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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Since this was posted in the other thread: HP delay in AGUF

    Quote from Mist »

    Quote from Shareel »

    Quote from Miles »

    The delay is the bucketed update, in order to lower CPU usage it introduces an update delay. I've been using a direct update patch since the beginning because of it, because the author doesn't agree with my view: 'screw cpu usage, I want to see what happens asap'.

    Bucketed update for mana/rage/energy is fine, HP is not.


    Can I get this patch?


    Someone correct me if I'm wrong, but I think all you need to do is open "ag_UnitClass.lua" in an editor and look for this line:

    self:RegisterBucketEvent("UNIT_HEALTH",0.3, "UpdateHealth")

    Replace this with:

    self:RegisterEvent("UNIT_HEALTH","UpdateHealth")

    and you should have the health for all updated as it changes with no delays.

    Regarding target and ToT frames, as far as I know, there's a difference between them, in that WoW doesn't fire events for ToT updates. So ToT has to be done on a schedule, currently it's updated every 0.8 seconds in agUF. You can change that to be faster, espcially if you need it for Patchwerk, look for the following line in "ag_UnitClass.lua" (close to the bottom of file):

    self.schedule = self:ScheduleRepeatingEvent(self.UpdateMetro, 0.8, self)

    and replace 0.8 with the update interval you want.

    I hope this helps. :)
    Posted in: Unit Frames
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    posted a message on Wich chatmod is this?
    If all else fails (to line up icons) Visor(GUI) is a god send ;)
    Posted in: General AddOns
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    posted a message on Wich chatmod is this?
    with the options that is in the little wondow I would think it's vChat.. Prat and vchat do almost the same thing. I would suggest looking and seeing what they do and then decide which you want to use.

    UI looks like a combo of different things. Not one package.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from elvendawn »

    Quote from spec^^ »

    i think i never had ,in my 2 year wow-career, 7(!) druids in the raid =)

    we even have 5 in the whole guild :P


    spec^^ i think my guild has even had 8 druids on a raid once... we were desperate for ppl =)


    We ues to have only 3 active druids.. then it changed to 3 active paladins.. then 3 active priests... it's back to paladins now. Give it another week or two we'll be back to only 3 druids. >.<
    Posted in: General Chat
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Nightfall »

    Hey,

    I've got a question. First the screenshot: http://img201.imageshack.us/img201/4601/ui2ue4.jpg

    Left Bottom, you see her Playerframe... above her HP Bar, theres a casting bar.

    How do you get it? It's cool and I like to have the casting bar too.

    Could you help me?


    Castbar: It is indeed OCB2
    Buffs: ElkBuffBar

    The cast bars next to the bufs is either HostleBars or Chronometer (probaly HB)
    Posted in: Unit Frames
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    posted a message on oRA2
    Quote from Ammo »

    I've updated the MT frames with a backdrop. The only thing it does atm, is show you what mob you currently have targeted. Hint: it's the golden background.

    Duplicate MT checking will be added soonish.

    -Ammo


    I do hope we can turn off that option or at least make the borders smaller. :)
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    I've always liked how pally power did timers tbh. If you clicked on the "button" it would reset the timer for the next 15 mintues keeping check on the overall bufftime on each class.

    So in light of that would it be possable to do a simple buff timer based on a check? In it's own tooltip window: when a Greater Buff is casted it would check for group#/class and reset a self timer for 30 minutes (long buffs) or 15 per class (pally)?

    If it's still too much overhead no biggy. Also is it possable to adjust the alpha of the buff buttons? Or just have the whole buff colored red/normal? Little red/green letters are very hard to see sometimes. :)
    Posted in: Raid AddOns
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    posted a message on Detox
    Thanks so much for the explination Maia :)

    Is there a posiblity of an actual list feature that you can move the names to which "spot" you would like them in the priority list?

    Is there nested priority? IE Group > Class > individual?

    So if the priests Ben & Jerry & Carvel. They are in different groups w/ priests as a priorty. You have Ben as an individual does that mean

    Ben = 620-690+200+200 while Jerry & Carvel = 620-690+200?
    Posted in: General AddOns
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    posted a message on ItemRack or AceWardrobe
    Quote from Jupu »

    I like the "create outfits optimized for a particular attribute" feature of Outfitter. I don't know if it's less memory efficient but atleast it works great and seems to have same features that I know from ItemRack and AceWardrobe.


    Outfitter is less memory efficient. But I like it for that reason too. Also with the newest version they are working on it's suppose to be better then it is atm.

    If either IR or AW did that I'd switch in a heartbeat.. but as is I can live with a little memory hog. :)
    Posted in: General AddOns
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    posted a message on Detox
    I know there's a priority list and how to put people onto it.. but I was wondering how it handles/sorts the list?

    As far as I can tell I have never been able to define a specific list in a certin order. IE: Myself, Priest1, Warrior1, Priest2, Warrior2, Warrior3, Priest3.

    Course it's quite possable I'm blind and just havn't taken the time to figure it out.
    Posted in: General AddOns
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    Quote from wobin »

    Noticed that AQ mount (crystals)/normal & epic mounts arn't stacking with one another. Possable it has been changed in the branch version but just incase it's not thought you should know.

    hum, probably to either do with PT not grouping them, or they being in a different category... Can you get me some itemIDs?


    Uh.. not really sure how to look them up :\
    Posted in: General AddOns
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    posted a message on This site is still half downed....
    Quote from Anolin »

    Surfing/trolling these forums and the SVN = best thing to do between wipes during a raid! :P


    Pfft.. it's the best thing to do while at work... I'm BORED...
    found this though http://www.deviantart.com/deviation/24931904/?qo=19&q=by%3Aglasswind&qh=sort%3Atime+-in%3Ascraps
    Posted in: AddOn HELP!
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    posted a message on SystemTray
    The thing is I really don't wanna "move" the buttons..

    Stage 2: button reordering; snap-to window edge; slide-in, slide-out tray (like the Mac control tray thingie)

    I'd love it to be as the current windows system tray is (shows 3 buttons, hides the rest and (>) button opens the rest of the try)

    So it lookes like Hidden: (<)[(B)(B) Clock]   Open: (>)[(B)(B)(B)(B) Clock]

    Kinda like "Trinket Menu" for minimap buttons. :P Like people have said. If there was the same kinda thing in FuBar I'd use that too to hide all the little single icons I have that do something but I don' really use for anything other then to pull up options once in awhile. (Squishy, oRA2, Mr. Plow, MetaMap, KCItems, there's a few more... hehe)
    Posted in: Addon Ideas
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    Noticed that AQ mount (crystals)/normal & epic mounts arn't stacking with one another. Possable it has been changed in the branch version but just incase it's not thought you should know. :D

    Love this mod. Looking forward to it being Ace2.


    Posted in: General AddOns
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