local EnumerateFrames = EnumerateFrames
local lastframe -- the last frame we met.
local function DarkenUnitTex(f)
local f = EnumerateFrames(f)
while f do
otype = f:GetObjectType()
if otype ~= "Button" then
if otype == "Texture" and f:GetTexture() == [[Interface\TargetingFrame\UI-TargetingFrame]] then
f:SetVertexColor(0.6, 0.6, 0.6)
lastframe = f
f = EnumerateFrames(f)
local function DarkenNewUnitTex()
Which will darken all Interface\TargetingFrame\UI-TargetingFrame textures.
I've seen it in a few screen shots and I use to have a set of them myself but I'm just wondering if anyone out there has a set of modified Blizzard Unit frame artwork where the Steel Grey color has been darkened to darker shade (almost black in fact).