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    posted a message on the end of all days ... changes to scripting in wow 2.0
    I'm just wondering. Our guild uses a bidding system to decide who gets crossclass items. You whisper "bid <yourbid>" to the masterlooter and a bot will check if you have enough dkp, your bid is higher than the one before you etc.

    Is this kind of mod still able to be used in TBC?
    Posted in: General Chat
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    posted a message on the end of all days ... changes to scripting in wow 2.0
    Quote from Samasnier »

    Now I have to decide if I am going to quit playing WoW altogether or switch to a different class in which I won't need to rely on AddOns.


    I also read this on the us forums, blue reply

    Is this the kind of question allowed-

    Are there raid encounter design changes being made to go along with these changes to what can be done with the UI?



    Sort of off topic, but yes, the designers no longer have to account for decursive-style addons in their dungeon design, which was one of the biggest driving factors for these changes.
    Posted in: General Chat
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    posted a message on the end of all days ... changes to scripting in wow 2.0
    Now you will need different clickcasts in order to manaconserve. So ctrl click for a rank 1 GH and shift click for a rank 5 for example.
    Posted in: General Chat
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    posted a message on the end of all days ... changes to scripting in wow 2.0
    I'm afraid that making a list of people who have aggro isn't possible anymore?
    Posted in: General Chat
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from x01a4 »

    I didn't read all 61 pages (sry for that):

    Can you add Target's Target's Target like in NurfedUI to your UnitFrame? Healers love that :)




    If you add this, please make it an option. This is one of the reasons I don't use nurfedUF because I don't like this kind of ToT.
    Posted in: Unit Frames
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    posted a message on Raid addon?
    Perfectraid.

    I believe it's not ace2 yet though
    Posted in: AddOn HELP!
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    posted a message on Squishy 0.10 [2006/08/22]
    I'm using squishy in combination with Heart (Called Genesis before). It gives an error message if i'm using a healing class. I don't know exactly when it comes but I believe it is when Heart is going to heal a MT target and i'm cancelling my spell.


    Hmm, sorry to hear - but as I've never used Health/Genesis and currently don't have access to the game, you'll need to find a different solution. The error message also seems to indicate that it's a Health problem, sorry.


    I also did this bugreport at the heart site and it was a heart bug that is fixed now :)
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Delsphynx »

    Regarding Heart issues:



    Thanks man, have exactly the same problem (which why I went back to MG2&Aceheal). But with that bugreport (deleting the hooking functions of heart) I can easily switch back if MG2 gets unusable.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from andreasg »

    Merged two patches to the SVN.


    Andreas, did you have any time to look at the bug described in this post?http://www.wowace.com/forums/index.php/topic,1715.msg43084.html#msg43084

    Because I don't get this freeze when using the standard blizzard frames it perhaps is a AGuf bug?
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    This is what I posted as bugreport at the clique portal, but it could be a aguf bug as well, so i'll post it here too.

    Warcraft totally freezes if I click on a unitframe with an undefined clickcombi. For example a simple leftclick to select a unit.

    I tracked down the problem using 3 mods (and some support mods). The unitframes I use are ag_unitframes (URL=http://www.wowace.com/forums/index.php/topic,1715.0.html]link[/URL]), ACE2 that is necessary for these frames.

    Furthermore I use Heart (link) and C that is a support mod for heart. And last mod I use is Clique.

    When I use only the unitframes with heart, or only the unitframes with clique, there is no problem. But when these 3 mods are on (don't know if it also crashes with the blizzard frames) I can click on players walking around without problems. I can also use a defined clickcast like a flash heal. But when I try to target someone by clicking on a unitframe the game freezes.


    Another thingy, if I use a clickcast on a target of target, clique will target this ToT. Is there any way to turn this off?


    It doesn't freeze when using the standard blizzard frames. Could it be there isn't a patch written for AG unitframes yet for clickcasting with clique?
    Posted in: Unit Frames
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    posted a message on Squishy 0.10 [2006/08/22]
    I made screenshot of it. I ONLY get this when using a heart class, whensquishy is enabled and there is a mt target set. Now I also see that it is a heart bug, so i'll also post it in the heart topic.

    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    I'm using squishy in combination with Heart (Called Genesis before). It gives an error message if i'm using a healing class. I don't know exactly when it comes but I believe it is when Heart is going to heal a MT target and i'm cancelling my spell.

    Makes it almost impossible to use squishy right now. :(
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    I really like this mod, though i'm still using the Ct emergency monitor.

    This mods shows better who needs healing, but it you can't see very clearly what heal that player needs. If you could add a number with health lost this mod would really rock
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Ok, thanks for the quick replies :)


    Ok, tested it a little and it looks really great. The only feature I would like to see is also the display of lost hp. Great work!
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Hey,

    I would like to test this mod, but at startup it displays an error. Something like: "Unexpected sysmbol at 1: after '<' in locals.lua'.
    I've no experience at downloading all the files seperately, I've just downloaded them all and put them in a map squishy in my addon folder.

    What am I doing wrong?
    Posted in: General AddOns
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