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    posted a message on LibRockDewDrop
    ... but the rock-configurator gets better and better :D. I don't miss the Dewdrop-Menues :D
    Posted in: Rock
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    posted a message on Instance: Black temple
    Black Temple was added in one of today's releases. There aren't boss-infos right now but those will be added asap I think.

    And the outdoor-zone with supremus isn't in the map at the moment.


    Greetings

    btw.

    plz fix group-colours and instance-maps not shown sometimes - bugs ;)
    Posted in: Map/Minimap AddOns
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    posted a message on DurabilityFu bug?
    Same Problem here, you have to release your corpse to get it working. Rezzing doesn't update DurabilityFu...
    Posted in: FuBar AddOns
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    posted a message on Instance Maps not Working
    Manual selecting doesn't work too (no LUA-Errors)- perhaps blizzard has changed the way minimap data is generated?

    Greetings

    Timo
    Posted in: Map/Minimap AddOns
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    posted a message on [Bug] Netherspite Loots in Vashj Loottable
    Yeah - if you look on vashj's lootable there are also the loots of Netherspite listed.


    Greetings

    Timo


    btw. where is the black temple mag - new release (2.0) new map :D ;)
    Posted in: Map/Minimap AddOns
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    posted a message on How to disable Rock Configurator Semi-Transparence.
    Yeah found it out ^^


    Thank you very much :)


    Greetings

    Timo
    Posted in: Rock
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    posted a message on Suggestion for Rock-Configuration: STRATA
    Hi there,

    first I'd like to say that Rock-Configuration-Menue seems to be better than I first thought :D. OK it looks very "complicated" when you first see all addon-options but at least they're all together :)

    Some of those addons (for example RatingBuster) have an option in Rock like "Show Sub-Menu". If you click on this button the menue opens but it is covered from the Rock-Configurator (adjusting the transparency on mouse over let you see the sub-menue but of course it's still covered by the Rock-Configurator).

    Is there a possibility of adding sort of Layer-Options that those sub-menues are shown infront of Rock-Configurator and not behind? Or is this a addon-restriction.


    Greetings and continue the good work.


    Timo


    btw. FuBar 3 is functioning again without any bugs :D thx for the fixes :)
    Posted in: Rock
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    posted a message on How to disable Rock Configurator Semi-Transparence.
    Since a few builds of Rock, the Configurator is semi-transparent as long as you don't move your mouse over it. Can I disable this Feature somehow? When I want the Configurator I don't want it to be semi-transparent (I know there are some reasons why it is semi-transparent when you don't mouse-over but I don't think I have overlapping menues etc ;) ) - I want it to be shown :).


    Greetings

    Timo
    Posted in: Rock
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    posted a message on FuBar 3.0
    OK the problem with the buffs seems to be fixed but another one appeared: Some FuBar-Plugin-Symbol's positions aren't saved. So they return to "standard positions" when you leave the game and relog.

    Until this bug is fixed too, I'll continue to use the last Ace 2 Build of FuBar.


    Greetings

    Timo
    Posted in: FuBar AddOns
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    posted a message on Some questions to the new "ROCK"-Configuration-Framework
    OK thanks very much!

    Let me summarize:

    Rock is a completely new written addon-framework like Ace 2 was/is :D
    If I speak of a Rock-based addon I can't say "Hey I use an Ace-Addon" ;)


    Greetings and thanks again

    Timo
    Posted in: General AddOns
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    posted a message on Some questions to the new "ROCK"-Configuration-Framework
    Hi there,

    some of the most famous ace2-addons switched from Dewdrop to the new Rock-Configuration-Framework recently. Now I have some questions (and some criticism too :D).

    1. Is Waterfall (Prat for example) and Rock (Cartographer, Fubar,...) the same?

    2. Will all Ace2 addons switch to this new framework?

    3. What is the advantage of using the Rock-Framework (OK - according to its programmer it has lower memory consumption - but was this the only reason for creating Rock?). My first impression is that it is not so intuitive than dropdown-menus and is very chunky (for example open the new cartographer 2.0 and then click the right button ("Cartographer"). Instead of having a small and easy to use drop-down menue, an ugly big window with all supported addons opens.

    4. Until now the drop-down menues where present in all ace-addons which was nice because all addons where configured the same way. But now there is an additional possibility (the Rock-Window). Doesn't this take away one of the Ace-Main-Advantages (all addons are configured the same way)?

    5. Isn't there at least one advantage of addons like FuBar gone - the easy access by rightclicking the Icon on your Bar to configure things?

    6. How can I get rid of the Rock-Symbol on my minimap ;)



    Btw. I hope that in the near future all ace-addons use the same configuration-framework again (Rock or Dropdwon-Menues).



    Greetings

    Timo
    Posted in: General AddOns
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    posted a message on FuBar 3.0
    FuBar 3.0 runs very smooth on my WOW-Client (OK - the new configuration menu looks awful and is not as intuitive as the old dropdown-menu but I think this is just my own taste of configuring my fubar).

    But thers a nasty small bug:

    My Buffs (Blizzard-Style) sometimes move one line up and then one line down. At the same time my unitframes move one line up (when the buffs move one line down) and one line down (when the buffs move one line up). This is very annoying when you get buffs or buff yourself.

    Hope you'll fix this problem (or insert an option to disable this if this is intended).


    Greetings and continue the good work



    p.s. is there an option to delete the Rock-Icon from the minimap? I mean if you rightclick on the FuBar you have the Rock-Menu with all supported addons in front of you so why attatch it to the minimap ;)
    Posted in: FuBar AddOns
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    posted a message on Black Temple Map?
    Yeah, some not few guilds have BT on farm-status so I wanted to ask where the BT-Map in Cartographer is :D

    Since Cartographer Map-Data consists of Minimap-Data it shouldn't be a big problem. Or do I oversee something :D


    Greetings

    Timo
    Posted in: Map/Minimap AddOns
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    posted a message on [Bug] Bug Sack not compatible with Ace (sometimes)?
    Quote from HellknightFA »

    Quote from Rabbit »

    There's no bug in BugSack here, there must be some other error that is generated first, that causes these errors to happen.


    Hmmm... I enabled "Show LUA-Errors" in the Blizzard-Interface Menue and when I uninstall bugsack there isn't any LUA-Error. But when I install BugSack + BugGrabber there are those errors (according to bugsack).

    Is it technically possible that there is an addon (all addons are Ace2) what doesn't like BugSack (can't really imagine this :D)?
    Posted in: General AddOns
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    posted a message on [Bug] Bug Sack not compatible with Ace (sometimes)?
    Quote from Rabbit »

    There's no bug in BugSack here, there must be some other error that is generated first, that causes these errors to happen.


    Hmmm... I enabled "Show LUA-Errors" in the Blizzard-Interface Menue and when I uninstall bugsack there isn't any LUA-Error. But when I install BugSack + BugGrabber there are those nasty errors.

    Is it technically possible that there is an addon (all addons are Ace2) what doesn't like BugSack (can't really imagine this :D)?
    Posted in: General AddOns
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