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    posted a message on Grid
    Quote from Phanx

    That said, Curse of Doom is indeed a curse and should be appearing as part of the "Curse" debuff-type status. Are other curses correctly displayed?


    OK tried it in the battlegrounds:

    Curses are shown. I'll try out next ID on Yogg Saron - this time with disabled range filter - perhaps this was the cause.

    One thing though - A guild member which uses AGUF raid-frames also didn't see the curses of Yogg Saron. Only Decursive shows these curses. Perhaps it's a problem with German clients? Or because a warlock curse has the same name (Curse of Doom / Fluch der Verdammnis)? Or a library has problems with that curse?

    Greetings

    Timo


    p.s. Deseases, Magic etc are shown correctly at Yogg Saron
    Posted in: Grid & Grid2
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    posted a message on Grid
    Hmmm is that a bug or is it just me:

    When fighting Yogg Saron Phase II the "Curse of Doom" which is classified as "Curse" isn't displayed in Grid - even if I create a new debuff.

    What's the solution? :D


    Greetings

    Timo
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames Status (What's going on?)
    Very good work indeed Andreas :)

    These Unitframes are a worthy replacement for your orginal aUF. But there are some questions and (small) bugs I have to report:

    - The newest Version of aUF on curse shows combat-text BEHIND the mana / healthbar-fonts - I think it should be OVER those fonts

    - Sometimes when I'm invited in a group, not all Party-Frames are showing up - they are "invisible" (but they seem to be there because you can click on them - the target frame shows the right frame then).


    And a small question:

    Can I adjust the font-size of the combat text?


    Greetings and thank you for this great addon


    Timo
    Posted in: Unit Frames
  • 0

    posted a message on Cartographer_GuildPositions - coloring of german female class names doesnt work!
    I know you hate to fix this problem - but it's still there - but hey - it's just the German client - who cares...
    Posted in: AddOn HELP!
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    posted a message on Cartographer_GuildPositions - coloring of german female class names doesnt work!
    bug reportet but not fixed

    at least we know that black points on the map are females...
    Posted in: AddOn HELP!
  • 0

    posted a message on Cartographer_GuildPositions - coloring of german female class names doesnt work!
    at least they fixed the instance-loot for German clients :)
    Posted in: AddOn HELP!
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    posted a message on i have found the Bug for German Cartographer_InstanceLoot
    same problem here:

    Instance loot works only for some bosses (for example Supremus).

    German Client here.


    Greetings

    Timo
    Posted in: AddOn HELP!
  • 0

    posted a message on Xparky - FuXPFu replacement
    Quote from Wobin »

    Xparky will have as many xp or rep bars as you want placeable wherever in whatever orientation


    But it isn't possible in the current build?
    Posted in: General AddOns
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    posted a message on Xparky - FuXPFu replacement
    One question:

    Currently I'm using FuXPfu. The biggest limitation of this addon is that you can't split reputation bars and xp-bars similar to FuBar.

    For example:

    The XP-Bar attatched to the upper Fubar and the Reputation bar to the lower Fubar.

    Is this possible with Xparky?


    Greetings

    Timo
    Posted in: General AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    A ugly small bug:

    Always when I cast my water-elemental Omen pops up. The same is the case when I enter a raid: Omen shows up (which is right) - but when I "disable" it with a click on the icon, the Omen Window re-occurs sometimes.

    These bugs where there in the early days of omen but where ironed out in later releases. Why did they return?


    Greetings

    Timo
    Posted in: Raid AddOns
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    posted a message on Grid
    Quote from Maxian »


    I reconfigured the range indicator (alpha) to react to above 40y....but my frames always stay as the units where in range....before updated they use to lower the alpha lvl when a unit was oor...any idea on how i can fix it?

    Thnaks.


    Same problem here - I have the German Client of WOW and the new range-function (set the priority to 99) simply does nothing :(
    Posted in: Grid & Grid2
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    posted a message on RatingBuster
    Rating Buster doesn't show the percentages behind stats like crit-rating, haste-rating, hit-rating etc.

    I have the german client.

    Greetings

    Timo
    Posted in: General AddOns
  • 0

    posted a message on Pitbull UF - Target's Buffs & Debuffs
    Hi there!

    At the moment I search for new unitframes since my Archaelogist UF doesn't work the way it should work in 2.3:

    I tried out Pitbull UF and I must admit that these are very modern and informative unitframes whch show everything you need.

    But I have a Problem: Is it possible to arrange the Buff/Debuff rows the same as in the Blizzard-Unitframes? The current situation for me is that the debuff-rows can be shown everywhere (even directly in the target unitframe) but not UNDER the the target-frame. Even a solution like in ag_uf would be nice.

    Is this possible with the current build of Pitbull UF?


    Tanks and continue the good work on this nice addon :)


    Timo
    Posted in: Unit Frames
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    posted a message on Addon to move frames available?
    I know there is MoveAnything but it seems to have some problems on the PTR 2.3 and seems not to be supported :(

    Then there is Visor/Visor2 GUI - this Addon does it's job on the PTR but only if the frames are visible (for example Unit Frames). I can't move the lower-right tooltips and the warning frame (for example if you are out of range). Is there a possibility to move those frames with visor?

    If not - is there another addon which does those jobs?


    Greetings

    Timo
    Posted in: General AddOns
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    posted a message on Violation
    Some questions to Violation:

    1. At the moment I have Omen & SWStats installed. Can I replace those two addons by using Violation (I need only basic things like damage / dps / healing / decurse / aggro

    2. How does Violation take it's data - I mean It's an ace-addon and some addons like Omen (everyone in our guild has omen) have some libs like parser or threatlib. Does Violation read those addon-channels to take synced data even if the other members don't have Violaton (they have addons like Omen or Recount which are both ace-addons).


    Any advice would be helpful :)


    Greetings

    Timo

    Posted in: General AddOns
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