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    posted a message on ag_UnitFrames Status (What's going on?)
    Party frames have a hard time updating if players join your group while you are in combat.

    There were two in my group already and two others got invited and joined while I was in combat. The party frames "shifted" as if the new frames were added but they were not visible.

    I attempted to fix the display by first using the options to disable party frames and then re-enable them which didnt work. Then I tried leaving the group and re-joining it which also didnt work. Lastly, I reloaded my UI while in the group and that corrected the group display.

    Id think this is a low priority bug at best, definitely not game breaking anyway.

    Thanks for all the hard work :)
    Posted in: Unit Frames
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    posted a message on AG Unit Frames and Combo Points
    The combo points for Roartindon layout are indeed being hidden by the layout. It is hard coded into the layout design file.

    You can edit the file, Interface\AddOns\aUF_Layouts\Roartindon.lua, yourself if you like.

    Look for the following code:
    Combo1 = {
       Hidden = true,
    },


    Change it to:
    Combo1 = {
       Hidden = false,
    },
    Posted in: Unit Frames
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    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    I already have a mod called Chatterbox (http://www.wowinterface.com/downloads/fileinfo.php?id=8027#info).
    How would I go about using both?
    Posted in: General AddOns
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    posted a message on Feature request: New color option in AG_UF
    You can use some custom text tags to show if a unit is tapped or not.

    Example:
    Use this custom text for Target Name
    [istapped][name]

    This will make the word "Tapped" show in front of the unit name if its been tapped by someone other than you.
    [tappedbyme][name]

    This will make a * appear in front of the unit name if its been tapped by you.
    Posted in: Unit Frames
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    posted a message on AG UnitFrames custom layouts
    Quote from chalks »

    Hi, basically im really new to AG frames and i have no clue how to set them up. I have a lot of problems downloading Buu frames. aguf downloads just fine for me, but i have no idea at all on how to customize my frames. If i could get some advise on that, it would make my day.

    Also if anybody could tell me what mods were used in Yasmin's interface, that would be awesome. I would like my interface to look as close to that as possible, accept with Buu frames.

    thanks


    If you get the aUF_Layouts addon, it will add the Buu layout and several others to your game.
    Posted in: Unit Frames
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    posted a message on AG_Unitframes Question
    Quote from Shalorian »

    to recap, i'm not speaking of the aura buff display (the one that displays buffs and debuffs beneath your character HP/mana bars), i'm talking about the actual personal buff display normally located to the right of the screen.


    The ag_UnitFrames addon does not handle the display of the Buff/Debuff area with the exception of whats shown in and around the actual unit frame.
    ElkBuffBars has options for this sort of thing, although IIRC, it automatically replaces the default Buff/Debuff display.
    Posted in: Unit Frames
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    posted a message on Ag_Unitframes target's border missing
    There are options in the ag_UnitFrames menu for showing or hiding the borders on frames.
    Posted in: Unit Frames
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    posted a message on AG_UnitFrames Status Tag Question
    The [class] tag only tries to get a class name, [agclass] will get a class if its a player or family/type if its a creature.

    If you open up the "ag_WatchdogTags.lua" file in your AddOns\ag_UnitFrames directory, you can see the definition for all the tags usuable.
    Posted in: Unit Frames
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    posted a message on TradeskillInfo Official Thread
    Recipe availability corrections for:

    [Pattern: Mystic Spellthread]
    [Pattern: Runic Spellthread]
    These recipes are ONLY available at Quartermaster Enuril <Scryers>
    They are listed as being buyable from Quartermaster Endarin <Aldor> which they are NOT.
    line 6600: [24292] = "24273|V236|60000|6",
    line 6602: [24294] = "24274|V236|360000|8",


    [Pattern: Silver Spellthread]
    [Pattern: Golden Spellthread]
    These recipes are ONLY available at Quartermaster Endarin <Aldor>
    They are listed as being buyable from Quartermaster Enuril <Scryers> which they are NOT.
    line 6601: [24293] = "24275|V235|60000|6",
    line 6603: [24295] = "24276|V235|360000|8",
    Posted in: General AddOns
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    posted a message on AG UnitFrames custom layouts
    Quote from uberdork »

    That's sexy. Is there a central location that some of these layouts are posted for download or am I missing it? I'd love a link to these if possible.

    http://www.wowace.com/wiki/AUF_Layouts
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from ronjon »

    the 4 different areas for text display, hp, mp, class, name, would it be possible to get an option to be able to change the font size for each individually?

    If you are comfortable with editing a layout file, then this is already possible.

    Follow this guide to create your theme layout file (I suggest copying the ABF.lua file and editing it).
    Posted in: Unit Frames
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    posted a message on AG Unit Frames - Is this possible?
    Quote from blynids »
    1. Colour the name of the target and mine

    Yes. Open the in-game menu and select the Player frame. Then go to the Status Text, Name, and then to Custom. Enter "[raidcolor][name]" in the field and press Enter. Then go to the Style option and select Custom. You can do this same thing for the Target frame.

    Quote from blynids »
    2. Can the HP-bar be coloured when taking damage like on the screenshot

    No. The bars cannot change color dynamically like that.

    Quote from blynids »
    3. Colour the text of the HP and Mana/Energy status.

    Yes. Open the in-game menu and select the Player frame. Then go to the Status Text, Mana, and then to Custom. Enter "[colormp][curmana]/[maxmana]" in the field and press Enter. Then go to the Style option and select Custom.

    For a complete list of other tags you can use in the Custom field:
    http://www.wowace.com/wiki/Ag_UnitFrames (at the bottom)
    Posted in: Unit Frames
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    posted a message on Customized AG unit frame layout
    It is definitely a custom job, but one that I have not seen before.
    Oh, and the party frames, ag_UnitFrames can change bar texture, but NOT bar graphics. Thats from something else.
    Posted in: Unit Frames
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    posted a message on AG UnitFrames custom layouts
    From Raen's post on the previous page:
    Quote from Raen »
    I'm leaving it in here and I wont have the time to fix them anymore
    Posted in: Unit Frames
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    posted a message on ag_UF custom tag question (update)
    Something like
    |cFFFF0000[missingmana]|r | [agpercentmana]

    should work.
    Posted in: Unit Frames
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