• 0

    posted a message on Skinner
    Quote from AesirRising
    A possible list of components for Skinner to consider as optional in Skinner's AucAdvanced.lua would be a subset (only those components that create or modify frames) of the delta between the components included in the full package "AuctioneerSuite" (what most users download from norganna, wowinterface and curse), and the stripped down version "Auctioneer" available only at norganna's site: http://auctioneeraddon.com/dl/#release

    Actually, anything in the AucAdvanced.Modules namespace is completely optional.
    Posted in: General AddOns
  • 0

    posted a message on FuBar 3.0
    In 3.0, fubar no longer adjusts the blizz interface after rezoning. Nothing can get it to readjust it except reloadui
    Posted in: FuBar AddOns
  • 0

    posted a message on Routes: Official Thread
    Is there any way to create a "search grid" type route, allowing for checking the entire area of a zone?

    Another suggestion: would it be possible to create routes over an entire continent (eg outlands/northrend)
    Posted in: General AddOns
  • 0

    posted a message on Skillet - the lilsparky branch
    Just tried out your version (switching from ATSW, so no skillet data yet), and got this when I tried to open my tradeskill window:
    Date: 2008-07-07 20:22:31
    ID: 48
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Skillet\Inventory.lua line 117:
    bad argument #1 to 'pairs' (table expected, got nil)
    Debug:
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
    [C]: UseAction()
    ..\FrameXML\SecureTemplates.lua:266: SecureActionButton_OnClick()
    ..\FrameXML\ActionButton.lua:36: ActionButtonUp()
    [string "ACTIONBUTTON1"]:4:
    [string "ACTIONBUTTON1"]:1

    After a reload, it works fine.
    Posted in: General AddOns
  • 0

    posted a message on bEQL
    on load: beql\\beql.lua:6: Cannot find a library instance of Waterfall-1.0.

    This is when installing via WAU without Externals, and with automatic dependency downloading enabled
    Posted in: General AddOns
  • 0

    posted a message on bEQL
    The effect was with a friend who has beql, and would get the progress when I had beql loaded, but not when I commented out that line.
    Posted in: General AddOns
  • 0

    posted a message on bEQL
    Found a slight bug with Beql (or with Quixote - not sure)

    With beql loaded, any other party members with it will see my quest progress in the floating text. This does not have an option to turn it off.

    I tracked it down, and this can be disabled by commenting out line 611 of Quixote-1.0.lua.

    Please add on option to disable this feature.
    Posted in: General AddOns
  • 0

    posted a message on Recount
    On PTR, with a hunter:

    The hunter's pet's growl only gets recorded when it gets resisted, not when successful, leading to stats that look like it never succeeds at growling.
    Posted in: General AddOns
  • 0

    posted a message on Recount
    got the following error when clicking on my pet to show detail pane:
    Date: 2008-02-18 14:30:54
    ID: 8
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Recount\WindowOrder.lua line 19:
    <unnamed>:SetFrameLevel(): Passed negative frame level: -9
    Debug:
    [C]: ?
    [C]: SetFrameLevel()
    Recount\WindowOrder.lua:19: SetLevel()
    Recount\WindowOrder.lua:13:
    Recount\WindowOrder.lua:9
    Recount\WindowOrder.lua:21: SetLevel()
    Recount\WindowOrder.lua:13:
    Recount\WindowOrder.lua:9
    Recount\WindowOrder.lua:21: SetLevel()
    Recount\WindowOrder.lua:44: SetWindowTop()
    Recount\GUI_Detail.lua:1294:
    Recount\GUI_Detail.lua:1293
    [C]: Show()
    Recount\GUI_Detail.lua:221: RefreshUpperDetails()
    Recount\GUI_Detail.lua:174: FillUpperDetailTable()
    Recount\GUI_Main.lua:590: ShowDetail()
    Recount\GUI_Main.lua:567: clickFunc()
    Recount\GUI_Main.lua:44:
    Recount\GUI_Main.lua:30
    AddOns:
    AucAdvanced, v5.0.DEV
    AucDb, v<%version%>
    AucFilterBasic, v<%version%> (<%codename%>)
    AucFilterOutlier, v<%version%> (<%codename%>)
    AucMatchBeanCount, v<%version%> (<%codename%>)
    AucMatchUndercut, v<%version%> (<%codename%>)
    AucStatClassic, v<%version%> (<%codename%>)
    AucStatDebug, v<%version%> (<%codename%>)
    AucStatPurchased, v<%version%> (<%codename%>)
    AucStatSales, v<%version%> (<%codename%>)
    AucStatSimple, v<%version%> (<%codename%>)
    AucStatStdDev, v<%version%> (<%codename%>)
    AucStatWOWEcon, v<%version%> (<%codename%>)
    AucUtilAppraiser, v<%version%> (<%codename%>)
    AucUtilAskPrice, v<%version%> (<%codename%>)
    AucUtilAutoMagic, v<%version%> (<%codename%>)
    AucUtilCompactUI, v<%version%> (<%codename%>)
    AucUtilMover, v<%version%> (<%codename%>)
    AucUtilPriceLevel, v<%version%> (<%codename%>)
    AucUtilScanButton, v<%version%> (<%codename%>)
    AucUtilScanFinish, v<%version%> (<%codename%>)
    AucUtilScanProgress, v<%version%> (<%codename%>)
    AucUtilSearchUI, v<%version%> (<%codename%>)
    AucUtilVendMarkup, v<%version%> (<%codename%>)
    Auctioneer, v4.1.DEV
    Babylonian, v<%version%> (<%codename%>)
    BeanCounter, v<%version%> (<%codename%>)
    BlizzardFeedbackUI, v2.3.3
    Configator, v<%version%> (<%codename%>)
    DebugLib, v<%version%> (<%codename%>)
    Enchantrix, v4.0.DEV
    EnchantrixBarker, v<%version%> (<%codename%>)
    EnhTooltip, v4.9.DEV
    Gatherer, v3.0-DEV
    GathererDBWowhead, v1.0.%date%
    Informant, v4.1.DEV
    LibTooltip
    nLog, v4.9.DEV
    Recount, v$Revision: 61715 $
    SlideBar, v<%version%> (<%codename%>)
    Stubby, v52
    Swatter, v4.1.DEV

    Posted in: General AddOns
  • 0

    posted a message on Recount
    Quote from Elsia »

    @RockSlice: Is this for live or PTR? I'll try to figure out if the PTR combat log format addresses this in any way.

    It's on live. I haven't managed to get onto PTR yet. I'll update as soon as I do, though.
    Posted in: General AddOns
  • 0

    posted a message on Recount
    One thing I've noticed with my hunter is that recount only notices and tracks resisted growls, not successful ones. So it looks like my pet has tried to growl several hundred times without a single success (and I know it's been successful quite often)

    Either growls should be ignore totally, or successful growls should be logged as well.
    Posted in: General AddOns
  • 0

    posted a message on Sanity 2.0
    Quote from HunterZ »

    Since 2.2 or so, Sanity seems to be tracking only a limited number of items in my bank. The items that aren't tracked don't show up in Sanity searches nor in item tooltips.

    I've noticed this as well. In particular, the bank bags (not the main bank section) are lost whenever the area changes (enter an instance or change continent)
    Posted in: General AddOns
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