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    posted a message on DogTag 3.0 In Game Help Box Error...
    Anytime I try to view the in-game Dog Tag syntax box, I get this error:

    Date: 2008-10-15 18:38:01
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\LibDogTag-3.0\Help.lua line 403:
       attempt to call method 'SetTextFontObject' (a nil value)
    Debug:
       [C]: SetTextFontObject()
       LibDogTag-3.0\Help.lua:403: getTreeLine()
       LibDogTag-3.0\Help.lua:956: OpenHelp()
       LibDogTag-3.0\Help.lua:1216: value()
       ..\FrameXML\ChatFrame.lua:3212:
          ..\FrameXML\ChatFrame.lua:3144
       [C]: ChatEdit_ParseText()
       ..\FrameXML\ChatFrame.lua:2911: ChatEdit_SendText()
       ..\FrameXML\ChatFrame.lua:2932:
          ..\FrameXML\ChatFrame.lua:2931
       [C]: ChatEdit_OnEnterPressed()
       [string "*:OnEnterPressed"]:1:
          [string "*:OnEnterPressed"]:1
    Posted in: Libraries
  • 0

    posted a message on ChannelwatchFu 3.0.2 Update?
    Any ideas on how to fix this?
    Posted in: AddOn HELP!
  • 0

    posted a message on FactionsFu 3.0.2 Update?
    Quote from Elkano
    ok, they changed the return values of the API a bit, shouldn't be hard to fix :)


    cool and thanks
    Posted in: AddOn HELP!
  • 0

    posted a message on FactionsFu 3.0.2 Update?
    Quote from Elkano
    strange... I'll try to look into it...


    cool, thanks :)
    Posted in: AddOn HELP!
  • 0

    posted a message on IceHUD
    Quote from Parnic
    I could probably reverse the "not full" rule for rage and runic power since the "full" behavior for them should probably be "empty".


    thank you, thank you, thank you! :P
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    Any possibility of separating the "Alpha OOC and Target or not Full" into 2 separate sliders? One for "Alpha OOC and Target" and one for "Not Full"?

    I ask this because I am playing a Death Knight on beta and if I have that slider set to anything except 0 and the "Alpha OOC" slider set to 0, then it always displays the Runic Power bar.

    As always, your help is appreciated and this addon is appreciated! :)

    EDIT: This also applies to the Background Alpha Sliders.

    EDIT2: The Rune bar is also always displaying.
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    Quote from Parnic
    Yes, thanks. All of the threat module is changing in the 3.0 release (tonight) and Threat-2.0 is no longer needed since it's built in to stock WoW. You can remove this error by deleting IceHUD\libs\Threat-2.0 folder entirely.


    Thanks, I did that and it worked. Great addon and thanks for the hard work! ;)
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    Happens on Wrath Beta. Not sure if this has been noted, but I keep getting this error in Swatter when I login:

    Date: 2008-10-13 21:24:55
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua line 252:
       Usage: GetModule(name, silent): 'name' - Cannot find module 'Player'.
    Debug:
       (tail call): ?
       [C]: error()
       Ace3\AceAddon-3.0\AceAddon-3.0.lua:168: GetModule()
       Ace3\AceAddon-3.0\AceAddon-3.0.lua:252: DisableModule()
       ...terface\AddOns\IceHUD\libs\Threat-2.0\Threat-2.0.lua:241: PLAYER_ENTERING_WORLD()
       ...terface\AddOns\IceHUD\libs\Threat-2.0\Threat-2.0.lua:198:
          ...terface\AddOns\IceHUD\libs\Threat-2.0\Threat-2.0.lua:173
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       Ace3\AceAddon-3.0\AceAddon-3.0.lua:365: EnableAddon()
       Ace3\AceAddon-3.0\AceAddon-3.0.lua:435:
          Ace3\AceAddon-3.0\AceAddon-3.0.lua:421
       [C]: LoadAddOn()
       ..\FrameXML\UIParent.lua:991: UIParentLoadAddOn()
       ..\FrameXML\UIParent.lua:241: CombatLog_LoadUI()
       ..\FrameXML\UIParent.lua:389: UIParent_OnEvent()
       [string "*:OnEvent"]:1:
          [string "*:OnEvent"]:1
    AddOns:
      Swatter, v5.1.3597 (SnaggleTooth)
      Ace2, v
      Ace3, v
      IceHUD, v1.3.2 ($Revision: 236 $)
    Posted in: Unit Frames
  • 0

    posted a message on ChannelwatchFu 3.0.2 Update?
    ChannelwatchFu almost works on the PTR/Beta. The only thing it's unable to do now is automatically do a who request, therefore everyone listed in the channel remains gray. Even a shift-click will not update the "who" information. Any way to update this?
    Posted in: AddOn HELP!
  • 0

    posted a message on FactionsFu 3.0.2 Update?
    FactionsFu almost completely works in PTR/Beta. The only thing that it will not do is display the faction instead of always displaying FactionsFu on the FuBar. Any way to update this so that it works as intended?
    Posted in: AddOn HELP!
  • 0

    posted a message on IceHUD
    Quote from Parnic
    I assume these problems are in a 3.0 client (PTR, wotlk, etc.) and not the live realms?

    It seems to be working for me on the beta server. I will replace with UnitPower anyway, though.

    edit: oh, I see. the numbers update (dogtag) but the bar filled amount doesn't. Got it.


    I'm sorry, I did mean for Beta, they took down the PTR, so I can't check that. :p
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    So Druid mana is no longer updating for me while shapeshifted, is there a possibility to include the new API call into IceHUD? Or is it already included in DogTag? This is the new API function for it: http://www.wowwiki.com/API_UnitPower
    Posted in: Unit Frames
  • 0

    posted a message on Druid mana in forms?
    I know that the API changed in 3.0 regarding UnitPower, so I was wondering if there was going to be an update to SmartyCat or where I can find an addon that will report mana while shapeshifted.
    Posted in: AddOn HELP!
  • 0

    posted a message on WOTLK Addon Download Location?
    I hate it when I start stuff, LOL
    Posted in: General Chat
  • 0

    posted a message on WOTLK Addon Download Location?
    Will this finally show what's actually being updated and what's actually dead?
    Posted in: General Chat
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