\AceAddon-2.0.lua:494: in function `InitializeAddon' AceAddon-2.0\AceAddon-2.0.lua:370: in function `obj_method' AceEvent-2.0\AceEvent-2.0.lua:246: in function `TriggerEvent' AceEvent-2.0\AceEvent-2.0.lua:901: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:893> ---
i tried to downgrade the addons but that didnt work...
anyone who can halp me with this?