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    posted a message on Who here plays on a RP server?
    Very true, Rowne. Actually, many times when I'm RP'ing intensely and am talking in public to other player about WoW politics, I, being an human priest, keep the Alliance preconception against Orcs and Forsaken, act neutral toward the Trolls mentioning the Zandalar ones as an example of good ones, so there must be others, and say that I don't understand why the Tauren are in the Horde since them, being good people, should "obviously" be with in the Alliance. :)

    On the other hand, I've seen things that are horrendously absurd in game lore terms. The other day, for example, I've seen a lvl 60 Tauren druid trying to kill the supreme leader of the Cenarion Circle (sorry, I don't remember his name) in Darnassus! I tought: "OMGWTF!1!??/", and just stayed there watching...

    Now, an off-topic reply to this comment of yours:

    It reminds me of the 60's in comic books when "evil" was Russian or Poor and "good" was Capitalist or Rich.


    Note: below I talk a little about politics and related themes. So, to those who don't like this subject I suggest you please ignore it and jump to the next post. Also, I don't intend to write about this subject again in this forum, for I know it IS off topic. If anyone wanna talk about it in pvt feel free to send me an e-mail: alexgieg ~AT~ gmail ~DOT~ com.

    The situation wasn't exactly as you describe. One of the big villains of the all time was and still is Lex Luthor, whose villany comes entirely from his money, while one of the most famous heroes was and still is the Green Archer, a very radical anti-capitalist. On the other hand, today's climate in American comics if far from equilibrated: I purchase lots of it and found it very difficult to find any story where big corporations, republicans, conservatives, christians, pro-life, Bush and the like, with few exceptions, aren't compared to or actually taken as villains, while NGOs, democrats, liberals, atheists, pro-choice, the UN etc. are seen as the good and heroic guys. Typical examples are Marvel's "Supreme Power" and "The Ultimates", and DC's "Lex Luthor President". In other words, today's manichaeism is as strong as in the past, with the only difference being that now it works in the opposite direction.

    Regarding Russia in the 60's, there were pretty solid reasons for it to be seen as a great villain at the time, even more than common politics. They were all exposed in the soviet premier Krushev's report about Stalin's era, made known to the world around the end of the 50's. It showed in practice, and above any doubt, what each and every student of ancient philosophy already took for granted: that an ideological system that says that the world will become a better place when this or that group of people is destroyed (no matter what each individual of that group say or do) cannot become anything other than genocydal when obtaining real power.

    An example that everyone knows are the nazis. They preached that by eliminating the Jews the world would become a paradise, so, once with absolute power they did just that, taking that belief to their logical consequences. Another example well known is the French Revolution, to whom the world would become an excelent place when each and every noble were dead, what took definitive form in Robespierre's Terror. And a third example, very similar to both but which many people still try not to acknowledge, is socialism. Socialists also preached (and still preach) that when the rich are eliminated the world would/will become a better place, so, once with absolute power they did just that, resulting in Stalin's 20 million civilian murders, Mao's 60 million, Pol Pot's 2 million, Hussein's 300 thousand, Castros' 20 thousand, and so on.

    Capitalism and capitalists, on the other hand, don't usually believe that a group should be genocided for the world to become a better place, so no capitalist regime, even the most dictatorial ones (who are evil, no doubt about that) has ever reached the same level of evil created by those. Capitalists can be a very egotist group, but this egotism takes a personal shape that gets satiated once a limited, concrete goal is reached. Such limits don't exist nor take any role among those who believe that History is theirs to rework and reshape no matter what, for they believe that anything they do, here and now, is justified by the glorious future they envision, and for which they most of the time work selflessly.

    BTW, it's interesting to see how WoW's lore reflect all these things. Altough the Horde and the Alliance fight, both fight for concrete and usually egotistic things: more natural resources for their people (Orcs), their ancestor's land (Night Elves), their lives (almost everyone). As a result, their wars are never all encompassing, "take no survivors" ones. On the other hand, the Burning Legion's objectives are purely ideological ones: the world is an error, life is an error, true peace and true good will only exist when all that's wrong is erradicated, so let's fight ceaselessly to bring our universal utopy to fruition. There's no possible doubt about who are the villains and who're the heroes, even when the heroes sometime also fight among themselves.
    Posted in: General Chat
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    posted a message on Ahn'Qiraj War Effort
    I noticed that, for some reason, the "my server" link I put above in my first post is redirecting to another server now. Either I wrote the link in wrong, what's very possible, or Blizzard's site is as chaotic as everything else Blizzard does. :) The correct link, or atleast the current one, to those one or two that might be interested, is Maelstrom.
    Posted in: Addon Ideas
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    posted a message on Ahn'Qiraj War Effort
    Quote from "tekkub" »
    /em has a moment of inspiration
    /em runs off to write up a quick titan plugin...


    OMG, you've made it!

    To those who haven't noticed it, tekkub has just released Titan Panel [War Bonds], which gathers the information provided by the war effort officers and allows them to be easily reviewed. Actually, the addon has already gotten a revision, being in version 2.

    Thank you very much tekkub! I'm now a much more fullfiled uber-geek database fan. ;)

    Now it's just a matter of adding AH scanning and features for world domination. :lol:

    PS.: Okay, it's a crazy idea, I know, but is there any chance of adding that broadcast feature? I guess it might be done by adapting GathererShare's send/receive/hide functions or something like that, since that addon has been working flawlessly for me for about 3 months without the need of any update.

    BTW, using GathereShare's own chat channel would be even better, so that those who already use it wouldn't need to spend another chat channel. The different header would ensure that other addons that use that channel, including GathererShare itself, don't get confused.
    Posted in: Addon Ideas
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    posted a message on Reputation
    Quote from "Namfoodle" »
    I would be one of those absolutely thrilled persons jumping up'n down in Ironforge if we could get an aced version of Reputation.


    BTW, someone posted on the discussion section of the Reputation entry on Curse-Gaming (see link on my first post above) instructions about how to correct the code so that it stops giving those strange errors when crossing portals/continents. So, while neither an Ace'd Reputation comes to live nor Blizzard breaks the original again on 1.10, it'll keep working. :)
    Posted in: Addon Ideas
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    posted a message on Ahn'Qiraj War Effort
    Tekkub, please do it! Instant, please link it! :)

    Thanks!
    Posted in: Addon Ideas
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    posted a message on Reputation
    Quote from "tekkub" »
    I honestly see no need for this mod, short of the percentage display. Blizzy added a bunch of reputation features a patch or two back... seems like reinventing the wheel to me...


    This mod has lots of features. Let me see what I remember:

    a) Blizzards implementation gives the raw rep number when you mouseover the bar. This mod (the alternate version at least, wich I use) allows you to have it always shown, either in percentage or in raw value. It even allows you to have both: percentage always shown and raw when you mouseover, or the inverse.

    b) When you complete a quest, Blizzard system only shows in your chat frame how much rep you gained with the main faction connected to that quest. This mod shows you how much you gained in all factions that had their rep adjusted. And you can choose whether you want to see it as percentage or raw.

    c) For repeatable quests, this mod can tell you in your chat frame how many times you still need to complete that quest to gain a rep increase.

    d) It can also tell in your chat, when you gain rep, how much rep you still need to get a rep lvl gain. Again, you choose whether you want it to be show as percentage or raw.

    e) You can enable or disable each and every feature, so as to adjust them to your liking.

    In short, Blizzard's implementation pales in comparison. That's why I would love to see this thing Ace'd. :)
    Posted in: Addon Ideas
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    posted a message on Ahn'Qiraj War Effort
    Quote from "Hakker" »
    I really don't think this is worth a mod, defenitly not in my opinion unless the War Effort gets reset to start over for something about 2-3 months or so.


    Well, I love databases and I love having the information I like inside the game. Alt-tab'ing isn't that cool. :) Also, such a mod could easily include a way to track how much you yourself contributed to the war effort compared to the remaining players. That would be very cool too!

    Now, the event resetting a given number of times would be very nice indeed. Or else this whole thing could be made into a monthly competition between the two sides, with in-game prizes for the people who most contributed and to the whole side that won, maybe with NPC vendors paying more/asking less or whatever.

    Quote from "Greywind" »
    It seems us hordies on the server outnumber our alliance brethren a bit on the realm, at least it seems that way too me so that could be the reason :)


    Another reason is that the Horde has to gather less items. 1,408,000 vs. 2,442,000. In absolute numbers the Alliance is winning: 317,090 vs. 205,080 gathered so far.
    Posted in: Addon Ideas
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    posted a message on Ahn'Qiraj War Effort
    Looking the new war effort page on WoW website for my server, I thought: what if this was in semi-realtime inside the game itself? So, I'd like to beg you (again) to make something , anything, that, when a user of the addon talked to one of the war effort masters, scanned the text and broadcasted the data to a chat channel. The same addon would listen to that channel and keep its local data up to date. And by issuing a command one would be able to see in the chat channel the most recent data for all items, for a group of them (for example, "Bars"), or for a specific item.

    For those who wanted it, a secondary, graphical addon on top of that, would be a nice addition too. It should present the data as in the site, with categories, item bars and such, much like the skills tab in the character profile window.

    If everything was coupled with a way for the character to track how much he himself contributed to the war effort, that would be perfect!

    What do you think?

    EDIT: This (these) addon(s) would be usefull even without the chat broadcast feature. One can have his own local data updated whenever going to IF or (where's the horde war effort happening? Orgrimmar?). The broadcast would be a nice plus but, of course, it's not at all necessary.
    Posted in: Addon Ideas
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    posted a message on Reputation
    I've been using the marvelous Reputation 0.15 mod to track my faction increase and have the faction mouseover info feature. However, with patch 1.9 it's broken. Since it's feature pack is quite small and very focused, I believe it would be a perfect candidate for Ace'ing, or maybe to get a complete Ace'd replacement. Would anyone be willing to convert/make it?

    Please note that currently there're two versions available. The other one is linked in the discussion thread. I haven't tried the official one because the feature list for the alternative one seems better to me. So, here's the link to it too: Reputation 1800R4 (fixed by Larry). I'm not sure whether this link still works, so if you're interested I can post its code here.

    Please, please, please, convert/replace it! I /beg you! (How patetic.) :P
    Posted in: Addon Ideas
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    posted a message on Who here plays on a RP server?
    Quote from "Greywind" »
    Aww too bad I'm horde, I'll try not to gank you guys :(.


    Hehe, thanks! :)

    However, please note that our guild doesn't have any policy regarding ganking. Doing ot not doing it goes mostly according to each character's background. I only ask people to try avoiding doing it if it's very OOC for them. So, some of our members do gank, including the guild leader herself, while others (myself included) don't. Actually, when I see a low lvl horde player having trouble with a mob I help him. Too bad high lvl horde players simply love ganking me...
    Posted in: General Chat
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    posted a message on Who here plays on a RP server?
    Quote from "tekkub" »
    Hrm... I'm rolling a new alt with my duo partner and want to give RP a go. I'd love to be able to harass Rowne ^^

    Anywho, anyone got a good guild that will take a semi-RPer and his friend. We're not hardcore RP but we'll do our best to stay IC. We're really looking more for a great group of people to be with than anything else.


    If you don't mind RPPVP, our Alliance guild in the US Maelstrom server, "?ngels av T?nda", is exactly that: a semi-RP, for-fun, do-it-all, please-everyone guild, so much that we only have 3 rules:

    1) To try acting IC when possible (but not necessarily always);
    2) Do not curse in the guild chat (PG-13);
    3) Have fun (yes, literally).

    If you're interested whisper my main (Carolyn, female human priest) when you have a lvl 10 character. See our site: http://angels.guildportal.com.

    PS: So far we have two semi-mandatory addons: GuildAds and GroupCalendar. Common events are scheduled through GroupCalendar, while high lvl events, such as MC, are scheduled through the website.
    Posted in: General Chat
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    posted a message on XP on Portrait - should be easy for you authors! /beg
    Look, look! KC_PlayerFramePlus.

    And for that additional wow (ops!) factor, couple it with this one: Elite Player Frame.
    Posted in: Addon Ideas
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    posted a message on Guild Event Manager -ace'd
    Quote from "Samasnier" »
    I've been very impressed with GroupCalendar. I've been suggesting to the guild officers that we need to use it, since not everyone visits the guild message board. Though I think I'm the only one in the guild that gets excited about using a new AddOn. :(


    Well, I'm in a better position. Being a guild officer myself, I simply showed it to my guild leader (who also loves AddOns), and in the next few minutes she made it official. 8) Now standard events will all be managed through GroupCalendar. The only events that will still be managed through the guild website are MC and such, since they need tons of very detailed coordination.
    Posted in: Addon Ideas
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    posted a message on Guild Event Manager -ace'd
    Ace'ing GroupCalendar would be a better idea. It's far more impressive than GEM, even GEM being very impressive too.

    Another one that would be nice to have Ace'd is GuildAds, a must.
    Posted in: Addon Ideas
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