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    posted a message on [request] Metamap Notes import
    Looks like us late comers with no choice now that MetaMap isn't even fan updated are just SOL? Even finding all the back files in this thread still doesn't help import the notes from MetaMap. Does anyone have any work around suggestions?
    Posted in: Map/Minimap AddOns
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    posted a message on IHML - I Have Macro Lol! - Official thread
    You saved me sooooo much time, energy and space. This mod is freakin' awesome. Thank you.

    *gives cookies*

    - Kira
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    I've been using eepanels2 for a while at it's most basic form "IE: Pretty Backgrounds That Are Always Visible". I don't have any real reason to switch addons other than this seems to be the one that's going to be supported, so, thinking this, I read the FAQ about importing eepanel layouts, followed the instructions and was promptly told that kgpanels can't find my artwork. Tried loading said artwork into the library (what is the point of that part, btw?) and same error. Tried just making the panels over in kgpanels and the section to define a background texture is always greyed out.

    It seems so ridiculous that I can't manage the simplest form of this addon; what am I doing wrong? ><

    - Kira
    Posted in: General AddOns
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    posted a message on GMail (A CT_MailMod Replacement)
    Quote from Lorelei »

    I mention this in case it helps someone figure out a workaround until Blizzard fixes whatever bug causes this.


    I don't know about a hack to get the code working, but I do know that placing the items on your action bars lets you use them. It seems to be specifically a Blizzard messed up + GMail + inventory error.

    - Kira
    Posted in: General AddOns
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    posted a message on Grid
    Quote from ZealotOnAStick »

    Before the wrath of others' hits you . . . why don't you read the bloody Wiki page, or even better yet, just download it and fiddle with the options yourself?


    If I had seen that option I wouldn't have asked. I'm still trying to get grid to come down off the top of my screen. Just because some people don't read the wiki or the first page of the thread doesn't mean we're all idiots. Excuse me for missing a line.

    - Kira
    Posted in: Grid & Grid2
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    posted a message on Grid
    30 pages is a lot to read through, so could someone tell me if this addon can sort people according to class yet? Thanks <3

    - Kira
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Shareel »

    Binding "/aguf config" to ctrl+right click should be working.


    Sounds good. Thanks, I'll give a try when I get home.

    @andreasg
    Clique lets you make calls to any activated addon based on clicking a frame. All we needed was to know which function opens the config per each frame.

    Now that I think of it, "/aguf config" seems like the generic config call - what's the exact function call for opening the config for the frame you're clicking on? Like... Config(thisframe)? Just an example, of course, but that's what I'm really looking for.

    - Kira
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from andreasg »

    Quote from Greywind »

    I have a problem, my rightclick menu won't come up. I have it set in Clique to be ctrl+rightclick but it just brings up the addons config menu.


    Clique will always overwrite the click combination of aguf...


    Which is why he changed it (in Clique) from right click to ctrl+right click. Could you give us the function call for the menu so he can make sure he's telling Clique the correct action to perform in order to open the menu?

    - Kira
    Posted in: Unit Frames
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    posted a message on GMail (A CT_MailMod Replacement)
    Quote from Samasnier »

    :)


    ?

    - Kira
    Posted in: General AddOns
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    posted a message on GMail (A CT_MailMod Replacement)
    Quote from Samasnier »

    Mr Plow isn't a mail mod, it's a bag stacking/sorting mod. Therefor, you could continue to use GMail without change.


    I don't see the point in changing from CT Mail Mod to GMail if GMail can't stack things. There's no reason to download two mods to fulfill the role of one unless the first is horribly incompetant or somehow limits in game performance. Point is, there's no reason to download such a robust mod just so the stuff coming out of your mailbox will autostack.

    Technically, this should be an in game mechnic, but it's not and fits within the idea of this mod. I'd like to see it implemented as well.

    - Kira
    Posted in: General AddOns
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    posted a message on Detox
    *squee* At the rate this is going, the chance of having an entirely Ace2 based set of mods is increasing dramatically! This makes me wish I had enough patience to figure out lua + Ace2 without someone teaching it to me (so I could port some stuff too).

    Cheers, though, I look forward to the completion of this!

    - Kira
    Posted in: General AddOns
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    posted a message on ChatJustify - 31/07/2006
    Any chance you could make it really justify instead of just right align? :|

    - Kira
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Any word on whether you'll be implimenting a MiniRaid type theme to this? Maia mentioned something about it @ http://www.wowace.com/forums/index.php/topic,1861.msg35510.html#msg35510 . There's a lot of us that think this would just be the cat's meow. :)

    - Kira
    Posted in: Unit Frames
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    posted a message on ShardAce
    @ Norque - Yay! Well, I won't be picking my lock up for another couple months anyway, so I think I can wait a bit (although I can't wait to see it :) )

    @ Lanacan - Yes, I was hoping for an Ace2 version ^^;

    - Kira
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    I was clueless at one point too

    http://wiki.wowace.com/index.php/What_is_the_SVN%3F

    I reccommend turtle if you're completely knew to SVNs (I was and it makes the most sense to me). You'll understand what I mean when you read through the article. It's very handy, actually, and almost makes me wish this was how they normally distributed the non-test stuff, really XP

    - Kira
    Posted in: Unit Frames
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