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    posted a message on Shadowed Unit Frames [official]
    Alright, well I just asked the first person I saw in the guild to try it out. He uses something else for raid frames, so I had to tell him how to enable them (uses ShadowUF for other stuff). He right clicked, got an error. Has 3.8.4.

    I just nuked all my settings, manually deleted and pulled down 3.8.4 again same results, tried with only SUF loaded, same result. So maybe we're talking about different issues since yours is definitely resolved, and mine definitely is not :)

    Just to clarify, this is an issue with the Popup menu from the raid frame, not the target or any other, all other frames I could find to click on worked fine, this is using nothing but ShadowUF for raid frame, no clique etc. I'd be happy to stream/highlight the reproduction process but it's pretty straight forward. Install SUF, enable raid frame, create a raid, right click someone's raid bar, enjoy error.
    Posted in: Unit Frames
  • 0

    posted a message on Shadowed Unit Frames [official]
    Quote from Shadowed
    Dropdown issues are fixed in alpha.


    Are you referring to the issue mentioned by redisk? If so I'm still unable to generate a menu when right clicking on a raid member from the raid frame (works from target frame). I get the error pasted by redisk when I attempt to do so, with nothing loaded but ShadowUF. Right clicking on Blizzard raid frame works fine. I'm using 3.8.4 Release

    tag v3.8.4
    40e14f15e8f225f864c0e9eb2a0d2cd04cc5d150

    I'll go ahead and post what I have from BugSack in case it's more verbose

    FrameXML\UnitPopup.lua:940: Usage: GetRaidRosterInfo(index)
    <in C code>
    FrameXML\UnitPopup.lua:940: in function "UnitPopup_HideButtons"
    FrameXML\UnitPopup.lua:267: in function <FrameXML\UnitPopup.lua:248>
    <in C code>
    FrameXML\SecureTemplates.lua:239: in function "initFunction"
    FrameXML\UIDropDownMenu.lua:69: in function "UIDropDownMenu_Initialize"
    FrameXML\UIDropDownMenu.lua:864: in function "ToggleDropDownMenu"
    FrameXML\SecureTemplates.lua:310: in function "handler"
    FrameXML\SecureTemplates.lua:632: in function "SecureActionButton_OnClick"
    FrameXML\SecureTemplates.lua:672: in function <FrameXML\SecureTemplates.lua:664>
    
    Locals:
    dropdownMenu = SecureTemplatesDropdown {
     0 = <userdata>
     displayMode = "MENU"
     openedFor = SUFHeaderraidUnitButton2 {}
     initialize = <func> @FrameXML\SecureTemplates.lua:196
     name = "Vapes"
     which = "RAID"
     unit = "raid2"
    }
    inInstance = nil
    instanceType = "none"
    inParty = 1
    inRaid = 1
    isLeader = 0
    isAssistant = 0
    inBattleground = 0
    canCoop = 1
    haveBattleTag = true
    (for generator) = <func> =[C]:-1
    (for state) = <table> {
     1 = "SET_FOCUS"
     2 = "MUTE"
     3 = "UNMUTE"
     4 = "RAID_SILENCE"
     5 = "RAID_UNSILENCE"
     6 = "BATTLEGROUND_SILENCE"
     7 = "BATTLEGROUND_UNSILENCE"
     8 = "RAID_LEADER"
     9 = "RAID_PROMOTE"
     10 = "RAID_MAINTANK"
     11 = "RAID_MAINASSIST"
     12 = "LOOT_PROMOTE"
     13 = "RAID_DEMOTE"
     14 = "VOTE_TO_KICK"
     15 = "RAID_REMOVE"
     16 = "PVP_REPORT_AFK"
     17 = "MOVE_PLAYER_FRAME"
     18 = "MOVE_TARGET_FRAME"
     19 = "REPORT_PLAYER"
     20 = "CANCEL"
    }
    (for control) = 10
    index = 10
    value = "RAID_MAINTANK"
    
    Posted in: Unit Frames
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