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    posted a message on Ackis Recipe List
    The newest version (r65495) has a bug when you close the trade window. It only happens sometimes, couldn't find a pattern:

    [2008/03/24 10:17:57-3638-x1]: AckisRecipeList-0.67\AckisRecipeList.lua:453: attempt to index global 'ARL_ResetOkay' (a nil value)
    <in C code>: in function `CloseCraft'
    <string>:"*:OnHide":1: in function <[string "*:OnHide"]:1>
    <in C code>: in function `Hide'
    Interface\FrameXML\UIParent.lua:1277: in function `SetUIPanel':
    Interface\FrameXML\UIParent.lua:1353: in function `HideUIPanel':
    Interface\FrameXML\UIParent.lua:1048: in function <Interface\FrameXML\UIParent.lua:1040>:
    <in C code>: in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:1619: in function `HideUIPanel':
    Blizzard_CraftUI\Blizzard_CraftUI.lua:52: in function `CraftFrame_Hide'
    AdvancedTradeSkillWindow\atsw.lua:427: in function `ATSW_OnHide'
    <string>:"*:OnHide":1: in function <[string "*:OnHide"]:1>
    <in C code>: in function `Hide'
    Interface\FrameXML\UIParent.lua:1612: in function `HideUIPanel':
    AdvancedTradeSkillWindow\atsw.lua:311: in function `ATSW_HideWindow'
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Current version (65074) has a bug for tailors.

    Bolt of Soulcloth and Soulcloth Gloves both refer to an unkown vendor 154

    Besides that, a very useful addon. I never felt so incomplete. ;)

    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Quote from Phanx »

    Casts Until OOM never seems to change... I was playing around with manual values the other day, but even when I added 100 mp5, it never updated the Casts Until OOM number. The "include mana consumables" option also seems to have no effect; neither Casts nor Healing Until OOM changed when enabling or disabling it on my resto shaman.


    This works for me. Both changing manual values and checking/unchecking "include mana consumables".

    Strange, the damage until OOM calculation works now. DrDamage was not updated lately, could it probably be a library which got updated?

    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Is spell hit not considered when DrDamage computes Dmg until OOM?

    For example when i equip a trinket which gives +spell hit only (and no other permanent stats) i see Avg, Hit and DPS going up, but Dmg until OOM stays the same.

    I am using the newest version.

    Posted in: General AddOns
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    posted a message on HOW TO: Convert from Embedded Libs to Standalones and back again using WAU
    I think there is an additional reason for using disembedded libraries:

    When you use embedded libraries and you have lets say 5 addons which use library xyz, and library xyz gets updated, next time you update WAU will download all 5 addons because of the updated embedded lib.

    With disembedded only the changed library gets updated.

    On addition to update more packages with using embedded, the downloaded packages are also much larger.

    So using disembedded libs is way less load on the Wowace servers.







    Posted in: Updaters
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    posted a message on Suggestions for ACE alternative add-ons
    If the main point for you to switch to Ace2-based addons is easier updating with WAU, you should consider using WUU instead.

    See http://wuu.vagabonds.info/

    and

    http://www.wowace.com/forums/index.php?topic=3341.0

    Posted in: General Chat
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    posted a message on Cartographer_Routes
    This module rocks!

    I already wrote a post in my guilds forum for my fellow herbalists/miners to check it out :D. And they love it too.

    Thanks
    Posted in: Map/Minimap AddOns
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    posted a message on Assessment - Official Thread
    Quote from Genome »

    i have a problem hope people can fix it for me :D
    using newest version ( has been same for all versions).

    atm when i view teh DEATH LIST and click through to get a deaths details up
    it shows like this

    [... HEAL 5000]
    [... Melee 6000]
    [... Death]

    Now i assume the "..." should show timestamps
    i thought it might be the width too small but ive stretched it and its not that ive search for a setting but.. nope


    Try changing the text offsets in menu:

    Display Sets/Death Times/Text/Text 1/Offsets

    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    Sorry for bugging, but i have another idea for a feature :)

    Assessment tracks gains nicely. But until now it tracks only the count of "player/you gain xxx" and the sum of the effects. To determine the proc rate of effects with a duration (from trinkets, talents, items) it would be nice if Assessment would track "xxx fades from player/you" too and display the percentage of the sum of all the times where the gain was active relative to the combat duration. All current active gains should end at end of combat too, though.

    This would eliminate the need for addons like Uptime Meter (which only tracks a single gain anyway)
    Posted in: General AddOns
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    posted a message on SmartRes
    Quote from Wonderfool »

    I am getting this error recently with SmartRes (r51863).

    [2007/10/14 23:23:00-2834-x20]: SmartRes-4.0\SmartRes.lua:681: bad argument #2 to 'format' (string expected, got nil)

    It has very likely something to do with the last change (put back in coloring of player names), because the error line is in the function:

    function SmartRes:ClassTextColor(text, class)
    return format("|cff%s%s|r", P:GetHex(class), text)
    end

    and P:GetHex is a call into PaintChipsLib to get the hex representation of the color of a player.




    Probably PaintChipsLib changed lately. I am using disembedded libraries.

    For now if have changed

    playercolored = self:ClassTextColor(player, playerclass)
    --playercolored = player
    targetcolored = self:ClassTextColor(target, targetclass)
    --targetcolored = target

    to

    --playercolored = self:ClassTextColor(player, playerclass)
    playercolored = player
    --targetcolored = self:ClassTextColor(target, targetclass)
    targetcolored = target

    at SmartRes.lua:656 and it works fine again
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    Quote from Roartindon »

    Grab r52201 or later. It'll put a "*" after crits/crushing blows in the death log.


    Yay! Now GIEF dead tank to try it out :D
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    I really like the death log feature of Assessment. A useful detail i miss is that i can't see if melee hits were critical or crushing. Is it possible to add this?

    Posted in: General AddOns
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    posted a message on SmartRes
    I am getting this error recently with SmartRes (r51863).

    [2007/10/14 23:23:00-2834-x20]: SmartRes-4.0\SmartRes.lua:681: bad argument #2 to 'format' (string expected, got nil)

    It has very likely something to do with the last change (put back in coloring of player names), because the error line is in the function:

    function SmartRes:ClassTextColor(text, class)
    return format("|cff%s%s|r", P:GetHex(class), text)
    end

    and P:GetHex is a call into PaintChipsLib to get the hex representation of the color of a player.

    Posted in: General AddOns
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    posted a message on WoW UI Updater (Windows/Linux/Mac) - supports multiple sites
    Hmm, 1.6.422 fixed the loading bug, it works now when "Use threads" is enabled. But online update still won't work until i disable threads.
    Posted in: Updaters
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    posted a message on WoW UI Updater (Windows/Linux/Mac) - supports multiple sites
    WUU 1.5.421 neither loaded the settings, nor did the online check work.

    It seems the problem is related to the use of multiple threads.

    As soon as you turn off "Use threads" under preferences, WUU works again without problems.

    Posted in: Updaters
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