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    posted a message on UI Screenshots - Show us what you use!
    I set the Background colour to tranparent, I found it best to read this way. You have to do this in the lua thought. Is that zorks borders that you are using? It looks darker than mine, I like it.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!

    Idle:



    And Raid:



    I tried to stay minimalistic, but provide every Information I need as tank, and show this Information as centralized as possible without cluttering the screen. I would be quite happy with it if I could get EBB to show custom borders finally.
    Posted in: General Chat
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    posted a message on Post cool PitBull layouts here!
    First outcomes from playing around ;)

    Left ist targetframe, in the middle TargetofTarget, right Playerframe:

    Posted in: Unit Frames
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    posted a message on Post cool PitBull layouts here!
    Ok, thanks to your tip, I found it.
    To have a transparent Background, you have to set the last digit of "SetVertexColor" to 0.
    You can do the same with "SetStatusBarColor", then it affects the actual Healthbar. Just if somebody else wants to know ;) I have to play around with that a bit.
    Thank you :)
    Posted in: Unit Frames
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    posted a message on Post cool PitBull layouts here!
    Is there a way to make Pitbull Backgrouds (for health, Mana etc.) or frames transparent? It seems only possible to choose the transparency of the overall Background. I'd really like to do this could look great.
    Posted in: Unit Frames
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Would it be possible to implement an option for only showing a certain group of Buffs on Mouseover? This would save a litte space on screen during combat, where you don't need to see all your "standard buffs".
    Posted in: General AddOns
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    posted a message on Skinner
    Maybe I'm just overlooking something, but with Skinner installed I can't move frames anymore that where movable before (like the Characterframe (C), or the Window that pops up when socketing). Is there an option for movable frames that I've missed so far?
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Vulli »

    please please add an option to make keybindings runOnDown, i'm going nuts having to release the button before something happens


    Now that u are posting this I realize that that is a problem too, I thought I was lagging since the patch, but in fact I'm used to pressing a key to cast, instead of releazing it.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I'm sorry as my English is not so well ;) but I try to point out my Problem atm:

    As a Warrior, I use Bar 1 and Bar 2 (=Bar 1 with enabled paging) and I'm paging down and up per mouseweel. Bar 1 switches with stances, whereas Bar 2 stays the same for all stances. So far, everything works fine.
    But: if I use this configuration and I'm on Bar 2 in one stance (for example Bar 2 and in Battle Stance) and switch to another stance (for example Defensive Stance) Bartender automatically switches to Bar 1 (so I'm in Defensive Stance and Bar 1). This is a bit puzzling but the real Problem is that now the *page down* (in my case Mousewheel down) gets stuck somehow, and I cannot switch to Bar 2 as normally and thats quite annoying(It works again after scrolling up and down a bit, but it's not the way it should be).

    I think thats a very specific Problem for Warriors and maybe Druids that use the paging - function, but it would make Bartender perfect if it was fixed ;)
    If u use the original Blizzard ui, and are switching from one stance to an other, while using Bar 2, it stays in Bar 2 in both stances - that would be really fine.
    Posted in: General AddOns
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