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    posted a message on UI Screenshots - Show us what you use!
    Quote from Seerah »

    What are those vertical bars to the left and right of your buttons/unit frames?


    health on the right side, mana on the left side :)

    Quote from erica647 »

    Recognize the layout of those unitframes Seerah? hehe :P


    texture @ pitbull unit frames is from Halycone (HalT.tga)
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    http://www.myap.de/UI.png

    still need to work at it a bit :P
    Posted in: General Chat
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    posted a message on Assessment - Official Thread
    yes i think so.

    i've got the following libs:

    Ace2, Libstub, sharedmedia, dewdrop, fubarplugin, roster, specialevents, tagcompiler, waterfall

    all that are in the embeds.xml @ assessment
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    Quote from Phanx »

    1. It's not my version. It's durcyn's version. I just posted the link to it.

    2. I use it without externals just fine. Delete it and redownload. Make sure you did not check "Only checkout top folder".


    i tried it, but it seems that it can't find the necessary lib's...
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    Quote from durcyn »

    sano's been working on that, try his branch ;)


    sano's branch don't work for me, i don't have any barinterface and not all display sets work fine (damage done, dps etc.)



    PS: how can i use the branch assessment without externals? (phranx version)
    i already tried it with omit externals @ svn but then i don't get any window from assessment ingame and no fubar text too.
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    i've got a bug.

    i have to bars, bar1 with 10buttons, bar2 with 10buttons.
    if i switch bar1 to bar2 with an ALT-Modifier i get 12buttons and not 10... of course i setted up 10buttons

    greetings maayah
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    a new assessment version for 2.4 would be great, i love that addon.

    this addon make my UI perfect because you can change the look of the windows so easy didn't find any other addon like this.

    i hope the author will update it as fast as possible
    Posted in: General AddOns
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    posted a message on CowTip 2.0
    i recently updated my CowTip to the newest revision and now i got everytime this error message:

    LibDogTag-2.0.lua:2149: Bad argument #2 to `CreateFunctionFromCode'. Expected "string", got "nil".


    my current cowtip lines:

    [SmartClass ? ClassColor][Name#mouseover]
    [Yellow]Level [Classification] [Level] [White][SmartRace] [SmartClass:ClassColor]
    [TalentSpec] [TalentTree]
    [ [Guild = Guild#player] ? Green][Guild:Angle]
    [Zone] [Text([DeadType][DeadTime:Paren:Prepend()])]
    [Name#mouseovertarget ? Text(Target: )][ClassColor#mouseovertarget][IsUnit#player(mouseovertarget) ? Text(<You>) ! Name#mouseovertarget]


    Posted in: General AddOns
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    posted a message on SorrenTimers problem
    hi,

    i tried SorrenTimers for my Fire Vulnerability Debuff (improved Scorch) and i can't get it work.

    i created a new frame and changed the fire vulnerability & scorch Group to the new frame.
    i enabled both and can't i don't get any bars.

    i activated global cooldown on the same frame and it works..

    maybe somebody can help? :(
    Posted in: General AddOns
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