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    posted a message on RaidBuffStatus
    That sounds good :) .
    Posted in: Raid AddOns
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    posted a message on RaidBuffStatus
    The PUG detection is too picky in my opinion. How many guilds run official guild 25-man raids with more than 2-3 non-guildies? I don't know what the current logic is but I've never been in a PUG in which RBS let me broadcast, there always seems to be one guild with a bunch of members in it and then it refuses to work.
    Posted in: Raid AddOns
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    posted a message on Assessment - Official Thread
    I reinstalled Windows and haven't looked at this for a few months. Was any progress made with it since these last posts? How functional is it at this point?
    Posted in: General AddOns
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    posted a message on RaidBuffStatus
    I'm having issues in our raids because we often have a Shaman with Restorative Totems but no Paladin with Improved Blessing of Wisdom. RBS wants the Paladins to buff Wisdom but it is removed as soon as the Shaman drops a totem so everyone appears as missing a Blessing on RBS again.

    I also find the max number limit on Blessing announcements to be unhelpful. With something like PW:F or AI it's good that I can just announce that more than five (or whatever) people are missing it since they will just recast the group version and it doesn't matter specifically who doesn't have it. But announcing that "MANY" people are missing a Blessing isn't helpful. I then have to go through and read out who needs what on Vent or similar.

    Additionally some of the text is quite verbose and it's hard to read simply who is missing what, especially when using the PallyPower settings when it adds "Missing PallyPower" after every single person.

    I use this mod all the time, it saves me so much effort, but the Blessing announcements just don't work all that well in practise.
    Posted in: Raid AddOns
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    posted a message on RaidBuffStatus
    Is it intended that in a raid with four Paladins (and everything available) it says that resto Druids should have Blessing of Might?
    Posted in: Raid AddOns
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    posted a message on Suicide Kings Geo [official thread]
    Yeah, the synching does seem a lot more reliable since the security change, though I don't know if any changes were actually made to that code. Regardless the security changes have been really helpful for us as we were constantly losing permissions before and our GM isn't online for every raid.
    Posted in: Raid AddOns
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    posted a message on PitBull 4.0
    As a result of this it's almost guaranteed that I'll be switching the default text provider to LuaTexts.
    The only danger here is that LuaTexts just isn't as user friendly as DogTags. While I'm fine with writing Lua for my texts a lot of people aren't. Is the long term plan for LuaTexts to make the syntax more like DogTags (and by that I don't mean DogTag syntax specifically but just that it is a lot more abstracted from the code), or would that just lead to the same problems that we have with DogTags now?
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    The filtering system is designed around functioning as a whitelist. If the filter assigned to the frame evaluates to true for an aura then the aura is displayed. With some effort you could flip this around, but I'll leave how to do that as an excercise to anyone that might want to do that.
    Can anyone help with how to do this? A guildie wants to highlight frames that are missing AI (or whatever).
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    I updated this morning and now I'm getting 40+ errors like this:
    PitBull4-r20090607073411\Modules\Aggro\Aggro.lua:5: PitBull4_Aggro requires PitBull4
    PitBull4-r20090607073411\Modules\Aggro\Aggro.lua:5: in main chunk
    I get one of these for every module plus a couple of "attempt to index 'Pitbull4'" nil-value errors. I tried reinstalling with and without externals and everything is enabled on my addon screen. Any ideas? Thanks.

    EDIT: Reverted to previous version and it works fine so seems to be something in the most recent update.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Yeah just updated and now buff icons are not updating properly, no debuffs showing up at all, higlights not working, etc.
    Posted in: Unit Frames
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    posted a message on Assessment - Official Thread
    Hey, any update on this? I haven't actually reinstalled it since I moved to Windows 7 but I wondered what the status was?
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    That doesn't solve Tunga's problem. You still have to define which slots to ignore slot by slot by slot... which is the really annoying part of the new EQM.
    Yeah, this. It just seem like such a big fall from grace for what was easily the best equipment manager to suddenly replace its entire functionality with a drop down list of Blizzard sets.

    I appreciate it's your mod and you can do as you wish with it, just expressing some feedback.
    Posted in: General AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Suggestion for the loot tracking part of it: find a way to identify loot that was DE'ed as such.
    Unless I'm not understand your request, you can already mark items as Disenchanted.
    Posted in: Raid AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    The problem with the Blizzard partial sets is that everytime I try to add a new piece to the set I have to remark every single slot that I want it to ignore :( .
    Posted in: General AddOns
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    posted a message on PitBull 4.0
    Tick "Color By Type" next to the filter.
    Posted in: Unit Frames
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